correction the colosseum is here but everything else seems to be missing namely the pyramids and stone hengeI've just released a new converter version that handles CK3 province history better. Can you check if it solves your issue?
correction the colosseum is here but everything else seems to be missing namely the pyramids and stone hengeI've just released a new converter version that handles CK3 province history better. Can you check if it solves your issue?
Just to confirm the basic stuff, D:\Games\Imperator-Rome\binaries is where you have imperator installed, correct?Hello. I am struggling to use this mod. Every time I attempt to, it says that Imperator Rome isn't in the game binaries.
Released a new version, it now has a configurable file "provinces_prehistory.txt" where you can configure which special buildings should be kept from CK3 history. By default it has the pyramids and Stonehenge.correction the colosseum is here but everything else seems to be missing namely the pyramids and stone henge
Update, tried again a few times. still erroring out, but at around 31% now.So It's erroring out pretty hard at around the 68% mark.
Thanks for the report, should be fixed in newest release.So It's erroring out pretty hard at around the 68% mark.
This seems to be caused in an error in one of your CK3 mods. Please run the conversion with newest release and see what happens now.Final Edit for the night, I tried using a related file with a bit more stremlined/homogenous stats, but still ends up with a flurry of errors, this time roughly at around 31%. Here's the log file:
It has been compatible since converter version 5.0.Any idea when this will be compatible with ck3 1.7, or is it compatible enough to use right now with some minor bugs?
OP still says v 1.5It has been compatible since converter version 5.0.
OP still says v 1.5
Speaking of which, could you please add a link to the last non-Invictus compatible release of the converter (and note the compatible CK3 version)? Edit: not necessary yet, as "deprecated" doesn't mean "dropped". Thanks.Sorry, that was my oversight. Thanks for actually looking at the first post, at least!
Yes, support is deprecated, not dropped.OP still says v 1.5
If I have an ongoing non-Invictus campaign, can I convert to CK3 1.7?
Thanks for the report, should be fixed in newest release.
This seems to be caused in an error in one of your CK3 mods. Please run the conversion with newest release and see what happens now.
It has been compatible since converter version 5.0.
Well, I got it to convert by de-selecting all other mods, but now the game crashes whenever I go to actually start a new game, even if the converted game is the only "mod" activated with nothing else at all.Thanks for the report, should be fixed in newest release.
This seems to be caused in an error in one of your CK3 mods. Please run the conversion with newest release and see what happens now.
It has been compatible since converter version 5.0.
Can you try verifying CK3 game files through Steam? Also please upload your Imperator save so I can check how it converts for me.Well, I got it to convert by de-selecting all other mods, but now the game crashes whenever I go to actually start a new game, even if the converted game is the only "mod" activated with nothing else at all.
Can you try verifying CK3 game files through Steam? Also please upload your Imperator save so I can check how it converts for me.
One idea, did you convert to republic government? CK3 does not feature playable republics, so it may be the reason for the crash.The file attached unfortunately says that the file is too large to upload unfortunately. The verifying of files didn't do anything. Thank you for being so patient and helpful btw, it means a lot.
One idea, did you convert to republic government? CK3 does not feature playable republics, so it may be the reason for the cra
Was that even an option. I noticed when starting the game that it says my country is a republic, but figured it was just a bug because I didn't even see a government convert option in the converter and my governemnt type in Imperator was "Imperial Cult" but also did the same thing when I tested a file as an "Imperium" government type with the same result.One idea, did you convert to republic government? CK3 does not feature playable republics, so it may be the reason for the crash.