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There was an event that happened after i posted that made the level 4 forts along the belgian fron disappear, although they tried to continue to build them. This event did not, however, take away the level 4 forts on the Italian frontier.
 
Originally posted by wolf52
I know it wasnt because of events because i set the message controls so all of them appear. The french never chose to extend their forts.

AI_Events are never shown in the log. The French event to go static defence and extend the line has been there since 1.03b.
 
Originally posted by Moraelin
Does "Moved all directories and files into \mod-CORE directory" really mean what I think (hope) it does? I.e., that it no longer overwrites _any_ of the original files?


It means what it says in the installation readme: no files are overwritten, but one file and one directory are removed.
 
Re: Forts

Originally posted by Moraelin
Actually, I don't know, in my 1.05 game, the French were suddenly building forts like crazy, even on the Italian border. Starting in december '36, too. Haven't seen that in (non-CORE) 1.04 before.

On the whole, I really wish people wouldn't just cheat with forts to make up for the AI's shortcomings. It's nowhere near historical to have every single country build its own version of the Maginot line. No, historically the French didn't spend 4 years building forts on the Belgium border.

And, speaking of which, that goes double for the USSR in C.O.R.E. I could be wrong, but I can't picture the USSR trembling in their boots for fear of _Poland_. Seeing it spend years fortifying their border with Poland is, you know,... sad.

If the AI really must cheat, fine, give it 100 free inf divisions, or give it free techs, but please don't make it build thousands of forts.


This line of forts was called the Stalin Line. It is quite historical and has nothing to do with AI cheats. We've even removed the AI cheat events that Paradox put in 1.05.
 
I posted this bug, but its not logged and nobody answered my post, so i think you´ve missed it... once again in my life... ignored.:(

:D :p
Originally posted by nachinus
BUG: VIC 432035 event in core_france has a b option that should trigger GER 172101 (Petain shows some backbone), but right now it triggers 432041 (a non existing event:D )
 
Re: Forts

Originally posted by Moraelin
Actually, I don't know, in my 1.05 game, the French were suddenly building forts like crazy, even on the Italian border. Starting in december '36, too. Haven't seen that in (non-CORE) 1.04 before.


In fact that the lacking of the alpian forts that is crazy. Historicaly France have all the alpine pass and also the sea road fortified to stop any italian assault.

Of course the building only begin when Italy join Axis, but definitely before the DOW.

The coast road especially need to get at least a level 1 fort and even up to level 2, and level 1 in alp.

Also Toulon being the main base of the "Royale" it should have level 1 sea fort too.

Also Polish fortification are lacking, Katowice was fortificated , and the NW of Warsaw too. Nothing tremendous but definitely rating a level 1.
 
If they began fortifying after Italy makes friends with Germany, I would have nothing against it. It's just that all of a sudden in '36 they start fortifying at Italy's border, and Italy hasn't done anything to them yet, nor been particularly interested in Germany's alliance offers.

But, as I've said, I guess I'll just blame that on Paradox and leave it at that :p
 
Does Brazil have any unique tank model names? All i get are american models.
 
Just played a CORE 0.5 hands off game. First of all, no crashes! Excellent work ;)

Now for my impressions:

Everything went as normal until the end o f the Spanish civil war,. The Russians coup'd the Republicans sometime in '38 and then formed an alliance. The Nationalists won the war but were still at war w/ Russia.

This really ticked off the Facists as Germany and Italy declared war on the Russians in late '38. This was of course a phoney war, as neither side could reach the other. Germany tried a few 1 div. invasions of Leningrad but failed. Italy sank most of the Russian fleet.

Because of the early war delcaration Germany got her allies early, Hungary, Romania and Bulgaria had all joined before sept 39. Nationalist spain also joined in 40.

Things then carried on as normal, Germany created Slovakia then demanded Danzig, bringing about war with Poland and the Allies. The war in Poland was quick, but once she was annexed the Russians quickly advanced. The Germans pretty much ignored this and declared war on Luxembourg and Belgium. At this point Germany *should* have been destroyed in a two front war.

Early 1941 saw the Fall of France and either Germany choosing not to Vichy or the event never being called. Italy and Germany split France w/ Italy getting most of what would have been Vichy.

The soviets managed to take most of Poland and by 1941 had annexed: romania, hungary and bulgaria. The Yugoslavia flip flopped through the Axis/Allies. Germany surged through Yugoslavia and took back hungary, bulgaria and most of Romania. She then began to advance into Russia. By 1942 Moscow was taken, by 1943 Stalingrad and Leningrad had also fallen, but by this time Japan had joined.

Japan did an awfull job against Russia and Manchuko finaly had to take the required provinces for Bitter peace, which finaly triggered in 1945.

At this point the game was essentially over, even though Germany had over 400 divisions, the AI didn't no where to send the. The Allies had taken Nationalist spain, but the German AI did not seem to care about this and even though she outnumbered the Allies 5-1 she never pushed through more than a few provinces.

The war in the east was incredibly boring. Japan was never able to mount a successfull amphibious attach against Natchi and even once she decided to declare on the Allies and the US, never invaded a single island or the completely unprotected french indochina.

The USA did even less, by 1945 she had almost 300 divisions of which half were Mech/Mot/Armour. But except for 30 divisions or so in Spain the Army sat in DC awaiting orders.

All in all it was very impressive, but Germany is way, way too strong. Japan and the US don't seem to do anything. The soviets did well, but against such a stong germany there was nothing they could do.

Hope this helps you guys! I will run another game when I get the chance :)
 
I must report a bug in the bug-list :p :D :
6. Error in unitnames.csv
MODEL_1_0;Kawaleria;;;;;;;;;;x
MODEL_2_0;Kawaleria Zmotoryzowana;;;;;;;;;;x
it should be:
MODEL_POL_1_0;Kawaleria;;;;;;;;;;x
MODEL_POL_2_0;Kawaleria Zmotoryzowana;;;;;;;;;;x
(we better check the rest just in case... )
Report by: wolf52 & Raczynski
Owner: Copper Nicus?
Open

The error is obviously in the models.csv file, not the unitnames.csv file...

;)
 
regarding the leaders in wrong branches.

I cheked all the majors and it seems that all german and french air units as well as german naval units have land leaders. The other majors seem ok.

Ghost_dk
 
British handyman

There is a english air or land leader(dont remember which) Lt.G. Hughes i think who has a lot of leader traits. only not from his own branch of service but the other two branches :)

Ghost_dk
 
CTD

I had a horrible CTD around 1940, playing as USA. It happened shortly after Rumania annexed Yugoslavia while Germany kept some conquered territory and Italy gained some provinces in the process. Also Bulgaria just had a victory against Albania somewhere in the Balkans.

I have no idea about what could have caused it.

Btw, i also get the polish names for Motorized Inf. and Cavalry.

Also, i'm about to submit a unit names list and OOB for ARG. Also i'm gonna suggest an ai file for ARG i was testing before i reinstalled everything to install CORE.
 
Hmmm... Why haven't you used the russian division and unitnames that I went to great lenght researching. They are in 1.05... :mad: ;)

It's causing me some trouble. When I copy/paste my OOB to the soviet.inc file, the scenario won't load. I have no idea why, maybe it's a conflicting unit ID or something. It's strange though, the OOB I'm using works fine for 1.05 aswell as for CORE 0.4. I don't think it's a models problem either, I'm using the same model numbers as in the default 0.5 file. And the scenario loads fine with that file, so I know that the 'new' .inc file I create is the problem.

Any thoughts on what is causing this (the scenario stops loading halfway and I have to ctrl/alt/del HoI)?
 
Originally posted by barrabas
Hmmm... Why haven't you used the russian division and unitnames that I went to great lenght researching. They are in 1.05... :mad: ;)

It's causing me some trouble. When I copy/paste my OOB to the soviet.inc file, the scenario won't load. I have no idea why, maybe it's a conflicting unit ID or something. It's strange though, the OOB I'm using works fine for 1.05 aswell as for CORE 0.4. I don't think it's a models problem either, I'm using the same model numbers as in the default 0.5 file. And the scenario loads fine with that file, so I know that the 'new' .inc file I create is the problem.

Any thoughts on what is causing this (the scenario stops loading halfway and I have to ctrl/alt/del HoI)?

If you change to windows with Alt+Tab and then you select back HoI, you will see an error message that maybe gives you some clue.
 
Ive been taking a look in the AI enhancement project, because they released the first zip file with new ai files. Ive found this:

Japan executes very good invasions. They invaded and took in successive order Wake, the Phillipines, Hong Kong, Malayan Peninsula with Singapore, the Solomon Islands (!!!) and big chunks of Indonesia. Thumbs up to the Japanese invasions. Minor work needs to be done on their garrisoning. Currently they put too little troops in Phillipines which sometimes causes pushbacks and even surrounding. In the end they invade with a bigger army though. Also make it focus more on Singapore. Currently it invades Kota Bahura and sits there for a long while. Solution: Area multiplier and province priority for Manila. Area multiplier and province priority for Kota Bahura and Singapore. Bigger focus on Singapore

I hope we'll benefit soon from this progress. Maybe the parameters used in this pack for Japan could be easily included in CORE. Maybe a similar 'working invasions' enhancement could be easily made for USA based in those Jap ai files.

Id love to see at last an interesting Pacific War
 
Re: regarding the leaders in wrong branches.

Originally posted by Ghost_dk
I cheked all the majors and it seems that all german and french air units as well as german naval units have land leaders. The other majors seem ok.

Ghost_dk


It's fixed already. It affects a few countries (Ethiopia, Romania, Germany, Italy...) and will be corrected when we release the hotfix.
 
Re: CTD

Originally posted by Procer
I had a horrible CTD around 1940, playing as USA. It happened shortly after Rumania annexed Yugoslavia while Germany kept some conquered territory and Italy gained some provinces in the process. Also Bulgaria just had a victory against Albania somewhere in the Balkans.

I have no idea about what could have caused it.

Btw, i also get the polish names for Motorized Inf. and Cavalry.

Also, i'm about to submit a unit names list and OOB for ARG. Also i'm gonna suggest an ai file for ARG i was testing before i reinstalled everything to install CORE.


I've seen this CTD twice and one other player reported it as well. It existed in v0.4 as well as in v0.5, appears to occur when Yugoslavia is annexed but does not always (read: never seems to) occur when you reload from a save game.
 
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