common/deathAnyone know how to create customized "death_reason" code? I've been told we can customize them now, but I saw no mention how that's done.
You define the code, whether it is violent or not which means if there is no set sound then a random violent one will be chosen, the description, if it can have no killer and then a sound list, if a murder then whether the murder is unknown (make two copies of it one unknown one not like vanilla does), whether it is an execution or not which means it will be used when you execute someone (if you do make it an execution you then need to go into common/execution_methods and add it there with a trigger and weighting as well). The vanilla file also tells you to add any new death reasons into the appropriate scripted triggers which I would also advise doing.
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