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The recipient is Root, From is the sender.

Wow.
OYsXPRD.gif

Root instead of This works indeed.

So for the record having to look as this :
Code:
CONSIDER_MINOR_ESTATE;Consider the size of the estate that will be granted to §Y[Root.GetTitledFirstName]§! (you will also have the opportunity to reconsider, if you wish).\n;;;;;;;;;x,,,,

In
lux_trait_events.csv, line 514
(standard release version, april 2024 )


Yippie !
PyHOUKO.gif

Great, thanks master-of- CK2-magic.
 
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Thanks for the help! I will fix this line :)
 
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Missing loc for Vajrayana Scripture.

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One of the Confucian holy sites does not ... exist, sort of.

ADD:
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Minor title not working

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Frame not aligned correctly.
 
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Thanks for the bug reports!

I had fixed the holy sites by removing the offmap count titles, and added a fifth holy site for confucian and indoh_confucian.

Do you have a character in your court with the guru character flag? Type charinfo in console and check the character. We have the exact same setup as vanilla except the religions.

The frame will be fixed as I continue updating events to latest ck2.
 
Do you have a character in your court with the guru character flag? Type charinfo in console and check the character. We have the exact same setup as vanilla except the religions.
I later discovered this minor title is granted to specially-recruited chars through the intrigue menu. A little counter-intuitive, but not really a bug, just not free opinion bonus at my disposal.
 
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With my Tarim Basin unification run finished, I am, though at a loss for a goal to keep playing, capable of providing feedback both from a mechanical and in-world lore perspective. I'm not sure if I should post directly in this thread or as an after-action summary (AAS) in the sub-forum, though.

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Minor issue: purely positive modifiers showing up as red (negative).
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And I am 90% blinded by trying to read white words on a white background.
 
Congrats, glad you had a fun game! Yeah, you can make a post in the subforum, thats 100% ok.

I will check out the silk road red modifier color

The loading quotes are a problem, yes. I have never touched them, I guess it hasn't bothered me much?
 
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Hello. New player of luxinvicta here. This is a very cool mod. I only have one query.

Is it intentional for some cultures/playable kingdoms to not have access to feasts or hunts? I’m playing as the Sassanid Zoroastrians right now and have not been able to access their Sadeh festival or any other feasts. I’ve checked other countries such as Rome, and they have access to recreational events in game.

Also, I have the latest version from 2023/24.

Would greatly appreciate the clarification.
 
Glad you are liking the mod!

This is a good question... it seems as if Iranian culture group was supposed to have access to a Nowruz, but I am not seeing any of this kind of event or decision in the mod. Perhaps it was planned at one point, and no one ever dealt with it. What I will do for now is give them access to the Pagan festival, so you can at least have some sort of feast/festival. Attached is the edited file... hope this helps! I will also upload it to the github.
 

Attachments

  • LI_misc_decisions.txt
    18,3 KB · Views: 0
Glad you are liking the mod!

This is a good question... it seems as if Iranian culture group was supposed to have access to a Nowruz, but I am not seeing any of this kind of event or decision in the mod. Perhaps it was planned at one point, and no one ever dealt with it. What I will do for now is give them access to the Pagan festival, so you can at least have some sort of feast/festival. Attached is the edited file... hope this helps! I will also upload it to the github.
You could re-activate Sadeh if Shaytana just ###d it out. Makes more sense than the generic pagan festivals.
 
I thought about bringing over the Sadeh from vanilla. It wasn't just commented out. I think what happened is that someone built some Nowruz content, and it was junky and so that got removed and eventually deleted and no one thought to give Zoro's something, since they do get some unique decisions anyways, like the sacrifice.
 
Download link :
New Release for Lux Invicta! I was able to fix the 2023 version's crashing, and so this contains some event updates and fixes. Please enjoy!


... Just thought i repost this with the github link , so its easier to find ( for now).

@tsf4
Subtle hint : moddb.com still only has the feb '23 download as latest file available.
https://www.moddb.com/mods/lux-invicta-ck2/downloads
I can only guess you want to wait until you fixed the biggest bugs in the current github version ?
 
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I got tired of the uploading process for ModDB, and figured it was a slight risk, but in the comments I included the Github link. So it was an intended decision.

Thank you for reposting the Git link. I work on a lot of mods :)
 
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I got tired of the uploading process for ModDB, and figured it was a slight risk, but in the comments I included the Github link. So it was an intended decision.

Thank you for reposting the Git link. I work on a lot of mods :)
Oh,...i don't look at comments on moddb anymore, as you probably can guess. o_O:D
Right, get it. Just wanted to inform you, in case you had missed it, as that can happen.
Cheers

-- info for new readers, a download link is available two posts earlier --
 
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