To me, it isn't a minor thing. It is a major inaccuracy that diminishes my ability to fully enjoy the mod. I'm not "cutting off my nose to spite my face." I'm choosing to play something else, which I will fully enjoy, until the things that I don't like are addressed. If they are never addressed, then i will just keep finding other games to enjoy, without any irritating idiosyncrasies.
Still, I really look forward to playing this mod as I think CK2 is the perfect platform to represent this world in a strategy game. I'll just wait until tribal governments are added in to better fully represent the varied and interesting setting.
I can send you a submod to change them to tribal, if you want. The only issue would be retaining unusual gfx if you conquer the entire Seven Kingdoms, as moving capital doesn't change your government type in the mod. I'll do a quick check to see if I can rectify that issue. I can also add changes that make Skagos and the Hill Clansmen tribal, if you wish.
If you name other places with unusual or unsuitable government types then I can do something about them as well, and send you the result.
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