You basically can't *exist* anywhere from the Pontic Steppe to the Near East to Persia without the Ottomans getting claims on either your provinces, or provinces you'll want to expand into.This same phenomenonen has caused also problems in the diplomacy, btw. These days your trusted ally of 200 years suddenly becomes sworn enemy with swirly eyes, just after completing some mission and desiring 200 provinces you control. Its not ony player that is being railroaded.![]()
This is a very bold assumption. I assume you know that the AI is incapable of doing most missions, save for very simple stuff like "conquer X", so especially with the newer trees that are just overcomplicated and bloated to the limit.. yeah, they are exclusively a player-only mechanic.In theory the power creep should benefit AI as well, as long as it is capable enough to utilize them
For other things, even though the AI does do "something", it's extremely far from being even close to competency. Take events or govt reforms, for instance. Where the player with many events will always, or almost always tend to select a single option that is just best, the AI relies on extremely poorly implemented RNG-based weight system, and again, with the massive bloat that this game has received in the recent years, the devs hardly ever had time to even properly implement these weights, to a point where very often they lack them altogether
No, the Ottomans' missions aren't disabled for the AI.Missions being disabled from AI was news to me, but makes sense.
maybe seems like nitpicking, but id call it the same.No, the Ottomans' missions aren't disabled for the AI.
AI has a 0 chance factor (meaning that they'll never choose it) assigned to the option which allows them to turn Mamluks into an eyalet.
I said it before and i say it again.
We need a DLC with nothing but harmful new mecanics, disasters, bad events, and added negative modifers all over the place.
Except when it spams at it and you have -3 stab and 20 mandate. Good thing the console is thereI would buy! I have bought everything else, too, but still
I want to see more misery. Nations getting conquered by bankrupt failures only because they collapsed before them.
Jangtse flood was steap on the right direction. "Oh no, not again" did really mean something, for a time![]()
The last dlc Was very problematic.So many things about EU4 were once difficult and challenging, but now they are easy.
In early patches, England had to fight the Hundred Years War without any allies, and nowadays you can just call in Aragon and Burgundy to smash France while watching passively across the channel. Mission trees hand out permanent claims and union CBs like candy. They even help you shortcut the integration of PUs. Apparently France even has a mission which lets you just instantly inherit Burgundy and bypass all of the complications of dealing with the HRE emperor while you're at it. Honestly, what is the point of such a mission, if not just to give out free stuff?
This has been brought up in the forums before, and we always hear some noncommital thing about devs looking into it. But frankIy, I have seen zero signs that they have, or plan to, do anything to turn this trend around. I don't even see any sincere interest in doing so.
Has power creep become the official policy of EU4? It feels like the development is working on the principle that easier games will attract larger audiences, so each DLC should make the game even easier so that it can get more people to buy into EU4.
it is only significant if you don't have enough armies to counteract immediately. But yes, you are right, EU IV needs more rewards that are bound to negative things and no mission railroad.EU4 also needs a lot more "double-edged sword" mechanics. For example Absolutism and the revolution disaster, it's impossible to avoid significant unrest if you max out Absolutism, and there should be a lot more mechanics of that sort.
Event wars can start earlier. I saw Sirhind declare on Delhi 15th November 1444 and some succesion war in the first few days of December. It was in patch 1.30 or higherHow old are we talking here? There are no war declarations before a month has elapsed. This has been the case, as far as I know, since the game's release.
I mean it literally was,The last dlc Was very problematic.
The biggest Problem is the overhyping from Spain in eu4. Spain wasnt even a great power in most of the eu4 timeline, but the devs think their the new Roman emporer.
We need Lesser buffs and more challenging Management of empires