Question about combat width
I remember some really smart users in other threads talking about how a single 1 big width division (45w +) with lots of soft/hard attack but low org, could be supported by lots of small width divions (10-15w, maybe even 18-20w) on a tile, and the big width division would NEVER be targetted by enemy attacks because of its big size, divs can only target up to 2x their own size. Meaning that it could pump out its damage infinitely as long as the small divisions supporting it cycle forever.
Some of those users even posted math and stuff but those posts are many months old, does that still hold true now that terrain widths are even smaller?
Because, as I understood it, during offensives that would mean your big 45+width tank division supported by smaller mech/mot/inf divisions could attack a tile infinitely and do more damage than 2 35width tank divisions that will de-org anyway since they will be targeted. Reason being the enemy defenders in the code can only target up to 2x their size, your 45+width tank will never de-org as long as it has smaller divs supporting it soaking the damage
Am I understanding this correctly?