The World in 2000 BCE
Map edited.
West African cereal gatherers
Overview: Semi-nomadic West African tribes.
People and society: Large family clans. Polytheistic beliefs.
Government: Heads of individual clans.
Economy: Subsistence gathering.
Military: Fighters to defend clans.
Player: Dadarian
Crithians
Overview: Sedentary tribes on the north shore of the Black Sea.
People and society: Small tribes, some small settlements. Nature worship, polytheism, and burial cults.
Government: Chiefs of different tribes.
Economy: Farming and fishing.
Military: Warriors to defend tribes.
Player: Shynka
Roameni
Overview: Complex agricultural society on the island of Sicily.
People and society: Large settlements organized around farming. Polytheism. Simple class system.
Government: Petty kings of different cities. Tradition of divine right to rule.
Economy: Farming and fishing. Trade along the coast.
Military: Kings employ armed guards.
Player: alexander23
Urk’eesh
Overview: Nomadic tribes of northwest Arabia.
People and society: Tribes built around family. Spirit and nature worship. Polygamy. Strong oral tradition.
Government: Elders of different tribes.
Economy: Pastorialism.
Military: Ad-hoc raiding parties.
Player: Noco19
Hong Bang
Overview: Vietnamese tribes engaged in rice farming.
People and society: Farming communities. Ancestor and nature worship, polytheism. Farming calendar.
Government: Kingdom ruled by a dynasty. Nearby settlements pay tribute.
Economy: Rice farming, hunting, and gathering. Silk farming.
Military: Warriors and guards employed by the King.
Player: tyriet
Oxus
Overview: Sophisticated bronze age society in Central Asia.
People and society: Farming communities. Primitive bitheism. Rigid caste system.
Government: Confederation of tribes.
Economy: Farming and animal herding. Trade.
Military: Warrior caste. Mounted archers.
Player: Tufto
Squalish
Overview: Sedentary tribes of the Pacific Northwest.
People and society: Large villages. Developed social classes. Slavery.
Government: Chiefs of independent villages.
Economy: Hunting, gathering, and fishing.
Military: Ad-hoc fighters.
Player: Deaghaidh
Inupiat
Overview: Semi-nomadic tribes of Alaska.
People and society: Large family groups. Spirit worship. Polygamy.
Government: Shamans of different villages.
Economy: Hunting, gathering, and fishing.
Military: None.
Player: firelordsky
Kn’n
Overview: Bronze age settlements along the Mediterranean coast.
People and society: Small settlements. Kemetic polytheism. Patriarchal clans.
Government: Chief of council of elders of different settlements.
Economy: Pastoral farming and fishing. Crafting and dye production. Overland and coastal trade.
Military: Village guards. Slingers.
Player: Riccardo93
Dulais
Overview: Bronze age tribes in Wales.
People and society: Small settlements. Monotheism.
Government: Hereditary chiefdom.
Economy: Farming and mining. Bronze tools and weapons. Pottery.
Military: None.
Player: DensleyBlair
Tiwanka
Overview: Agricultural society in the Andes.
People and society: Settlements organized around farming. Nature worship. Astronomy.
Government: Elders and religious leaders.
Economy: Farming, hunting, and gathering. Simple textiles and pottery.
Military: None.
Player: Frymonmon
Valdivia
Overview: Agricultural society in the Andes.
People and society: Farming villages. Sun and moon worship. Astronomy.
Government: Confederation of villages.
Economy: Farming and fishing. Cotton cultivation and basic textiles. Elaborate pottery. Trade.
Military: Ad-hoc warriors. Bows and spears.
Player: MastahCheef117