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vladimir said:
Other tags:

Europe:
Moldavia
North Caucasia (not Only Chechnya)
Transcaucasia
Bohimea-Morava
Danzig
Kosovo

Africa:
Biafra
Katanga
Eritrea
Somaliland
West Sahara

Asia:
East Mongolia (different with Mengkiang)
East Turkestan (different with Sinkiang)
Turkestan
West Papua
East Timor
Pattani
Moroland (Mindanao)
Taiwan (Pro-Japanese separatist) [1322 1323 1324]
Aceh
Ezo (Hokkaido)
Communist Japan (OK, PRRS is this. but......I mean a state like North Japan)
Trucial States (Now UAE)
Nagaland/Assam
RMS (South Moluccas)-ind in 1950 [1655 1656]
PRRI/Permesta-Indonesians against Surkano in 1950s
Ryukyus [1193 (+1192)]-US has a plan to give independance to Ryukyus or as North Mariana but withdraw because of too many typhoons; Chiang Kai-shek support this idea and deny Ryukyus to return Japan.
Kayin (Kathowreei) [1301] -ind in 1948 against Burma
Shan state [1304 1295]
Kachin [1898 1292]
Chinese warlords in 1936 not to list as tags: Shandong, Guangdong, Hebei-Chahar, Sikang.

Oceania:
Palau
North Mariana Is.
Fiji
Micronesia
Kiribati
Nauru
Solomon Is.
Vanuatu
New Caledonia
Papua New Guinea
Samoa
Tonga
Marshall Is.
Guam
Bougainville

Americas:
Belize
Puerto Rico
Curacao
Bahamas

Thanks for the suggestions.
Europe: No more New Nations will be added in europe for now :)

Africa: On the next version of the mod that is almost ready to be released I have included West Sahara (Sahrawi Republic), Republic of The Rif, Equatorial Guinea and Sao Tome and Principe

Asia:
On the next version Taiwan (as Formosa) will be available.
Ezo or Ryukyu will be implemented soon I'm workin on it) but not on the next update.

Oceania: Fiji, Micronesia, Kiribati and New Caledonia are already available on the current version of the Mod.

Americas:Puerto Rico and Bahamas are already available on the current version of the Mod.

Daboo
 
Citanafvic said:
I'm curious on a few things:

1. Why Vermont as free?
2. Why not something in the Mid West out of Chicago or even better, take all that stuff away from California and make some other nation. That's always annoyed me.
3. Possibly a United States of Central America thing? Would make the Americas more interesting to control, rather have one very strong puppet than a bunch of small useless nations.

Hi, sorry for not responding you before, I missed your post.

1. I have read somewhere that there are some pressure groups at Vermont that want a New Vermont Republic, Am I wrong? please if I am correct me :)

2. A mid western nation will be implemented soon :)

3. In Armageddon 1.1 you can release a Central American Union.
 
danielshannon said:
Also doesn't the Federation of the West Indies (U79) cover your new Caribbean Community country? Or does the Federation of the West Indies lack cores on all the Caribbean islands?

Yes, One of Both will be deleted. The caribbean Community was one of the first nations I created, before the relesase of 1.1, and it is still in the Mod.
 
Van der Gent said:
So, there is a new province file in the mod. I'm just not that happy with spain being stronger than Italy. Is this a personal little tweak for fun of yours that managed to slip in? I can't exactly see it as realistic giving Spain 95 IC, tons of resources and manpower.

You're absolutely right. Spain can release up to 10 new nations on the next version and 7 on the current version. I tried to add some IC to the new nations. That's the reason why Spain is stronger than Italy. I'll look again at the files to correct this situation. Thanks for point it out :)
 
danielshannon said:
I think a communist Greece is a must as well.
I won't implement a Communist Greece. I think that it is enough for a nation to be released by a communist country for being communist .The only difference is be the Flag, which is less important in my opinion. I think that it is wasting a TAG :(
 
hammerfalls said:
This looks like a fantastic mod, although I am still only using doomsday. I was wondering if I could use some of these countries with a mod I am designing? with full credit given of course.

Sure, as long as credit is given, you can use anything you like of my Mod :)
A Link to www.modnn.com will be appreciated also ;)

Daboo
 
Daboo said:
Sure, as long as credit is given, you can use anything you like of my Mod :)
A Link to www.modnn.com will be appreciated also ;)

Daboo

Not a problem, I was looking over your mod and was wondering why you left U13 unused?

I would also like to suggest the Byzantine Empire as a nation, something for the Greeks if they get expansionist. I have leaders, ministers, graphics, tech teams, and names if your interested.
 
hammerfalls said:
Not a problem, I was looking over your mod and was wondering why you left U13 unused?

I would also like to suggest the Byzantine Empire as a nation, something for the Greeks if they get expansionist. I have leaders, ministers, graphics, tech teams, and names if your interested.

Hi, U13 was Wales on the first version of my Mod. As ARM 1.1 has Wales as a revolter, so I left it unused. On the next version U13 will be Macedonia :)
Nothing supersticious ... ;)
 
Daboo said:
You're absolutely right. Spain can release up to 10 new nations on the next version and 7 on the current version. I tried to add some IC to the new nations. That's the reason why Spain is stronger than Italy. I'll look again at the files to correct this situation. Thanks for point it out :)

55 IC would be the maximum IC you could give to Spain, the manpower in vanilla should not be raised much at all. Event though there are many releasable countries you can't make them very strong, the would be unrealistic, they would be small weak.
 
Van der Gent said:
55 IC would be the maximum IC you could give to Spain, the manpower in vanilla should not be raised much at all. Event though there are many releasable countries you can't make them very strong, the would be unrealistic, they would be small weak.

No, the new nations are not strong, I just gave them a few IC, but Spain has the addendum of 10 "few increases" I'll check and fix it :)
 
Daboo said:
No, the new nations are not strong, I just gave them a few IC, but Spain has the addendum of 10 "few increases" I'll check and fix it :)

A few ICs?! Catalonia (large one) had 37 IC! Just give Spain ~50 total IC. Remember, most games Spain will probably exist as an independent nation or under Italian direct rule.

I'd like you to give Yugoslavia 10 extra IC, spread out well so that already existing states in Yugoslavia gets som IC. And greece should have 18 total IC I think. :)
 
Van der Gent said:
A few ICs?! Catalonia (large one) had 37 IC! Just give Spain ~50 total IC. Remember, most games Spain will probably exist as an independent nation or under Italian direct rule.

I'd like you to give Yugoslavia 10 extra IC, spread out well so that already existing states in Yugoslavia gets som IC. And greece should have 18 total IC I think. :)

37 extra IC for Catalonia? I only gave 3 extra IC to Barcelona and 1 to Tarragona. I'm pretty sure that the zip have wrong files (I made hundreds of tests). I'll check. Thanks for letting me know.
 
Well New Afrika is almost finished, I leave some preview pics of what I've done to date. I would like to Thank danielshannon for making things easier. Thanks for the help.

New Afrika
New_Afrika.jpg


Propaganda
propaganda.jpg


Example of Goverment
Goverment.jpg


Some of the Tech Teams (The ones availables on Jan 1936)
Teams.jpg


The New version of the Mod will be availble very soon. I have fixed some errors following your suggestions. Thanks to everybody