german is easy to understand, it's like sign language, just follow the hand gestures. In fact, in many ways it's similar to greek, hebrew and arabic![]()
Ah The Languages of the Conquerors.
german is easy to understand, it's like sign language, just follow the hand gestures. In fact, in many ways it's similar to greek, hebrew and arabic![]()
german is easy to understand
just follow the hand gestures
Here's the Youtube-LinkI can't play the video in the OP. Is it disabled for the wildling countries, or just broken in FF? :-(
Alright I have a followup question:
Dead empires (Those empires with super-good technology but an inability to reproduce it, who sound like MMORPG raids where you go and raid them for awesome technology) are actual entities in the game. Because I assume you'd have to declare war on them and use warscore to enforce demands that they'd also have a diplomacy option. Will there be more interactions with them than raiding them for loot? If I'm, for example, an ultra-rich merchant empire can I hire them to fight a war against a military invader against me? Can I ally them? They won't expand on their own, but what are the limits of their interactions with the rest of the game?
If I was crazy enough could I help them rebuild their technology and create the Borg?
Yeah I would like to know the deal with these dead empires
I would love to share this with you all, but there is a time and place for these things (most likely in future dev diaries).
Patience is a virtue young grasshoppers!
I would love to share this with you all, but there is a time and place for these things (most likely in future dev diaries, unless Doomdark or Zoft jumps in and tells you).
Patience is a virtue young grasshoppers!
I hope AI research isn't going to end up being "research ai to improve robot functions OMG WE UNLEASHED DA ROBOT APOCALYPSE!" stuff because thats kinda boring. I'd at least want the option of making sapient AI and welcome them as functioning members of whatever interstellar state instead of being shoehorned into acting like a monster towards them for no real reason.
They didn't get interesting before SotS2 when they were made playable and weren't just waging genocidal wars for no rhyme or reason. I don't recall many SciFi games where we're allowed to do that. Just avoiding them going crazy feels like a rarity in games, but I might just have been unlucky with my choice of videogames I suppose.That is a very good point, AI in sci-fi almost always to be such generic slave/rebels/apocalypse trope with occasional shifting into godhood that it's kinda boring already.
BTW. SotS had AI rebelion, they were very boring and predictable.
How else are they going to code it though? There has to be some number surely to differentiate between minor annoyance and the point where I would join a coalition.
Having said that the idea of AE and, particularly, coalitions as a first response concerns me slightly.
I would have hoped for a more modern representation of diplomacy - i.e. Alliances, federations, UN have clear red lines and beyond that agree between them what sanctions to apply (economic, intervention etc.).
Even HOI4 and siding with your faction would seem to me more appropriate than EU4 in space...
What are you talking about? In EU3, I could practically conquer Europe as France completely through diplomacy.I wouldn't get your hopes up, lol. This is a Paradox game first and foremost and I expect war will be the only viable mode of game progress. Would love to be proven wrong, of course.
What are you talking about? In EU3, I could practically conquer Europe as France completely through diplomacy.
If by "diplomacy" you mean "romps in the royal bedchamber" then sure.
I mean. I'm chief among the proponents of steamy alien sex in all things space, but something tells me we're not getting PUs in Stellaris.
No, I mean diplomacy. Diplovassalzation was ridiculous. You just diplovassalize half the HRE until the other half has to bow to you through reforms, then diplovassalize the rest of the minor powers in the world.If by "diplomacy" you mean "romps in the royal bedchamber" then sure.
I mean. I'm chief among the proponents of steamy alien sex in all things space, but something tells me we're not getting PUs in Stellaris.
I hope AI research isn't going to end up being "research ai to improve robot functions OMG WE UNLEASHED DA ROBOT APOCALYPSE!" stuff because thats kinda boring. I'd at least want the option of making sapient AI and welcome them as functioning members of whatever interstellar state instead of being shoehorned into acting like a monster towards them for no real reason.
Something like that would be nice.Yeah I wont the Commonwealth Saga's option. When the SI is developed treat it well cede it some territory (Also prevents 'robot' salves) but in return ask it to create RIs (Restricted intelligences) that are processing wise powerful but can never reach true self awareness so never rebel.
Just so everyone knows the human Imperium of Warhammer 40K Can repair or rebuild (and build new) their high-tech ships and weapons and does produce new technology