Will tomorrow/Saturday's release be savegame-compatible? I got a good thing going with my game in the current version.
The next release will be once NBRT+ has been updated for the latest version of SWMH. When exactly that'll be we don't know.Will tomorrow/Saturday's release be savegame-compatible? I got a good thing going with my game in the current version.
Install python2 and run the main.py file... There you have your installer.
The next release will be once NBRT+ has been updated for the latest version of SWMH. When exactly that'll be we don't know.
As there haven't really been anything major happening to any mod in HIP since the last release, I doubt saves will be affected.
Yay! Just an FYI, the links to the texture screenshots don't work, they seem to think they're pointing to the HOI forums for some reason.
Links work, and pointing to MEIOU&Taxes Submod Forum in EUIV Forum.
The date option is, of course, totally irrelevant to the savegame compatibility question, unless users are supposed to assume that every HIP release is savegame-incompatible. Also, dates have not been provided until the latest major release, so...This decision has been had (before you joined the team). Most everyone agreed that just using the date as the version for HIP itself made the most sense.
I have downloaded python 2.7 and clicked on the main.py file and I get a a white box that says Python Shell but nothing happens.
I have never used (or even understand what python is) - what do i do to make this work?
can someone provide some baby steps for newbies - it would be a shame for all your hard work to go to waste because we dont know how to get the installer working.
So are there any modules on this that won't destroy my saves? I've tried not installing SWMH but still doesn't work.
Most of the time, yes.Yeah, all my saves were before HIP full stop so that must be it. Will future versions be save compatible?
6. If using NBRT+ interface, copy the "NBRT+" folder
* If not using SWMH, delete Historical Immersion Project\map\terrain.bmp and trees.bmp
* If not using SWMH, delete Historical Immersion Project\map\terrain\colormap.dds and colormap_water.dds
* If using ARKO armoiries, also copy the "NBRT+ARKO" folder
They've been moved to the folder "NBRT+SWMH".So I'm running Crusader Kings 2 on Ubuntu, and want to use HIP. I check the Readme.txt and it says:
Since I plan on converting to EU4 once I'm done, and it seems SWMH doesn't support the Converter, I choose VIET Immersion rather than SWMH and thus ought to follow the instructions above and remove those files. Yet, I can't find the files. Are those instructions old? Have they been moved somewhere else and you simply forgot to change the Readme? I just want to play this one, and I'm to unsure to just try to make it fly.
They've been moved to the folder "NBRT+SWMH".
Come next release there probably won't be any manual instructions at all though, as then the installer should work for both OS X and Linux .
Since you're on Linux, it'd be appreciated if you'd try the beta version of the new installer. See this thread.