Better Looking Garbs
Better Looking Garbs is a portrait overhaul mod combining portrait DLC and custom new material to add diversity in clothing and styles for many of the games cultures. The faces, clothing, hair and beard-styles of each source has been recombined to create new portraits.
These new portraits fill the holes still unserviced with cosmetic DLC and add gradations to the existing portrait sets.
In addition to the portraits there are updates to the army and councillor avatar models.
While based around the use of DLC assets these are not required, an installer will add dependent parts of the mod selectively.
Download Links:
Mod Download
Steam Workshop modular dlc
Steam Workshop Full pre-installed

Installation:
Reporting errors:
When reporting errors name the relevant cultures where the problem occurs.
In case of game crashes look in Documents/Paradox Interactive/Crusader Kings II/log/error.log.
In case of installation errors look in Documents/Paradox Interactive/Crusader Kings II/mod/betterlookinggarbs.log.
Changelog:
27-09-2020
Portrait properties fully rewritten:
- Modern code style.
- Repeated and variable parts moved to scripted triggers.
- Easier to change and maintain for different mods.
- More detail added.
Societies and other portrait overrides moved to scripted trigger use.
Event scripts code cleanup.
Culture specific courtier initialization moved into region specific options instead.
Update some disease and wound graphics.
Moved furniture artifacts to separate layer to only show on indoor backgrounds.
New Meso-American portraits.
Meso-American headgear finally updated with tiered wargear.
Added submod for Dark World family of mods.
Replacement for parrot to old-world parakeet.
Added overlay ring on known plotters against you. (red-black, your plot moved to dark purple)
Added Ihram clothing while on Hajj.
Better Looking Garbs is a portrait overhaul mod combining portrait DLC and custom new material to add diversity in clothing and styles for many of the games cultures. The faces, clothing, hair and beard-styles of each source has been recombined to create new portraits.
These new portraits fill the holes still unserviced with cosmetic DLC and add gradations to the existing portrait sets.
In addition to the portraits there are updates to the army and councillor avatar models.
While based around the use of DLC assets these are not required, an installer will add dependent parts of the mod selectively.
Download Links:
Mod Download
Steam Workshop modular dlc
Steam Workshop Full pre-installed

Installation:
- Extract the downloaded mod or subscribe to the workshop version.
- If using the modular workshop version, open Documents/Paradox Interactive/Crusader Kings II/mod/betterlookinggarbs.zip and extract betterlookinggarbsinstall.exe (Windows) or betterlookinggarbsinstall.sh (Linux/Mac)
- Windows: Run betterlookinggarbsinstall.exe
Linux: Open a terminal and type cd "~/.paradoxinteractive/Crusader Kings II/mod" && bash betterlookinggarbsinstall.sh
MacOS: Open a terminal and type cd "~/Documents/Paradox Interactive/Crusader Kings II/mod" && bash betterlookinggarbsinstall.sh
The installer will selectively add DLC dependent files and compatibility add-ons to the mod based on your installation. - If you use overhaul mods or want to customize BLG, you can use the bundled add-on submods. The add-ons are packaged inside betterlookinggarbs.zip in the submods or blgsubmods directory. Extract the pair of a .mod file and directory to use it.
- If you use the HIP SWMH mod, play with both Better Looking Garbs and the BLG/CC for SWMH mod.
- If you use the HIP Extended Mechanics & Flavor mod, play with both Better Looking Garbs and the BLG/CC for EMF mod.
- Both HIP add-ons should be used if applicable. CPR+ will not be compatible with BLG.
- If you use the CK2Plus mod, play with both Better Looking Garbs and the BLG/CC for CK2Plus mod.
- If you use the Game of Thrones mod, play with both Better Looking Garbs and the BLG/CC for A Game of Thrones mod.
- If you use the Elder Kings mod, play with both Better Looking Garbs and the BLG/CC for Elder Kings mod.
- If you use the When The World Stopped Making Sense mod, play with both Better Looking Garbs and the BLG/CC for WTWSMS mod.
- If you use the The Winter King mod, play with both Better Looking Garbs and the BLG/CC for The Winter King mod.
- If you use the Lux Invicta mod, play with both Better Looking Garbs and the BLG/CC for Lux Invicta mod.
- If you use the Tianxia: Silk Road Expansion mod, play with both Better Looking Garbs and the BLG/CC for Tianxia mod. The Tianxia: Japanese, Korean & Ainu Portraits are needed as well.
- If you use the Mythos mod, play with both Better Looking Garbs and the BLG/CC for Mythos mod.
- If you use the Rise to Power mod, play with both Better Looking Garbs and the BLG for Rise to Power mod.
- If you use the Dark World related mods, play with both Better Looking Garbs and the BLG for Dark World mod.
- If you use a different mod with non-standard cultures, you can try with both Better Looking Garbs and the BLG/CC generic compatibility mod.
- If you want to play for achievements, play with both Better Looking Garbs and the BLG/CC with ironman achievements mod. This disables several portraits.
- If you dislike the wounding and disease graphics, play with both Better Looking Garbs and the no disease mod.
Reporting errors:
When reporting errors name the relevant cultures where the problem occurs.
In case of game crashes look in Documents/Paradox Interactive/Crusader Kings II/log/error.log.
In case of installation errors look in Documents/Paradox Interactive/Crusader Kings II/mod/betterlookinggarbs.log.
Changelog:
27-09-2020
Portrait properties fully rewritten:
- Modern code style.
- Repeated and variable parts moved to scripted triggers.
- Easier to change and maintain for different mods.
- More detail added.
Societies and other portrait overrides moved to scripted trigger use.
Event scripts code cleanup.
Culture specific courtier initialization moved into region specific options instead.
Update some disease and wound graphics.
Moved furniture artifacts to separate layer to only show on indoor backgrounds.
New Meso-American portraits.
Meso-American headgear finally updated with tiered wargear.
Added submod for Dark World family of mods.
Replacement for parrot to old-world parakeet.
Added overlay ring on known plotters against you. (red-black, your plot moved to dark purple)
Added Ihram clothing while on Hajj.
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