Princes of Darkness, "Lore of the Clans" update, Version 1.4.4.1,
Change Log:
Happy #Vamptober!
- Sub-Bookmarks. - Karde and Wata
- Lore button. Wata
- Lore and Custom Content for Sub-Bookmark Charactgers. - Karde
- Survey Capital. - Karde
- Expanded Introduction Events. - Karde
- Improved Game Concepts. - Karde
- Disciplne Duel Moves. - Wata
- Web of Knives assassinations. - Thaumaturge
- Serptentis Discipline. - Wata
- Daimonion Discipline. - Thaumaturge
- Fortitude Discipline improvements. - Thaumaturge
- Kuei-Jin improvements. - Chilemiao
- CFP-EPE compatability submod patch. - Sparc
- New portraits for characters. - Wata, Hastur, Kukul
- Various Coats of Arm and faith icons. - Sparc & Hastur
- Patron Content. - Sparc
- Moved the AI maintenance for heal and hunger from 5 to 3 years so that the AI should feed and heal more often. - Karde
- Added 72 characters. - Karde
- Maniacs don't require a specific predator type to spawn without saying you anymore. - Karde
- More aggressive stress relief event for the AI vampires. - Karde
- Fixed find lair not working and high conviction xp rewards. - Karde
- Disabled the Azure wrathful special "duel criminals" interaction since everyone is a criminal in the mod really. - Karde
- It's now harder to capture high intrigue or prowess captives after a successful siege. - Karde
- Shadow twin is harder to pull off, it's also less all around good. - Karde
- Possession by wraiths is harder to pull off. - Karde
- The AI is less blinding and castration happy on prisoners. - Karde
- Vicissitude's shaping gives less prowess. - Karde
- Fixed Shaagra's investigation being linked to Urdo. - Karde
- Disabled shapeshift interaction for the AI, it causes too many graphical and gameplay issues right now. - Karde
- Another safeguard against vampires becoming thin. - Karde
- Disabled the vanilla decision for gaining and losing weight for vampires (which do nothing). - Karde
- Commented out the house tooltips that don't work right now. - Karde
- Tweaked some specific spawned vanilla characters stats. - Karde
- The court chaplain position isn't auto filled by a randomly generated character at start anymore. - Karde
- A brute force attempt to make the AI prioritizes building Princedom over everything else (which seems to work). - Karde
- You should be able to fill up the court chaplain position at will now. - Karde
- Added 14 new wonders. - Karde
- Some changes to holy sites to account for the new wonders. - Karde
- Added a heal part to the AI stress maintenance so that unlanded vampires (who don't have access to char interaction) can heal themselves
- You will be less often notified about the fervor or scandalous religious behavior of your family members (vanilla was informing you of such for all your family and families in PoD are huge, hence the spam of this event). - Karde
- Various tweaks to health events (more safeguards against sick vampires, easier recovery from wounds for AI vamps). - Karde
- Tentative fix to a potential block to vassal contracts, thanks to Mjobif for the thorough testing. - Karde
- Various improvement to the diablerie scheme :
- The AI has now more options to choose from to stop you initially. - Karde
- The diablerie scheme will always ends up in a full fledged duel now. - Karde
- The AI will use its blood surge more wisely to give it an edge during the scheme. - Karde
- The AI will now hate your guts if the diablerie ends up with neither of you dead. - Karde
- You can now see which option the AI chooses and the probabilities of the relevant duel. - Karde
- Duels numbers have been reworked to avoid overflow edge cases. - Karde
- More toasts to inform you of what is happening during the scheme. - Karde
- Tentative fix to the "Diablerie scheme gets stuck" issue. - Karde
- Durga Syn can now recover her lost youth. - Karde
- Malady's curse now applies a stronger modifier but no actual maladies, as it screwed with a lot of diseases related stuff for vampires. - Karde
- Nerfed ghoul/revenant buildings as a stopgap. - Karde
- If a character refuses a demand for conversion, they are now less likely to try to bargain for it, of if they do, they will ask for much more. - Karde
- Fixed Liliana's name. - Karde
- Started grinding through the error log. Added a new "error suppression" file to get rid of some false positives in it (which is, funnily, also something used by PDX). - Karde
- Vampires can't die from heart attacks during a literalist debate anymore (you are welcome, Tremere). - Karde
- Removed the Sabbat founder different religion malus, since there is now different Sabbat faiths. - Karde
- Fixed Typhonic beasts being recrutable by everyone. - Karde
- Fixed Inquisitors complaining about clan alliances. - Karde
- If you had the pseudo third modifier per the Giovanni objective before successfully hunting an Ante to become a true third, you will now lose it. - Karde
- Created court physicians will now spawn with the mortal trait, to make them suitable for both Vampires and Inquisitors. - Karde
- If you complete the Giovanni objective post successful Ante Hunt, you won't have both pseudo and young third modifiers anymore. - Karde
- Lucita's starting modifier is less punishing. - Karde
- Worked around the weirdest loca issue ever. - Karde
- Commented out the join ghoulbros decision that was available to any revenant and ghoul character. - Karde
- Tried a fix to avoid characters like Etrius having a crown with the NL DLC. Since I don't have it myself, I can't really be sure of the success of the fix though. - Karde
- Qarakh has his beard again. This deserved a changelog spot. - Karde
![BrujahSubBookmark.png BrujahSubBookmark.png](https://forumcontent.paradoxplaza.com/public/750306/BrujahSubBookmark.png)
Change Log:
Happy #Vamptober!
- Sub-Bookmarks. - Karde and Wata
- Lore button. Wata
- Lore and Custom Content for Sub-Bookmark Charactgers. - Karde
![Veronique-lore.png Veronique-lore.png](https://forumcontent.paradoxplaza.com/public/750309/Veronique-lore.png)
- Survey Capital. - Karde
- Expanded Introduction Events. - Karde
- Improved Game Concepts. - Karde
- Disciplne Duel Moves. - Wata
- Web of Knives assassinations. - Thaumaturge
- Serptentis Discipline. - Wata
- Daimonion Discipline. - Thaumaturge
- Fortitude Discipline improvements. - Thaumaturge
- Kuei-Jin improvements. - Chilemiao
- CFP-EPE compatability submod patch. - Sparc
- New portraits for characters. - Wata, Hastur, Kukul
- Various Coats of Arm and faith icons. - Sparc & Hastur
- Patron Content. - Sparc
- Moved the AI maintenance for heal and hunger from 5 to 3 years so that the AI should feed and heal more often. - Karde
- Added 72 characters. - Karde
- Maniacs don't require a specific predator type to spawn without saying you anymore. - Karde
- More aggressive stress relief event for the AI vampires. - Karde
- Fixed find lair not working and high conviction xp rewards. - Karde
- Disabled the Azure wrathful special "duel criminals" interaction since everyone is a criminal in the mod really. - Karde
- It's now harder to capture high intrigue or prowess captives after a successful siege. - Karde
- Shadow twin is harder to pull off, it's also less all around good. - Karde
![Veronique-custom.png Veronique-custom.png](https://forumcontent.paradoxplaza.com/public/750308/Veronique-custom.png)
- Possession by wraiths is harder to pull off. - Karde
- The AI is less blinding and castration happy on prisoners. - Karde
- Vicissitude's shaping gives less prowess. - Karde
- Fixed Shaagra's investigation being linked to Urdo. - Karde
- Disabled shapeshift interaction for the AI, it causes too many graphical and gameplay issues right now. - Karde
- Another safeguard against vampires becoming thin. - Karde
- Disabled the vanilla decision for gaining and losing weight for vampires (which do nothing). - Karde
- Commented out the house tooltips that don't work right now. - Karde
- Tweaked some specific spawned vanilla characters stats. - Karde
- The court chaplain position isn't auto filled by a randomly generated character at start anymore. - Karde
- A brute force attempt to make the AI prioritizes building Princedom over everything else (which seems to work). - Karde
- You should be able to fill up the court chaplain position at will now. - Karde
- Added 14 new wonders. - Karde
- Some changes to holy sites to account for the new wonders. - Karde
- Added a heal part to the AI stress maintenance so that unlanded vampires (who don't have access to char interaction) can heal themselves
- You will be less often notified about the fervor or scandalous religious behavior of your family members (vanilla was informing you of such for all your family and families in PoD are huge, hence the spam of this event). - Karde
- Various tweaks to health events (more safeguards against sick vampires, easier recovery from wounds for AI vamps). - Karde
- Tentative fix to a potential block to vassal contracts, thanks to Mjobif for the thorough testing. - Karde
- Various improvement to the diablerie scheme :
- The AI has now more options to choose from to stop you initially. - Karde
- The diablerie scheme will always ends up in a full fledged duel now. - Karde
- The AI will use its blood surge more wisely to give it an edge during the scheme. - Karde
- The AI will now hate your guts if the diablerie ends up with neither of you dead. - Karde
- You can now see which option the AI chooses and the probabilities of the relevant duel. - Karde
- Duels numbers have been reworked to avoid overflow edge cases. - Karde
- More toasts to inform you of what is happening during the scheme. - Karde
- Tentative fix to the "Diablerie scheme gets stuck" issue. - Karde
- Durga Syn can now recover her lost youth. - Karde
- Malady's curse now applies a stronger modifier but no actual maladies, as it screwed with a lot of diseases related stuff for vampires. - Karde
- Nerfed ghoul/revenant buildings as a stopgap. - Karde
- If a character refuses a demand for conversion, they are now less likely to try to bargain for it, of if they do, they will ask for much more. - Karde
- Fixed Liliana's name. - Karde
- Started grinding through the error log. Added a new "error suppression" file to get rid of some false positives in it (which is, funnily, also something used by PDX). - Karde
- Vampires can't die from heart attacks during a literalist debate anymore (you are welcome, Tremere). - Karde
- Removed the Sabbat founder different religion malus, since there is now different Sabbat faiths. - Karde
- Fixed Typhonic beasts being recrutable by everyone. - Karde
- Fixed Inquisitors complaining about clan alliances. - Karde
- If you had the pseudo third modifier per the Giovanni objective before successfully hunting an Ante to become a true third, you will now lose it. - Karde
- Created court physicians will now spawn with the mortal trait, to make them suitable for both Vampires and Inquisitors. - Karde
- If you complete the Giovanni objective post successful Ante Hunt, you won't have both pseudo and young third modifiers anymore. - Karde
- Lucita's starting modifier is less punishing. - Karde
- Worked around the weirdest loca issue ever. - Karde
- Commented out the join ghoulbros decision that was available to any revenant and ghoul character. - Karde
- Tried a fix to avoid characters like Etrius having a crown with the NL DLC. Since I don't have it myself, I can't really be sure of the success of the fix though. - Karde
- Qarakh has his beard again. This deserved a changelog spot. - Karde
![daimoinon-sense-the-sin-event-success.png daimoinon-sense-the-sin-event-success.png](https://forumcontent.paradoxplaza.com/public/750307/daimoinon-sense-the-sin-event-success.png)
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