I'm also thinking Project Caesar with it's mix of characters and nations might be the best Paradox Game for us to get a proper Avatar: The Last Airbender mod
I feel like the issue with an Avatar mod
Problem with ATLA, and fantasy worlds of the sort, is that they take the Great Man Theory to the extreme. It's world building doesn't have to make sense, it's merely a backdrop used as a story device.
I think many people are enamored by the idea of elemental magic (or any kind of magic) and seeing it interact with a world that's undergoing its own technological transitions and epochs. Where magic too is a productive force that keeps the engine of the economy running. Heck, I've written my own unpublished story that tries to do just that.
While it's certainly possible to create the ATLA universe in Project Caesar. The problem is the Avatar. Who is basically the anti-Timur. The Avatar's job is to keep the world the same. Keep the world in balance. It's a philosophy that's the literal antithesis of what Grand Strategy Games are about.
Anbennar is great, and experiments with that idea (albeit it's very much an example of a round peg into a square hole, as they force the technology and changes to follow our own timeline). Problem is that it's a patchwork of stories that often end at one's own border. Which is fine, but it doesn't allow for a grand narrative that spans all corners of the world. There is no overarching conflict, which ATLA does have.
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