Nothing right in my opinion.Kemper Boyd said:Historically, third-line formations like the ones that the garrison divisions represent, were most of the time given obsolete equipment. For example, in Germany's case they armed their static divisions with whatever small arms they could find.
And as far as concerns the Reserve divisions, I think that this mod gives the player a decent chance at portraying how some nations used second-line forces. And since the difference to first-line forces comes mainly from training and equipment, I think it is right and proper to make some Soviet and Italian divisions to be of lesser quality.
The first, is a matter of upgrading: AI considers garrisons at the last step of upgrading scale. Germans could have decided to give the best equipment to their 3rd line units: as in the game, in this case they should have renounced to some planes or tanks or whatever could be built instead.
The second. First of all, training is expensive: no way that with the same budget I train one unit better and one worst, it is absurd; and organisation/tactics depends only on land doctrines, then no links with infantry type. Equipment is the same matter: why with the same budget should I give better equipment to one division instead of the other? It is a nonsense.
Italian and Soviet infantry divisions, but also French and many German or Japanese ones, were second-level troops, CHEAPER divisions formed with mass conscription and with the weaponry coming from deposits: there is no sense in building a worse unit, spending the same money or ever more!