OK. Does the same apply to tanks?
For land divisions you can adjust whether you want to prioritize reinforcements or upgrades. Also you can use different templates and set what kind of equipment they are allowed to use.
OK. Does the same apply to tanks?
The question relating to this answer is a very good one. Its something I will wish to do.Not at this time. Hopefully something fixed in a future patch. You can create a new airwing and set it to high priority. It will get the new planes first before your other airwings upgrade.
What specifically do you do in order to deploy newly recruited land units into an army? Right click gets me a province, left clicking the army selects the army. I can do it with naval units, but not army.
I keep missing time which could be spent exercising.
Oh, not that I know if. But if you can, I'd love to know how!
You CAN do this with ships you are producing though (produce directly into a fleet), I learned that fairly recently.
Go to recruit tab. You see that button/tab where you can choose where they deploy? On the left side is a grey circle. Left-click circle >> left-click on the army portrait. the Army needs an order(front line, garisson area, etc) tho.
I select my divisions/commander and when I draw the front line, they don't automatically spread out, what am I doing wrong???
What's the best way to figure out how many resources I'm producing, importing, exporting, using and so on?
I cn't find an easy way. Trade tab hasn't much synthetic info and resources map mode doesn't seem so useful.
Thanx in advance
No, you have to have mixed divisions. Exactly what kind of mix I cannot really say, but you have to take into account organisation, hard/soft attack (depending on what you want), defence, production costs, manpower costs, max speed, combat width, etc. It is rather complicated and I hardly get it myself.
There are some guides posted here on the forum that I have been following to try to learn it.
With motorized, you have to look at the stats. The main thing with motorized is the increased speed, I suppose. Divisions move at the speed of the slowest unit, so when you mix armor with leg infantry it will be very slow. You want to use motorized for that.
EDIT: I have been using GAGA Extrem's guide.
https://forum.paradoxplaza.com/foru...s-guide-to-unit-types-division-design.942449/
The easiest I found is select army and right click on delete in planning tab. Kills all AI orders/control messing.Once I activate a frontline order for my army, is there any way for me to cancel the frontline order and get back full manual control without deleting and recreating the army?
I saw somewhere (not sure if it was in a tooltip or wiki) hold CTRL when you order the unit you want to support the attack without moving to the attacked province.Units can support attack, I've seen them do it as part of a battle plan that has been activated. How can I manually tell them to do this?
As Italy how the hell can i protect my fleet from naval bombers? I have overwhelming air superiority and still my whole fleets gets sunk in ports.
Edit: I'd appreciate it if someone could also explain what the aircraft detection province stat means