Most of the larger warships are represented individually. In CORE are destroyers and subs individual too?
harlikwin667 said:Won't this kill the speed on the game? I mean you are talking about massivle increasing the number of naval units. As we know, by midwar the game totally bogs down due to the huge number of land units. I know MDS has huge speed problems partly due to the number of units involved.
Ghost_dk said:Yes, Matedow made that change many months ago so every ship type is individual named ships
harlikwin667 said:Won't this kill the speed on the game? I mean you are talking about massivle increasing the number of naval units. As we know, by midwar the game totally bogs down due to the huge number of land units. I know MDS has huge speed problems partly due to the number of units involved.
So what's the difference from vanilla?Chaplain said:NOTE: Every ship TYPE is individually named ... but DD flotillas will still be flotillas in CORE AFAIK - i.e., one counter = 3-4 individuals ships.
Spricar said:that WILL slow down a game in later stages. Plus, the capital/screen ratio should be revised then which could be done only by messing with the exe file (not possible) or the whole fleet compostion will be unrealistic (it didn't take only one DD to properly escort a BB). Not to mention that even if that would be possible it would result in fleets of a couple of capital ships and large number (+14) screens, rendering vice and rear admirals unusable.
The no flottilas for subs is even worse idea. You will either wind up with 100+ subs units cruising in the Atlantic (unmanagable, not enough leaders,...) or with 9 (nine) submarines patroling the whole eastern atlantic...
Spricar said:that WILL slow down a game in later stages. Plus, the capital/screen ratio should be revised then which could be done only by messing with the exe file (not possible) or the whole fleet compostion will be unrealistic (it didn't take only one DD to properly escort a BB).
Not to mention that even if that would be possible it would result in fleets of a couple of capital ships and large number (+14) screens, rendering vice and rear admirals unusable.
The no flottilas for subs is even worse idea. You will either wind up with 100+ subs units cruising in the Atlantic (unmanagable, not enough leaders,...) or with 9 (nine) submarines patroling the whole eastern atlantic...
MateDow said:Show me a time period when the Germans (or any other power for that matter) had more than 25 submarines deployed simultaneously. MDow
The fall of France allowed U-Boats to operate far into the Atlantic from French ports. Nazi shipyards produced about 20 new U-boats a months, and British merchant shipping losses grew.
The turning point was slow Convoy ONS–5 (April–May 1943), when a convoy of 43 merchantmen escorted by 2 destroyers and a frigate was attacked by a wolf-pack of 30 U-boats. Although 13 merchant ships were sunk, the U-Boats were detected by HF/DF, six U-boats were sunk by patrol-boats or Allied aircraft and – despite a storm which scattered the convoy – the merchantmen reached the protection of land-based air cover causing Admiral Dönitz to call off the attack.
MateDow said:First Proof...
OK, building twenty a month doesn't mean that they were deployed simultaneously.
Second Proof...
Ok, I buy that one. That can be handled by the increased leader limits. With the individual units you will actually see the 30 U-Boats attack that convoy with the resultant 6 boats sunk. MDow