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That wasn't a reply to your draft Lucaluca, but rather to the current state of the map. Try taking a look a China or the area between Persia and India. As well as the connection north of the Himalayas.
 
Yes I know, I don't like them either, I'm thinking in changing them to at least more roundish shapes.

Thanks for the suggestion ;)

@lucaluca I'm having problems now as the game crashes at loading (not your stuff), I'm trying to solve it. When I run out of ideas I'll ask your help :p
 
Ok, now I can load the game (probably the provinces were too big), but the red borders between provinces now appear where they shoudn't be (e.g. between two non colonised provinces. I'll see what causes that (probably I have to reduce the province size even more).
 
This is the problem I'm having now (red country borders where there should be none):

weirdborders.png


The game also crashes when I unpause.

It this familiar to anyone?
 
Well, the provinces with problems are exactly the last land provinces by id. Another strange thing is that navaldist.bin was not calculated. Maybe there is a limit of provinces, I'll wait to see if someone knows about this.

If there is a limit, I'll reduce the number of provinces in all central Asia and Aorsi Magni and then create provinces in Southeast Asia and maybe Japan, because the map is sort of done, I don't see a need to make more provinces in Africa or Himalayas.

But EUIII has no limit for land provinces, I find it weird that Rome has one, as in my mod Terra Universalis in EUIII I have 2200+ provinces, here we're only in the 630's (including sea provinces).
 
this is the same problem i had, and i thought it was caused by my files...

Well, I'm using your files :D

Anyway the main problem is the border thing
 
Well, I'm using your files :D

Anyway the main problem is the border thing

then it might be the Parthia event I added for the province Parthia (Greek Parthia) to rebel from the Seleucids. I'll try to remove that event and see if the 474 AUC scenario works.

About the border thing, if indeed there is a limit of provinces, then I don't think you should remove provinces in Central Asia, they are already very big and removing even more would take away territorial depth there... I think some provinces in India, Aorsi Magni and North Central Asia (Scythia) might be merged. Also adding Japan and Indochina I'm not sure how much of importance they are in game terms, i think if indeed there is a problem those areas could be left PTI...
 
I'll do some tests right now to see if the problem is the number of provinces.

When I said remove provinces in Central Asia I was saying removes the ones in the north, like for example the ones above the bajkal, and the line of provinces in the North. I think also merging the Aorsi Magni provinces is the way to go. I woudn't merge provinces in India as there are a lot of countries there.

I was planning to add Southeast Asia as I think it is a good colonising spot for both India and China, and because I will add too the sea provinces to connect Indian Ocean and Pacific ocean. Yeah, it can be PTI, but I think it is much better if the sea zones are around colonisable provinces and not awful black empty space.

This is my opinion, but if there's a limit (I think this is the problem), we'll do some voting to see what do you want.

OR we can ask Doomdark to raise this hypothetical limit in 2.3 :D
 
I think if you guys got rid of a few of the box-formation provences and replaced them with provinces based more on terrain features/population in a few places, you could do away with a few here and there in certain areas. Coastal areas are almost always more populous than inland regions, so a good many I see on the map you guys can merge and make a bit less gridlike. Not trying to be critical btw, it's a grade A effort you are undertaking.
 
if you do need to reduce provinces you could get rid of the far east all together due to the multiple issues it presents and just focus ont he west up to the end of india.

I know to incorporate the far east you will probably have to:
design new sprites
design new faces for monarchs
come up with more city graphics
and those three daunting tasks are just off the top of my head.

Then you possibly could add more provinces to the other areas, to make them more realisitc. Adding more provinces to greece, southern italy, fixing mesopotamia, etc..

but thats if this is a number of provinces problem.
 
I would like to know what do you think of expanding the start date backwards. What do you think of it?

And what do you think it should be the new start date?

I have some (extremely crazy and) ambitious ideas, but probably too ambitious as it would most probably not fit the game well at all. However this extremely crazy ideas would need the max provinces problem fixed too.
 
I think it's a great idea. Imo, your mod fits very well with a start date somewhere around the time of Alexander. You could pick the death of Philip II for instance. Btw, tell us more about your "extremely crazy ideas". :D
 
Are you going to implement events and such? I have been sketching out some ideas to make China more dynamic / interesting to play, while nudging it towards historical accuracy. If you're interested, I'd put those into proper events.
 
I would like to know what do you think of expanding the start date backwards. What do you think of it?

And what do you think it should be the new start date?

I have some (extremely crazy and) ambitious ideas, but probably too ambitious as it would most probably not fit the game well at all. However this extremely crazy ideas would need the max provinces problem fixed too.

maybe Alexander?

But I think before that the mod should be made a bit more polished, like updating for 2.3, adding terrain and topology to the map, etc. I was waiting for the red border bug to be fixed before fixing/adding some things in Central Asia (history, balance, etc.). Actually I wanted to play a true game, but all this waiting made me drifting towards the enemy, EUIII:p
 
But I think before that the mod should be made a bit more polished, like updating for 2.3, adding terrain and topology to the map, etc. I was waiting for the red border bug to be fixed before fixing/adding some things in Central Asia (history, balance, etc.). Actually I wanted to play a true game, but all this waiting made me drifting towards the enemy, EUIII

As I wait for the red borders thing I'll move now to terrain and topology :p
 
Actually I wanted to play a true game, but all this waiting made me drifting towards the enemy, EUIII:p

What are you talking about? EuIII and Eu:Rome is best buddies, not enemies. Why do you think both have Europa Universalis on their titles?
Shit, is that the Roman Police coming towards me? I better go.