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How do I stop the AI from messing up my units once I draw a front line?
How are they messed up? Assigning a front line to units in an army will make those units assemble on the front line. They will often strategically redeploy which will temporarily reduce their organisation. Did you remove any previous orders to avoid confusion? (Right click on the garbage can in the army planner)
 
How are they messed up? Assigning a front line to units in an army will make those units assemble on the front line. They will often strategically redeploy which will temporarily reduce their organisation. Did you remove any previous orders to avoid confusion? (Right click on the garbage can in the army planner)

The AI moves my units around once they're already on the front line. I want them to do nothing at all, I just want the planning bonus.
 
When selecting a province there is somtimes two flags in the upper left corner. One says who owns the province and the other who controlls it, but it says "Occupational breakdown"

What does this mean? If i have 100% occupational breakdown in a province but neither control nor own it?
 
Is there any guideline what size your total army should be? Should I only produce a certain amount of divisions and still have some %-manpower available, or should I keep recruiting divisions with all the manpower I have?

I can't seem to find a good guide or wiki page on how to find a good balance whether I'm overdoing my army or not (for instance I prepped a huge army to invade Poland as Germany and in the end I waltzed over them). Same with the amount of reserves I keep behind my front line.
 
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I tried there but couldn't see anything. Could you describe or provide a screenshot of how is represented please?
You can see it in Southern England in 1936 start.
upload_2016-6-10_10-47-52.png
upload_2016-6-10_10-47-52.png
 
Hey, two questions.
First concerning division setup. Are 'pure' divisions (say all infantry or tanks) better than or worse than mixed divisions? Or are tanks supposed to have some infantry support, etc?

2ndly. Are motorized infantry just an upgraded version of the regular infantry? Other than production line, would there hypothetically be any reason to pick standard infantry over motorized?
 
Is this working as intended or there a bug with the SU?
20160610123533_1.jpg

I have taken pretty much all of the Western provinces, finishing off a few groups in the caucasus but pretty much all of them are dead, the Soviet NU is at 90% still, so does this mean I have to go all of the wa through the asian part to win? SO so then... FUU!
 
Hey, two questions.
First concerning division setup. Are 'pure' divisions (say all infantry or tanks) better than or worse than mixed divisions? Or are tanks supposed to have some infantry support, etc?

2ndly. Are motorized infantry just an upgraded version of the regular infantry? Other than production line, would there hypothetically be any reason to pick standard infantry over motorized?

No, you have to have mixed divisions. Exactly what kind of mix I cannot really say, but you have to take into account organisation, hard/soft attack (depending on what you want), defence, production costs, manpower costs, max speed, combat width, etc. It is rather complicated and I hardly get it myself.

There are some guides posted here on the forum that I have been following to try to learn it.

With motorized, you have to look at the stats. The main thing with motorized is the increased speed, I suppose. Divisions move at the speed of the slowest unit, so when you mix armor with leg infantry it will be very slow. You want to use motorized for that.

EDIT: I have been using GAGA Extrem's guide.

https://forum.paradoxplaza.com/foru...s-guide-to-unit-types-division-design.942449/
 
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Hmmmmmm.

How do I release Croatia & Serbia as Yermany?

I suppose you just do it in an ordinary peace deal. Justify a war the regular way. That is how I did it as Italy yesterday, anyway.
 
NP :)
The radar coverage is blue, but so is the ocean. Also the border is a third shade of blue. If you have trouble seeing colours then it's no wonder you can't see it. The lightest blue is the radar coverage. It covers both land and sea provinces.
 
Basically same thing from Recruit & Deploy.
Thanks ! I thought I saw that in a play through. But every time I click on that grey circle then click on the army it just selects the army.

Is it ctrl or shift click on the army or something?

What specifically do you do in order to deploy newly recruited land units into an army? Right click gets me a province, left clicking the army selects the army. I can do it with naval units, but not army.

I keep missing time which could be spent exercising.
 
What specifically do you do in order to deploy newly recruited land units into an army? Right click gets me a province, left clicking the army selects the army. I can do it with naval units, but not army.

I keep missing time which could be spent exercising.

You need to select those units, and then right click on the army group you want to add them to.

If you want them to be added to a specifically plan order (like going to a specific front, being part of a specific invasion or offensive push), you need to ctrl-LEFT click on the order with those units (I personally find that a bit wonky).
 
NP :)
The radar coverage is blue, but so is the ocean. Also the border is a third shade of blue. If you have trouble seeing colours then it's no wonder you can't see it. The lightest blue is the radar coverage. It covers both land and sea provinces.

Thanks. I'll have a really good look in game later and see what I can. I wonder if it's possible to mod the colours of the border to say a pale red or something. Actually the same could apply to air zones as they are hard to see too!