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ptan54 said:
TEAM - do we know what's causing the database mismatch?

Well if it was a case of TGW being placed over a new installation, then the possibility remains that TGW IDs are identical to standard HOI IDs.
 
The DB mismatches probably have something to do with the leader and minister ids in files that TGW doesn't replace. For example, TGW has no files for Indonesia, and those of HOI are clashing with RevMex. This would be much easier to find if I was getting them, but I'm not... :(

Edit : having now installed and started the public version (as opposed to the team one) I'm now getting them. I'm also getting WW2 leaders for ENG, GER and FRA (didn't check anyone else) and it appears Alfred Isaac is the british Head of State. :confused: In other words, there is definitely something wrong with leaders ATM.

The crashing probably has something to do with the id problems. The nation becomes independent, and the game is either already using the ids for something else, can't decide which one to use, or doesn't find the leaders it should (imagine it's going to get leaders for UKR and finding they are connected to SIB).
 
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What are the French doing !

I am playing as Germany with the AI aggressiveness set to normal. I am concentrating on the Russians, meanwhile the French just sit there and let me screen them with a fraction of my forces. Is there any French AI to cope with this Russia first strategy.
 
Gwalcmai said:
Edit : having now installed and started the public version (as opposed to the team one) I'm now getting them. I'm also getting WW2 leaders for ENG, GER and FRA (didn't check anyone else)

Take 'em out :)

Gwalcmai said:
it appears Alfred Isaac is the british Head of State. :confused: In other words, there is definitely something wrong with leaders ATM.

Remove the Australian minister file then :)
 
It seems that half the AARs say the French are too aggressive and invade Germany too often, and the other half say they sit there and do nothing. We can't win...

Regarding independence events, a lot of these were written and tested when 1.04 was the current version, and I know that Paradox changed the way independence events work in 1.05. Might this be causing problems?
 
I was checking the leader dir, and found out why they are showing up in the game. TGW has files called 'british.csv', 'germany.csv' and 'france.csv' while HOI has 'english.csv', 'german.csv' and 'french.csv'. We should either be using the same filenames as HOI or providing empty files with those names to prevent WW2 leaking in (either by blocking them if mod-dir is used or overwriting them otherwise).

As for the ministers, that's due to id clashes. Isaac has the same id (56001) as George V. But that's also due to the lack of empty flies blocking WW2 from the Great War.
 
Gwalcmai said:
I was checking the leader dir, and found out why they are showing up in the game. TGW has files called 'british.csv', 'germany.csv' and 'france.csv' while HOI has 'english.csv', 'german.csv' and 'french.csv'. We should either be using the same filenames as HOI or providing empty files with those names to prevent WW2 leaking in (either by blocking them if mod-dir is used or overwriting them otherwise).

As far as I know, the appearance of any leaders in files of whatever name in that folder appear in the game.
 
Well, I've just solved all the bugs with the moddir version, at least on my system. And the answer turned out to be similar to what Gwalchmai is saying: I had to go through the TGW leader directory renaming all our new files to have the same names as the existing HoI files (so english.csv instead of british.csv, communist_china.csv instead of AnFu.csv, and so forth.) Plus add blank files with the same name as all others in \db, and vice-versa in TGW\db - so now when you view the two directories side-by-side, all the file names are identical.

As soon as I did that all the proper leaders started appearing :cool:

So, which team member would like me to e-mail them a 15 MB zip file? :) I suggest somebody else try it out first; while it seems to work fine on my machine, there's always the possibility that I've changed something in the past and forgotten about it, but without that it wouldn't work...

Warning: even using the mod-dir function, you won't be able to play standard HoI once you've installed this. You would have to manually rename province.csv each time you changed versions, as well as having two different hoi*.exe files (one with No Time limit, the other without).
 
StephenT said:
Warning: even using the mod-dir function, you won't be able to play standard HoI once you've installed this. You would have to manually rename province.csv each time you changed versions, as well as having two different hoi*.exe files (one with No Time limit, the other without).

If you have dual exe, you can use the batch file thing. If you use it, the batch process will do the renaming for you, so you just click the (edited) shortcut. (problems come when starting the game from the start menu or inserting the game disc)
 
I deleted the Home Within Home or whatever event in the Ireland event folder, but I still get the GER CTD.
 
Version 1.02b: Before reporting new bugs READ THIS FIRST

Many of the crashes are caused by independence granting events.

To stop them from happening, put a # in front of every single line that says

command = { type = independence which = }

Look in the event files (db/events) defeat.txt, peacetreaty.txt, british.txt, russia.txt, and remove all the actions from the create a puppet __? in germany.txt.

For simplicity you might want to remove defext.txt and peacetreaty.txt entirely for now.