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Just make it so that the UK has to send all the convoys when making deals, works the same as US sending the convoys.
 
Well its not a convoy issue. The trade deals are made without convoys, this seems to be the prob as they cant be intercepted in any way. Before the US enters the war they can send whatever they want anyway without any interception by axis forces as was the case. The Axis can always declare war on USA if they dont like it.

I have yet to play a game ( HOI 1 ) as UK where it needed any resourses from the yanks so i dont think its a issue at all with UK - US trade. On the other hand the Axis could use this as a big exploit with resourse trade later in the game as the Japs grab oil rich territories.

Maybe a blanket ban on players trading with each other? If u want to send resourses to another play then I think we can still do it the old way by sending a convoy. This then can be intercepted.

Re. Albatross Connection speeds,

Im on the 256/64 dsl and no probs with game. Lagged a bit when game was on higher speeds thats all. Im upping to 512/128 next month too :)

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An ANZAC re-run

Vonsson said:
Hey, recently recieved my copy of the game. Am still getting used to it but would definately be keen for a game with you aussies from over here on the shaky isles. Just have to figure out way to aviod my LAN gateways uber firewall.

p.s. I have dedicated 2mbit connection

Cheers, Bart

Hi Vonsson/Bart,
Welcome - 2 questions:
1. What are you first impressions with HOI 2?
2. What is the story with the 2 mbit connection - will we all be able to keep up?

Firewalls - great ideas - I have a router/modem, with the NAT issue - I have set it up for MP with HOI 2 but am yet to test it, if you have any problems with yours let us know. If you think you have it set up let me know and maybe we can give an MP game a test run.

With all the interest generated in the downunder MP forum (check out the numbers in the MP thread stats) we may even need to have multiple games!!

Cheers

:)
 
Adsl 256/64

Nolan said:
Re. Albatross Connection speeds,

Im on the 256/64 dsl and no probs with game. Lagged a bit when game was on higher speeds thats all. Im upping to 512/128 next month too :)

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Thanx for the info Nolan, - which ISP are you going for in your upgrade? - I was on Bigpond, but they didn't even have a plan to fit my requirements. Whilst I hate the humbug of changing email addresses, I simply have no option - the AAPT price for the 512/128 plan is the same as the Telstra/Bigpond plan I am with now.

If you are getting a bit of lag with 4 in your current MP game then it certainly looks like 512/128 will be the new benchmark.
Vonsson from NZ , Mad Mac et al, plus new HOI 2 buyers will, I am sure want to get into human MP tournaments.

Cheers



:D
 
Proposition - Change of Aussie MP forum title to ANZAC forum

joel said:
Good to see theres a bit of interest with some good MP games.

It'll be fun to beat someone other than the regular crowd time after time for a change ;)

As we all know from the HOI1 group though, 6 players in a game is entirely managable, even with several on slower ADSL, and split from Melbourne, Sydney and Perth.

:p

Hi Joel - just a thought - Vonsson from NZ is the first 'shaky isles' member appearing on the forum - in light of overseas developments with the Tsunami ANZAC medical teams in Aceh province - and also our (ANZAC) military history - perhaps we can rename the Aussie forum as ANZAC forum.

Just a thought....

:)
 
The Albatross said:
Hi Joel - just a thought - Vonsson from NZ is the first 'shaky isles' member appearing on the forum - in light of overseas developments with the Tsunami ANZAC medical teams in Aceh province - and also our (ANZAC) military history - perhaps we can rename the Aussie forum as ANZAC forum.

Just a thought....

:)

I dont have a problem with that, consider our nations history. I dont think NZ players would affect lag much easipicaly with a 2MB connection, is that uploads as well, i thin it would be. If yes then you would probably make the best host even though your in NZ.

So Vonsson send me a PM with details of your internet connection and contact details, so i can add you to our list.
 
Progress in tonights session. We made it to Mid 38, with no real issues a little lag again, like what nolan said. Nationalist spain controls about 3/4 of spain hopefully they can finish the job soon. Not sure what if any benifits Germany will gain from it.

One good point was noticed toinght besides all the hundreds of new items. When units are completed they appear in the countires statistics even if they are undeployed, so all countries can see what you have built just undeployed. Undeployed units consume more supplies as well and clog your transport capacity.

It appears as nearly every single issue we ever had in MP games has been addressed. As nolan said during the game " i think paradox was reading our thread carefully" I think he is right i cant find a single fault yet. We have found to potential exploit as mentioned above but it is minor.

Next session tommorow night at 7pm. Hopefully get to war or very close to it.

I reccomend you jump into a MP game as soon as possible, just ask major. He is please we convinced him to play as he has learnt 5 times as fast from all of us helping him and he has pointed out a few things he has found. Play some scenarios, or try out a grand campiagn. Maybe a few of players who are not playing in our current game can start a 4 player game of your own to get the hang of things, and in a week or so we can start a big 6-8 player game.

I would like to see bigger games with more players, may mean pre-war years are slower but the overall game will be alot better. With all these improvements im prepared to be patient.
 
Are hey, Ya connection is 2mbit, from Telecom NZ, sort of got sweet deal from them, not sure how long i will be in this flat but I will get a 512k connection anywhere I end up. I am certain 512-256k connections are sufficient. From my experiences with this engine in previous games, as long as everyone is on broadband the should't be an issue.

As on old forum reader and Eu2 HOI modder from back in the day I can safely say that HOI2 is fantastic, a true step above previous titles especially compared to the original and comparably primitive original. I do believe modding will be much more complicated if they are not to looks overly simple. Research teams and all that. Would have preferred the ability to devote more IC to industrial technology improvments, ie: I would have like to had easier access to contruct modern battleships as Canada or Australia shoudl I have devoted IC to that end. Seems to hard to buy tech from Friendly countries with money too. Great tutorial.

I will figure out a firewall workaround. I am also pleased that no issue has arrisen from my use of the Xp64bit beta from Microsoft which I use along with Fedora 3 linux distro. Should try out wine. Performance is great on my Shuttle SN95G6 3000+. Again Paradox has greatly improved pre patch perfomance fdor the engine which I am most pleased about.

Well look forward to catching you guys online. I am still improving my technique at the moment. I think a game where ppl take midi powers, Holland, Belgium, Sweden, Poland etc... and actively esyablish a successful alliance and attempted defence of their position would be highly satisfying non-uber compeetitive beginning for this "ANZAC' HOI2 club.

Cheers, Bart.
 
Finally received the game yesterday, Have loaded it onto my laptop, but am still waiting to get my desktop back from the computer store (they had to convert the power from US to Aussie). Everything I've seen so far looks great. Once I'm up and running, I wouldn't mind getting into a larger game (4-8) people and since my beloved Germany is already spoken for, I'll take the US.
 
Good session last night got us to may 1939. War looms large on the horizon. The European nations seem to not want to sumbit to German power, they will soon learn the error of there ways. Some people do not know power when they see it, they will recieve a lesson free of charge.

Now a few REAL points.

The Spainish AI seems alittle non-agressive as they war is lasting along time, not only in this game but in test games too. Some have lasted till 41 or 42. MAybe a few tweaks here.

The Japs seem to be doing poorly against the chinese, they made gains but are now being pushed back. If the Japs are hurt badly in china it will make the pacific a non-event. Some tweaks here for the JAP AI.

Besides these minor issues which im sure are being addressed in the next patch all goes well. Not a single CTD, not even on annextation. The Austrian and two check events, plus italian anexation of Ethiopia and Albania has not caused a single crash. A big imporvement over hoi with all its crashes in MP. All the time saved with no-reloads is well spent on running the game a bit slower at below normal speed. All though some times it seems alittle slow there is always lots to do if you want to play the game properly espically with diplomacy and trade deals which is essential for the war years, when money is scarce.

We should make it to war tonight, at least the opening battles in Poland and elsewere. The world waits and trembles.
 
War!!

September - October 1939

German forces invaded Poland Sept 1 and in just over two weeks all resistance ceased and poland was annexed by Germany. Denmark was next, and fell in a few days. In a diplomatic coup by the F.O., the control of Iceland and Greenland was handed over to the USA, foiling any plans Mr Hilter may have had for these Danish North Atlantic outposts.

In a cowardly act, unprotected allied merchantmen were attacked by U-Boat fleets off the western Iberian coast. An Anti-submarine fleet was despatched from Plymouth Sound and caught up with the Nazi pirates lurking off the Portugese coast, destroying 4 U-Boat fleets and sending the rest packing.

German bombing raids on French shipping in the North Sea area were intercepted by RAF long range fighters out of Sheffield who, not to be outdone by the Navy lads, also sent Jerry packing.

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War and Victory.

War has come to Europe.

With polands refusal to return rightful German lands, which are populated by german there was only one course of action. In order to restore the ancient german lands back to Germany itself war will be waged to restore our rightful order.

The opening weeks went well, poland was quickly subdued in a well planned operation, and the polish government acceppted out terms after the soviets intervened and took there half of poland, Germany promptly annexed its share and restored order in the east.

Germany turned its attention to securing the Baltic from allies intrusions, Denmark was dealt with in a few days, there Government reliased it could not hope to stop Germany and promptly surrendered.

Germany did suffer one defeat at sea with the loss of 4 subs. Hitler ordered the Navy to rethink its strategy, new plans were devised and once again UK convoys are going to the bottom in droves with no losses. It seems with these new tactics the UK fleet is having a hard time finding the German subs. New stealth technology, we can now move between demensions avoiding any attempts at interception, hehe.

The Naval bombers had been doing operations up and down the UK cost for weeks befor the Royal airforce even noticed they were there. As a result they intercepted a French fleet a number of times resulting in the Sinking of the French Battleship Courbet, and heavily damaged a Second French Battleship. The first major loss at sea goes to the Allies.

In other events, Italy DOW on Yougoslavia with there bulgarian allies. In a suprsie event the Romanians joined the side of Yougoslavia forming a considerable problem for the Italians. At sessions end yougoslavia was nearly conquered by Italy, how romania fares is yet to be seen.

Next session 9pm tonight, should be interesting.
 
mike8472 said:
.

The Spainish AI seems alittle non-agressive as they war is lasting along time, not only in this game but in test games too. Some have lasted till 41 or 42. MAybe a few tweaks here.

The Japs seem to be doing poorly against the chinese, they made gains but are now being pushed back. If the Japs are hurt badly in china it will make the pacific a non-event. Some tweaks here for the JAP AI.
I'm still playing in SP (damn Optus) but I've found the same problems listed above. The SCW has lasted until Sept 39 with very little movement. It appears to be a war of attrition. I changed countries to see what was happening but both sides seem to be sitting there consolidating their positions. The impact for me (Germany) is that I won't be receiving the positive results for the Nationalist victory.

In the Sino-Japanese war, they're at least moving on a diplomatic front, with cease fires being signed and then broken almost at will. The Japanese have advanced about a 1/3 of the way into Nat China then stopped to consolidate their position, but haven't launched any offensive operations in about 8 months.

Hopefully, this will be fixed in subsequent patches. Once I get on-line with Optus, I'll be ready to go.
 
Its a bit early to tell but, looks like they got China right. The Chinese are supposed to hang on as they did historically.

So far this game i have been using the HOI2 Auto Convoy system to see how it stands up at wartime. It saves heaps of time but maybe needs some player attention to be more effective.

Tonight i will take personal controll of all convoys. (may need a few mins pause at start of game :) )

The game itself is running very well. No probs yet. Lag is only an issue at faster peacetime game speeds. We re only 4 players so it will be good to see how the game runs in a really big MP game.

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Bismark And Tirpitz Sunk

December 39

The age of the Battleship is over.

British and German Fleets have fought a major Air-Sea battle NW of the Bay of Biscay. While the opposing surface fleets remained out of gunnery range, in a new form of naval/air warfare, each fleets air-arm was able to inflict massive amounts of damage on the enemy capitol ships. RN losses were severe, with 3 older BB,s 1 older CV and sevral older CC - CCL,s lost. Our fleet, under Admiral Cunningham, was forced to breake off the attack after the loss of its heavy battleships. But not before the pride of Mr Hilters Germany, the mighty Bismark, and her sister ship, the not so mighty Tirpitz, were peppered with torpedos from our intrepid Swordfish squadrons and sent to the bottom of the sea. Sevral U-Boat fleets were also destroyed in the engagement.

Our newly appointed Prime Minister, Mr Winston Churchill, has announced a public holiday to celebrate 'This great feat of arms' won by Cunninghams antiquated fleet when pitted against the best the Nazis had to offer. After the success of some of our older warships some thought is now being given to bringing H.M.S. Victory (Nelsons old flagship) out of mothballs at Portsmouth and putting her back into active service with a modified poop/flight deck.

The king also announced that, on his return to the Admiralty, Admiral Cunningham is to be made a Knight of the Relm.

Rule Brittania



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Looks like it,s going to be a fantastic navy war in the Pacific :) :) :) :)


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It seems churchill has resorted to propaganda to raise british morale after a crushing defeat of the Royal Navy.

The UK lost the Battleships, Rodney, Resolution, Repulse i think that was its name and the CV Furious Along with 3 Heavy crusiers. Germany did lose its 2 Battleships but the German naval air arm did not recieve a single scratch on any carrier. While only seconds saved the UK navy from losing the Ark Royal its second CV. It was clearly a massive German victory with the Naval Air arm proving superior to the british, not sure how i did it but i did.

A very enjoyable battle i must say, Naval combat is great, and yes the age of the Battleship is over.

In other News Germany Annexed Sweden and Norway. Italy annexed Yougoslavia and puppeted romania after they came to the Yougo's aid.

Interesting times ahead.
 
Sorry to barge in on your game thread but I thought I'd ask some countrymen this question,

Is HOI2 worth the money? I didnt much like HOI1 but as u can see by my post count and sig I love EU2. And there are some good numbers of MP games on I see, so is it any good? And is pdox shop the best place to order from?

Thanks

BB

Adelaide ;)
 
Bumble Bee said:
Sorry to barge in on your game thread but I thought I'd ask some countrymen this question,

Is HOI2 worth the money? I didnt much like HOI1 but as u can see by my post count and sig I love EU2. And there are some good numbers of MP games on I see, so is it any good? And is pdox shop the best place to order from?

Hoi 2 so far is the best Paradox game ever made IMO. Every session we play we are finding new improvements over the orginal hoi which make this game so fun to play. I would highly recomend you get if you dont want to miss out on the best WWII strategy game ever made and thats no understatement. Here is one good point for you, ive probably played 60 hours worth of MP maybe more and not a single CTD or crash yet with 4 players playing, how good is that, i have never seen any game so stable before so soon after release. Order from the Paradox E-shop, from the release date to delievery it took about a week to Australia, far faster then anyone else and paradox do getm ore money and they deserve it after this game, im thinking of ordering a second copy as a backup in case some how mine gets stuffed, thats how good this game is.