Hey I got and just created a RandRoad scenario with 157 countries and started looking over some of the generated files.
Simply brilliant !!
One thing I notice is in the eug you use the 'scenarios/1936/Bases.inc' as a default. This may be inadequate for a world wide random scenario as the bases in the 1936 scenario are Europe eccentric. Also the AI's do not build ports or airfields.
I will be compiling from my lastest version of RiskMod Light a single inc file that will have all the bases and airfields and forts that I have created world-wide. Would you like to add it?
Also many thanks for mentioning me at RandRoad !
I have also perfected the AI somewhat and other files that dove tail, anyways I will work to create some RiskLight RandomRoad Scenarios with our modified tech-tree etc. all starting at 1930 (with no tech at start option). This is where I wanted to be months ago when I first saw you start your fine work.
This will be very exciting !!
Also I have upgrated to a new computer. Get this:
Brag time:
Double dual core, 2.41 GHz AMD Opteron on x64 Operating system (backward compatible with x32 programs) and 8 GB of highgrade Ram. That is 9.64 GHz of processing power ! Six hard-drives at 1.6 or so terra-bits.
With I terra-bit of virtual ram possible ( I use much less for now though).
Anyways, I am looking forward to playing now with 157 countries tanked up and ready for world conquest. I have also moved to 1.3a and it works great so I will manually place the files as I create and modify them.
When I set the game at the fastest setting it takes a few minutes for each month to pass.
(P.S. I also fixed the CTD bugs and posted at TRP the various fixes) Next versions will be bug free.
