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Version 3.0.9 is out!

Changelog:
## Royal Courts
~ Added: Western Imperial Royal Court, based on Palatine Chapel in Aachen, for e_france and e_hre.
~ Added: HRE room top arch illustration thanks to Coemgen!
~ Added: HRE cosmatesque floor patterns and ceiling illustration thanks to Atral!

## Clothing
~ Improved: refactored western patterns for better quality and a total of 7 variants thanks to Atral!
~ Improved: standardized CFP western patterns on vanilla ones thanks to Atral!
~ Improved: reverted western high nobility patterns back to default color palette.

## AI Usage
~ Changed: reduced the spawn rate of late medieval Indian Kulavi hats from 44% to 28%.

## Backstage changes
~ Added: HRE room in "CFP_scenes_cultures.txt" and "has_graphical_hre_culture_group_trigger".
~ Changed: CFP Holy Lance will not be generated at game start anymore so the artifact does not exist twice since it was added vanilla. CFP artifact will be deleted when Fate of Iberia drops to preserve current save games.
~ Fixed: Bayeux Tapestry and skull cups artifact will now trigger same/different culture opinion (supported) effects instead of specific cultures (unsupported).
~ Fixed: vanilla issue where catholic and orthodox bishops lacked "has_council_position = councillor_court_chaplain" in their clothing modifiers leading to bishops wearing commoner clothes in theocracies.
v3.0.9_promo1.jpg

v3.0.9_promo2.jpg
 
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Very nice! I have one question about crowns.

Whenever a new Rulers Succeeds the old Ruler, does either the Vanilla Version, or the Mod, make it so the new Ruler has a different crown upon Succession? Sort of like randomly choosing a crown for the King from a list of crowns? Or does the new Ruler get the same crown as the previous Ruler?
 
Seems to be a problem with the latest update. Half the characters in the game, rulers or not, are naked and bald. Don't know why this is happening and i'm sure its a simple fix but I figured i should say something. Hope it gets fixed soon as I love this mod.
 
Very nice! I have one question about crowns.

Whenever a new Rulers Succeeds the old Ruler, does either the Vanilla Version, or the Mod, make it so the new Ruler has a different crown upon Succession? Sort of like randomly choosing a crown for the King from a list of crowns? Or does the new Ruler get the same crown as the previous Ruler?

Unless for specific kingdoms like Aragon, it's random and it's how the game is made.

Seems to be a problem with the latest update. Half the characters in the game, rulers or not, are naked and bald. Don't know why this is happening and i'm sure its a simple fix but I figured i should say something. Hope it gets fixed soon as I love this mod.
99.9% chance of a mod incompatibility

Hi, sorry for Suggestions, But I think a Byzantine-Exclusive Throne room based on the Hagia Sophia, Chrysotriklinious or the Magnaura would be quite nice and flavorful.
It's planned already, you can see the current roadmap here https://trello.com/b/ZihqWCMO/community-flavor-pack
 
Version 3.1.0 « Fate of Iberia » is out!

Changelog:
## Royal Courts
~ Added: Iberian Royal Court, based on Palacio de Gelmírez, Santiago de Compostela.

## Accessories
~ Added: Andalusian jewish hat.
~ Added: Damaged Fleur-de-lis Crown.
~ Added: FP2 Andalusian nasal variant without turban.
~ Added: Andalusian female headbands (commoner, low nobility, high nobility).
~ Changed: Overwritten FP2 Sancho IV's crown with CFP model. CFP model will now appear under the same condition as vanilla crown, no DLC lock.
~ Improved: CFP iberian hats to use FP2 patterns.
~ Improved: CFP iberian hats positions to match better with FP2 hairstyles.
~ Improved: Pilgrim hats are now a little bit brighter to fit better FP2 style/lighting.

## Artifacts
~ Changed: CFP Chess Set artifact's model merged to FP2 Chess Set.
~ Removed: CFP Holy Lance artifact. It was deprecated since it exists vanilla.

## Events
~ Removed: All events related to CFP Chess Set artifact creation. We rely fully on vanilla events.

## AI Usage
~ Fixed: Jewish commoners headgear are now properly based on character's location.
~ Fixed: Several likely assignement issues in religious cloaks.

## Expanded barbershop
~ Fixed: Iron Crown of Lombardy still had the Royal Court DLC check when vanilla model was replaced by CFP one.
~ Improved: Barbershop ordering. Iberian and Andalusian assets are now listed after FP2.
~ Improved: Iberian/Andalusian assets now have an ocher icon in the barbershop.
~ Improved: Unified barbershop icons' aspect.
~ Changed: Weird default behavior as eyeglasses were displayed in "headgear" as well as in "face items".

## Backstage changes
~ Changed: "cfp_portrait_andalusian_clothing_(spouse_)trigger" to "cfp_portrait_iberian_muslim_clothing_(spouse_)trigger" and aligned it on FP2 trigger.
~ Changed: "cfp_portrait_iberian_clothing_(spouse_)trigger" to "cfp_portrait_iberian_christian_clothing_(spouse_)trigger" and aligned it on FP2 trigger.
~ Changed: "has_graphical_papal_trigger" to "has_graphical_papal_culture_group_trigger".
~ Changed: "iberian_nobility" to "iberian_low_nobility" for consistency's sake.
~ Changed: Accessory gene "special_headgear_eyeglasses" to "special_headgear_spectacles".
~ Changed: Merged accessories in the "face items" portrait modifiers (custom_special).
~ Fixed: Andalusian Decorated Helmet without turban is now locked behind DLC ownership as it uses vanilla model's parts.
~ Improved: Adjusted Sancho IV's crown size to better match FP2 hairstyles.
~ Improved: CFP iberian and andalusian portrait_modifiers are now in line with FP2 assignement conditions.
~ Improved: Judenhut position to match more hairstyles options.
~ Improved: Clean-up in Holy Orders armors files.
~ Improved: Reviewed all accessories tags (better hairstyle display under headgears, less body and ears clipping).
~ Removed: "has_graphical_iberian_culture_group_trigger" and "has_graphical_andalusian_culture_group_trigger" to rely on vanilla "has_graphical_iberian_culture_group_trigger" + religion check.
~ Removed: CFP painted metal pattern.
~ Removed: Duplicated textures.
~ Removed: "gene_bs_ear_outward" modification in late plate armor helmets. Replaced by snug_headgear tag.
~ Removed: Remnants of the deprecated in-built CFP artifacts systems.
~ Updated: CFP genes indexes.
~ Updated: CFP_anmations.txt with FP2 spymaster anims.
~ Updated: "gene_spindly" and "gene_bs_cloak" to FP2 standard.
~ Updated: Merged FP2 changes to genes files.
~ Updated: Merged FP2 changes to portraits_modifiers (AI usage and Barbershop availability).
~ Updated: Shields artifacts compatibility.

## Strings and translations
~ Fixed: Various classnames fixes in korean translation thanks to 티에!
~ Improved: French translation.
~ Improved: German translation thanks to DonRosmarin!
~ Improved: Korean translation thanks to 티에!
~ Improved: Russian translation thanks to Kodeks!
~ Improved: Spanish translation thanks to zoosant el suevo!

cfp_fate_of_iberia.jpg
 
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Also running into the dreaded naked leader bug since the update. Considering I was only running 3 other mods (none of which affected clothing), I was pretty certain I could rule out mod incompatibility, but just to be sure, I forced a reinstallation and disabled the other 3 mods and ran this one alone, and still manifested the same naked leader bug.

I'm playing the Xbox Game Pass on PC version, if that matters.
 
Hotfix v3.1.1 is out!
~ Improved: if k_castille exists, k_castille owner will be the only user of Sancho IV's crown. If k_castille does not exist, any catholic iberian king/queen will randomly wear it.
~ Updated: Fate of Iberia fleets models compatibility.
~ Fixed: assigned CFP Dhow ship to african and indian fleets as placeholder. Units assignement code is not modular anymore so it's flavor pack fleets (paid) or default Cog.
~ Changed: sorted Fate of Iberia clothes by religion instead of social rank for quality of life.

---
Also running into the dreaded naked leader bug since the update. Considering I was only running 3 other mods (none of which affected clothing), I was pretty certain I could rule out mod incompatibility, but just to be sure, I forced a reinstallation and disabled the other 3 mods and ran this one alone, and still manifested the same naked leader bug.

I'm playing the Xbox Game Pass on PC version, if that matters.
I'm not sure how this can be solved on Xbox Game Pass but it looks like another update issue. Maybe the new hotfix will help to force redownload, otherwise you could also install the mod manually and don't mess with the launcher. Check: https://wiki.communityflavorpack.com/pages/local-build
 
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I suffer from the same bug - half of the characters are naked and bald. I have tried to remove all mods and keep this as the only one, also reinstalled CK 3, yet it made no difference, the bug is still present.
 
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Hello! I felt the itch to get back into CK3 after a couple months, and I'm running into an issue with this mod saying that it doesn't have a descriptor file. I've checked the .zip and mod folder but am having no luck in fixing the issue, since there is a descriptor file in both locations similar to my other mods. Any help would be appreciated, thanks!
 
Hello! I felt the itch to get back into CK3 after a couple months, and I'm running into an issue with this mod saying that it doesn't have a descriptor file. I've checked the .zip and mod folder but am having no luck in fixing the issue, since there is a descriptor file in both locations similar to my other mods. Any help would be appreciated, thanks!
Heya!

I am not familiar with PDX mods related issues but be aware you can make your own descriptor, check : https://wiki.communityflavorpack.com/pages/local-build

Good luck
 
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Version 3.1.2 is out!

~ Added: a variation of Fate of Iberia christian armor without mail mittens (DLC locked).
~ Added: Don's crown. A male version of Fate of Iberia Dona's crown, for iberian christian royalty.
~ Changed: revereted Sancho IV's crown setup and AI assignement to previous state (pre-FP2).
~ Improved: don't skip legs day! CFP clothes won't shrink legs, tag is now applied directly to legwear instead of clothes. For vanilla clothes, see ticket: https://forum.paradoxplaza.com/foru...ars-instead-of-clothes.1529174/#post-28306674
~ Improved: use of "has_primary_title" instead of "primary_title".
~ Fixed: Fate of Iberia Dona's crown was hidden by mistake.

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Hi. I'm having a problem regarding CFP. I have no mods other than this. After installing the mod, my client crashes every time I click Year 867 (The Great Adventurers) tab starting point/year in New Game. My client works fine without CFP so I guess the problem is within the Mod. Tried reinstalling the mod numerous times, still problem exist. I've also tried installing other mod to see if it will crash too, but it works fine, only CFP has crash problem.

Please help.

Error log file attached.
 

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  • error.log
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Hi. I'm having a problem regarding CFP. I have no mods other than this. After installing the mod, my client crashes every time I click Year 867 (The Great Adventurers) tab starting point/year in New Game. My client works fine without CFP so I guess the problem is within the Mod. Tried reinstalling the mod numerous times, still problem exist. I've also tried installing other mod to see if it will crash too, but it works fine, only CFP has crash problem.

Please help.

Error log file attached.
I've got the same problem. Did you fix it somehow?
 
Hi. I'm having a problem regarding CFP. I have no mods other than this. After installing the mod, my client crashes every time I click Year 867 (The Great Adventurers) tab starting point/year in New Game. My client works fine without CFP so I guess the problem is within the Mod. Tried reinstalling the mod numerous times, still problem exist. I've also tried installing other mod to see if it will crash too, but it works fine, only CFP has crash problem.

Please help.

Error log file attached.
Having the same problem. Also there are a lot of naked people in the start screen. I only have CFP. I also verified game files and force reinstalled the mod. It doesn't work.
 
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