Multiple times each. And at the end of the file:[bookmarks.cpp:253]: k_france is not a valid title. file: dlc_metadata/dlc_characters/00_dlc_characters.txt line: 5
[religion.cpp:118]: Not enough Holy Sites scripted for religion: Catholic
[disease.cpp:2167]: Invalid Region in CDiseaseScenario at file: common/disease/00_disease.txt line: 892
[event.cpp:1213]: Non-existent image for event picture 'GFX_evt_monk_muslim'. OC.10
[dynasty.cpp:1491]: Scripted Dynasty: Orsini has an invalid texture in their coat of arms, randomizing!
[bookmarks.cpp:253]: k_france is not a valid title. file: common/bookmarks/00_bookmarks.txt line: 13
[gfx_dx9.cpp:1483]: Error create vertices -2005530516 8 0 28
[gfx_dx9.cpp:1486]: managed
######## EXCEPTION: 0xC0000005 at address: 0x0126720B: ACCESS VIOLATION write attempt to address 0x0077521F
Version: Unknown Version
06/08/18 21:23:09
Hi everyone, I'm also working on a map overhaul mod, but when I load it up, all of the land areas appear black and they look as if the water is superimposed above them. Is this a problem anyone else has ran into?
### SOLVED ###
Although I knew you had to copy over terrain.bmp, trees.bmp, and rivers.bmp into the game's original files, you apparently also need to do this with topology.bmp. I thought it would be different because it's grayscale instead of indexed like the others, but you still need to copy it.
Looks as if you don't have the same problem. Check all your files in the map folder. The ruler in the middle is there because you haven't disabled it in 00_static.txt.Hey, I am having the same problem. What do you mean by 'copy over'? I have a topology.bmp in my mod file which I copied directly from the main game and edited - is this what you did?
Just stating the obvious, but have you tried blanking all on_actions, mtth events, decisions, and objectives?I've been working on a complete overhaul mod and have hit a wall. The game crashes when you unpause after the passing of the first day. Strangely, this does not happen if you start a game with shattered/alternate world, only when attempting to play using the history I've put in place. I thought that might be an indication of the problem - perhaps I'd done something incorrectly history-wise, however I've been unable to find anything. After multiple edits and scouring through CK2 Validator and Logs I just cannot seem to find the problem.
I've attached my mod files if anyone has a chance to look over them and lend me their insight that would be amazing. (The mod is obviously in very early stages and as such a lot of stuff is place-holder and localisation is not at all complete).
Yeah all good, found the solve. Just needed to blank vanilla events.Just stating the obvious, but have you tried blanking all on_actions, mtth events, decisions, and objectives?
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Catholic
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Cathar
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Fraticelli
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Waldensian
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Lollard
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Orthodox
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Miaphysite
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Monophysite
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Bogomilist
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Monothelite
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Iconoclast
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Paulician
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Nestorian
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Messalian
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Sunni
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Zikri
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Yazidi
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Ibadi
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Kharijite
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Shia
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Druze
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Hurufi
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Pagan
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Germanic
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Germanic
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Tengri
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Tengri
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Romuva
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Romuva
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Suomenusko
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Suomenusko
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Aztec
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Aztec
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Slavic
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Slavic
[religion.cpp:130]: Not enough Holy Sites scripted for religion: African
[religion.cpp:130]: Not enough Holy Sites scripted for religion: African
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Church of Zun
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Zunist
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Hellenic
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Hellenic
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Bön
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Bön
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Zoroastrian
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Mazdaki
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Manichean
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Khurmazta
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Jewish
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Samaritan
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Karaite
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Hindu
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Buddhist
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Jain
[religion.cpp:130]: Not enough Holy Sites scripted for religion: Taoist
If you ask yourself "why should I copy the vanilla file in the first place?" here's why: All the map files except provinces and world_normal_height have an index. That is a pre-set selection of colors that can be used. In Photoshop you can view it by clicking "Image > Mode > Color Table ...".
It is vital to use a color index that corresponds (in the case of terrain.bmp) to the available terrain types.
Here's the one terrain.bmp is using:
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