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Yeah and my interpretation was that was the thing they can't code to change. But I think it's fine if it's like 'I have turned this barren desert into fertile farmlands! ... still looks like a desert though' since I imagine the view from space won't change.

What'd be weirder is if you could level a mountain and turn it into a swamp. Since there's the 3d element to things. But I think even in fantasy mods that'll likely not to be a problem that comes up.
The main problem with terrain not visually updating is it can make warfare confusing and cumbersome. Terrain is important in determining the fog of war, attrition, army speed, unit type advantages, frontage, etc of a location. Switching map modes to get accurate info on the vegetation of the region every time you want to move a unit can become quite annoying.
 
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The main problem with terrain not visually updating is it can make warfare confusing and cumbersome. Terrain is important in determining the fog of war, attrition, army speed, unit type advantages, frontage, etc of a location. Switching map modes to get accurate info on the vegetation of the region every time you want to move a unit can become quite annoying.
The physical map terrain in EUIV though is pretty nonindicative for this, the simple map terrain is way more useful for this, and I should imagine that changing tyle colors on the simple-terrain map should be easy. Tiles change colors all the time in all the other map modes after all, the physical map mode however uses a 3d model of the terrain. Which mostly would only tell you where rivers and mountains are.

Like I said, I doubt even in a fantasy mode you'd want the ability to change terrain. I mean- mythic floods come up a lot in that sort of stuff, but I don't think even if you could sink provinces under the ocean you could really factor that in to a grand-strategy level. Likewise I don't think there's scenarios where you'd come up with new rivers.

So in a scenario where like you turn a barren desert into a farmlands provinces with irrigation, I think the physical terrain map mode not changing should be fine. But if you change the simple terrain map mode and the province portrait I think that's where the relevant info would be. And like in terms of immersion I don't imagine that changes to an individual province would be visible on a 'from space' POV.