We have repeatedly told you we were never going to do and ironborn centred version...No Ironborn flavor this version around?
We have repeatedly told you we were never going to do and ironborn centred version...No Ironborn flavor this version around?
We have repeatedly told you we were never going to do and ironborn centred version...
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A GAME OF THRONES
A Total Conversion Mod for Crusader Kings II
Download A Game of Thrones v0.9 (Windows exe): HERE (mirror)
Download A Game of Thrones v0.9 (Mac / Linux / zipped files): HERE (mirror)
Checksum: OVVC
Compatible with: CK2 2.2.1
Warning: This is a BETA version, so it might (in fact, it will most likely) contain bugs and unfinished features!
Mac/Linux/Zipped files warning: The mod files must be copied to <Your Documents>/Paradox Interactive/Crusader Kings II/mod folder. We also recommend any previous mod files in this folder are deleted before copying the new version. Windows users have been provided with an installer that performs this function automatically, while Mac users can find detailed installation instructions in the manual
Warning: This mod is likely to be incompatible with 32bit systems with low memory. We recommend at least 4GB of memory on a 64bit system.
If you want to avoid certain A Dance with Dragons spoilers in pre-AFFC scenarios install the following sub-mod:DOWNLOAD
In a land where summers last for years and winters last for decades, nine great families struggle for control of the Seven Kingdoms of Westeros. Take control of a noble house, from the Starks of Winterfell to the Lannisters of Casterly Rock, and win the Iron Throne!
But remember, winter is coming.
Patch 0.9 Notes
This update is the first step in intregrating all the new information from The World of Ice Fire. Many database additions/updates have been added, plus lots of tweaks, balances and events. Also many changes have been adapted from the latest vanilla patch.
Highlights include:
- Vassal limit added, which varies with Crown Authority
- Characters can go into hiding, also adapted existing siege hiding events for the new trait
- Can form custom kingdoms (empires not available yet)
- Wildling reflavour
- Many World of Ice and Fire updates
Important Note:
- If you are wondering about the question mark flags everywhere, there are currently no flags for many areas.
- Charlemagne DLC Note: Adds the chronicle, custom kingdoms (existing titular kingdoms are still available without DLC) and a 'hero knight' flavour event
Full changelog below.
CHANGELOG
Version 0.9
===============
- Updated mod for 2.2.1
Events, jobs, plots and decisions:
- Added an ambition and plot to become regent
- Removed the 'break out of prison' ambition
- Aegon can now choose to revive the Freehold as a merchant republic after conquering Essos
- Vassal limit added, which varies with Crown Authority
- Characters can go into hiding, also adapted existing siege hiding events for the new trait
- Can form custom kingdoms (empires not available yet)
- Dark Sister and Lady Forlorn will now always be inherited by the head of House Targaryen/Corbray. Traditionally these swords are given to great warriors of the House.
- Added 'Knight of the Order of the Green Hand' as an honourary title. Usable by Gardener or Reach kings.
- Added a disfigured trait for Sandor/Jaime type injuries. Now possible to go from maimed to disfigured
- Dornish chaarcters can now force train their children
- Added some events for the 'befriend liege' ambition
- Followers of the Black Goat can execute prisoners as a sacrifice
Wildling reflavour:
- Wildlings now use the tribal mechanics (except the Thenns)
- Added new cultures "Frozen Shore", "Hornfoot" and the "Cannibal Clans"
- d_frozen _shore provinces inhabited by"Frozen Shore" culture (they use animal names)
- Northern Forstfangs inhaibted by the Hornfoots
- Rattleshirt, Harma Dogshead and Alfyn Crowkiller are now the leaders of Wildling Merc parties instead of chiefs of counties.
- Added the Nightrunners as a wildling merc group
- Wildlings can now hire mercs if their capital is south of the wall
World of Ice and Fire (WARNING, SPOILERS AHEAD):
- Updated Harrenhal history, including Gargon the Guest and subsequent houses
- Updated Baratheon line
- Blackfyres:
- Added the Third Blackfyre Rebellion in 8219.1.1. Haegon/Bittersteel invade from Rain House
- Set Haegon's death reason as battle against Aerys I
- Updated House Blackfyre family tree to be in line with new canon
- Yi Ti/Leng:
- Trader Town is now a part of Yi Ti
- Empire tier Yi Ti localized as "The Golden Empire"
- Yi Ti culture group now uses Mongol portraits if the DLC is active
- Yi Ti castles and cities are much larger than those in western Essos
- Gave Yi Ti culture a new name set with Chinese flavour, renamed all characters to suit
- Renamed all Yi Ti culture dynaties to new flavour using canon names where possible
- From 8282 onwards, Yi Ti is involved in a civil war as Pol Qo attempts to usurp the title from Bu Gai
- Added the ruins of Si Qo to Yi Ti
- Localized "Yi Ti" culture as "YiTish"
- Renamed "Jade Islander" culture to "Lengi"
- People of the Lengi culture have a high chance of getting the tall trait on birth
- Summer Islands:
- The Summer Islands are never unfied during the time period of the mod
- Replaced non canon Summer Islander dynasties with canon ones where applicable
- Norvos:
- King tier Norvos is ruled by the Bearded Priests as a theocracy with the republic as a vassal
- Bearded Priest temples can now have buildings built in them
- Improved the levies/tax of the new capital holding of Norvos
- The Bearded Priests are no longer a holy order which can be hired
- Reach history:
- Updated the line of Gardener kings to include all canon kings
- Added Florys the Fox and connected her to two of her three houses. Peake and Florent.
- Herndon of the Horn (Tarly) and Harlon the Hunter (Hunt) added
- Owen Oakenshield added as founder of House Hewett of Oakenshield.
- Foss the Archer and his Fossoway kin connected. Added the Appleton's to one of the lines of Foss the Archers sons.
- Founders of Hightower, Uthor and Maris the maid, and all subsequent descendents added.
- Added Ronald of the Horn (a Legendary Hero of the Reach) as a son of Herndon of the Horn (Tarly).
- Added Founders of House Bulwer, Beesbury and Crane, Oakheart and Rewyne. Plus marriages to Gardeners where appropriate.
- House Rowan Founder added to dynasty tree. Gardener marriages added
- Historical Tyrells added and linked. Gardener daughter of Mern VI married to Ser Robert Tyrell. Another Gardener/Tyrell marriage added near the time of the Doom
- Updated historical Peakes to include the canon Lorimar and his Gardener ancestor through one of Garth Greybeard's daughters.
- Changed the name of c_new_barrel to Dunstonbury until the year 196.
- Added Historical Reachman Manderlys for the reach civil-war and exile. Linked them to the Gardeners via a daughter of Greybeard.
- Added Manderly title history to Dunstonbury/New Barrel.
- Updated the Hightowers post conquest, including warriors son and High Septon
- Added the rest of House Ball and linked them with Florys the Fox. Gave them Manderford from 14AC to 196AC. They hold the barony of thornton continously.
- The Conquest Chapter:
- Orys Baratheon is black of hair with a beard
- Added Bastard of Blackhaven and Dickon Morrigen
- Added Lord Darklyn's and Lord Mooton's death in the conquest
- Added Lady Marla Sunderland, crowned Queen of the Sisters during the conquest (Sistermen are now more likely to seek independence as well)
- Field of Fire is now located in Bramsfort
- Added blind and gluttonous trait to Meria Martell
- Meraxes is now silver
- Updated Mern Gardener's family, all of whom died on the field of fire :s
- Added Jon Mootoon, Aegon's commander at the field of fire
- Aegon I Chapter:
- A sept is now present in King's Landing from it's founding
- Improved Aegon, Visenya and Rhaenys' combat traits
- Removed the now non-canon daughters of Aegon
- Added Aegon's first kingsguard under Corlys Velaryon
- Removed Vhagar the Greatheart
- Updated Aenys and his family
- Added the nickname One-Hand and the disfigured trait for Orys Baratheon
- Aenys I Chapter:
- Added Alyn Stokeworth and Septon Murmison, hands of the king
- Added excommunicated trait to Aenys from the marriage of his children
- Added Deria Martell and Goren Greyjoy
- Added Harren the Red and The Vulture King as peasant revolts
- Harroways now end with Maegor's purge
- Added Maegor's wives
- Extended House Bolling back to include Theo Bolling, linked with the Durrandons
- Maegor I chapter:
- Added the lunatic and tyrant trait to Maegor from the start of his reign
- Added Grand Maester Gawen
- Added Damon Morrigen, Commander of The Warrior's Sons
- Added Joffrey Doggett, Commander of The Poor Fellows
- Jaehaerys I chapter:
- Buffed Corlys Velaryon, including a wad of cash and prestige
- High Tide now only emerges during Corlys' reign
- Updated Jaehaerys, Alysanne and their many children
- Iron Throne now uses agantic succession from Prince Aemon's death
- Viserys I chapter:
- Rhaenyra rides Syrax from 8104 and rules Dragonstone from 8105
- Updated Viserys' children
- Added DNA for Rhaenyra's children by Laenor Velaryon
- Updated Criston Cole
- Added Grand Maester Mellos and Mysaria, Daemon's paramour
- Alyn Oakenfist and Baela Targaryen marriage added
- Aegon II chapter
- Updated death dates of many characters and dragons in the dance
- Added crippled trait to Aegon
- Added the pretenders Gaemon Palehair and Trystane Truefyre (as well as his guardian Perkin of the Flea)
- Lords Rosby, Stokeworth and Darklyn side with Rhaenyra, Tyrells are neutral
- Added Alyn and Addam Velaryon's mother Marilda of Hull.
- Added Rhaena's dragon Morning
- Added Lady Caswell, who killed herself
- Aegon III chapter:
- Added the hard winter present after the dance
- Added incest modifiers to Baelon's descendents
- Updated Aegon III's personality and his wife Daenaera Velaryon
- Added Jaehaera's mariage to Aegon and her subsequent suicide
- Added Tyland Lannister's mutilations and his position as Hand of the King
- Corlys Velaryon, Jeyne Arryn, Torrhenn Manderly, Grand Maester Munkun are regents/councillors
- Made Gyles Greycloak Gyles Belgrave, the kingsguard executed by Cregan Stark
- Added Royce Caron, Corwyn Corbray, Roland Westerling
- Added Larra Rogare, Viserys II's wife. Added House Rogare as patricians in Lys
- Added Marston Waters and Mervyn Flowers, the kingsguards
- The last 4 named dragons all die by 8153
- Added Garmund Hightower and his 6 daughters by Rhaena Targaryen
- Tyroshi women also have outraegous hair colours
- Added a portrait set for the Sarnori
- Localized "Sanori" culture to "Tall Men"
- Ibbenese and Brindlemen cannot interbreed outside their own culture
- Removed the sister of Lewys and Marq Piper, made her a cousin instead.
- Added Lyonel Baratheons bid for independence in 8239.6.1 and susequent death against Dunk
- Added Grover Tully
- Added Samarro Saan, a member of the Band of Nine
- Ironbank "stakeholder" localized to "Keyholder"
- Duke/king of the Moraqi culture group localized as "Shan"/"Great Shan"
- "Dreadking" titular kingdom title localized to "Red King"
- House Bar Emmon no longer has any West Valyrian culture anscestors
Other Character/Database setup (WARNING, SPOILERS AHEAD):
- Davos is now missing instead of imprisoned in AFFC, to stop Manderly/Bolton doing things to him
- Added fathers to Pycelle and Varys so they aren't culled by the game engine
- Added the disinherited trait to Myriah Martell, wife of Daeron II
- Fixed Benjen and Lyanna's birth dates
- Arya's guardian pre ACoK is now Syrio Forel, she also now loses Nymeria before the scenario starts
- Added Laena Velaryon as a rider of Vhagar
- Aerion Brightflame is returned from his exile by 8218
- Added "Brightflame" nickname
- The Iron Isles should now always be the primary title of Harren the Black
- Fixed Volmark-Hoare marriage in early scenarios
- Fixed some title histories that were missing in 7996
Balance:
- Women will no longer use moon tea on their spouse's children without a reason
- Decreased the base army size the AI uses from 20000 to 15000, so they suffer less from attrition
- Decreased prestige loss from failing to slay a dragon in battle
- Characters will no longer be concerned about job security if promoted to castellan
- If a vassal doesn't like your regent they will no longer join the liege loyalist faction unless they are allies
- It is no longer possible to visit the chambers of your concubines
- During the conquest, Aegon AI will now almost always focus on the Iron Islands and The Stormlands first
Graphics and portraits:
- Added a larger decision panel
Map:
- Renamed Tyvis to Sarhoy, the canon Rhoynar city
- Added a Casterly Rock building for the province, no desc yet just a placeholder
- Altered the number of spare holding slots in Dorne to better match the rest of Westeros
- Swapped the location of Stokeworth and Edgerton, so the Stokeworths are sworn directly to King's Landing
Misc:
- First Night and Republic are now ordinary demesne laws rather than crown laws
- Rhoynar rulers of duke tier or above are now known as Prince/Princess
- Hire merchant ships decision is no longer high priority
- When a religion head dies an appropriate successor will now be generated
- High Valyrians now have a higher chance of having the attractive trait
- Added some character era bios from the forums
- When a patrician family dies out, an existing vassal will now replace them as patricians if possible
- Improved white walker/winter wasteland maintenance
- Black Brother maintenance event now checks for kingsguard trait and removes it
Bugfixes:
- Added a workaround for problem with 2.2 vanilla patch where scripted Renly vs Stannis war doesn't work
- Fixed problem where base value buildings were missing from east braavosian coastlands
- The War for Dawn can now only happen if the others have at least one province
- Fixed problem where AI stone dornishmen would always change to true cognatic succession
- AI dragon rider event troops now disband on peace
- Fixed Ninepenny Kings Band of Nine opinions
- Wildling realms should not properly breakup on a rulers death when appropriate
- Sell sail fleets are now suable by everyone again
- Fixed the Nagga and Targaryen Draogn dynasty clash
- Fixed vanilla problem where trying to imprison barons but failing causes them to flee the realm but keep their titles anyway
- Fixed trial by combat bug where dragons could be selected to be the host's champion by default
- Fixed problem where dragon pits were not buildable in city holdings
- Succession law factions can no be used against patricians
- Fixed problem with Free City training events where random eastern slaves would come to court as trainers
- Fixed problem where you could buy/sell slave camps from dead slave traders
- Fixed New Valyria royal proclamation talking about ROOT instead of FROM
- Event to pick Kingsguard Lord Commander will no longer happen if no Kingsguard currently exist
Please don't post bug/problem reports in this thread, please report bugs in a new thread
CREDITS
Code:Cabezaestufa: Founder/Map creator, General Coding Support, Events, DNA, Balancing, Bugfixing, North Content, Misc. Graphics, Team Management. Knuckey: Project Leader, Scripting, History Work, General Coding Support, Bugfixing, "Megawars" Scripting & Coding: Galle: Events, General Coding Support, Bugfixing, DND, Localisation, Fighting Traits and the Duel Engine, New Plots, AI Work, Nightswatch/wildlings content Sunspear: Coding, Events, Riverland Content, Bugfixing, Positioning Tool, Balancing, misc. Graphics, Personal Interaction, Faceless Men, Dragons. Ogaburan (Ran Miller): Events, Westerland & Frey, Minor Families Filler, DNA, New Education System, Kingsguard, Knights, Bugfixing, Balancing, Misc. Graphics. Fashbinder: Event scripting/balance, Trial by court, Nightswatch/wildlings content, Toccs: Essos work, General Coding Support, DNA, Many History Updates/Improvements, Far East map creator. Rodri: Event, General Coding Support, Bugfixing, Dynasty tracing, Trial by Combat, Hereditary Valyrian Swords, New Ambitions. Zarine: General Coding Support, New Battle System, Translations, Bugfixing. Stiener (DanJonMin): CoA placeholders, Events, Iron Islands content, Localization, Misc. Graphics. Wolfgang Pauli: Maintenance Events, Rescue CB, Testing, CoA Graphics. Etel: Grell-conversion Work. black_imperator: Events. Riso: Merged features from mods like CK2+ and Better Rebels, Misc. Coding. HuskyWolf: Scripted a bit and added some traits. Harrenhal restoration, R'hllor Magic, Reforged Swords, VSS Quest. Waylit: Special siege events mod. Comradebot: Farwynd skinchanger events, Ironborn event ideas Tompalmer : Event scripting. StoneTheCrow/Tycho: Valyrian Swords, history improvements, bug fixes. Jenks: Event scripting blackninja9939: Event Scripting, Legitimise Cadets, Make a Noble, Bugfixing Graphics: Edric_Storm: Dynasty CoA Artist, Dynamic CoA Generator Graphics (higher res, new designs), New CoA Templates (fabric banner and hide versions). the_hdk: Crownlands initial Content, Dynasty CoA Artist, Title Flags, New CoA Template (leather version), New Skinchanger trait icons and misc icons. Rabid Bogling: Dynasty CoA and Title flags Artist. New Portrait Graphics. Generic CoA Overhaul. StGeorge: Icons & Loading Screens. talias: Trait icons, Titular Kingdoms Peuri: Portrait Graphics (including concept and design). dauncosony: Portrait Graphics (including concept and design). Velho e Bom Joe: City models and textures. Amok: Much of his artwork used for event pictures: http://en.amokanet.ru/gallery Starkweather: Valyrian children portraits, Titular Kingdoms Jorian Drake: Dynasty CoA and title flags artist. DarkReborn: Ghiscari portraits hibludij: High Valyrian clothes Mavrosh: Map textures (lava, black rock and red earth): http://mavrosh-stock.deviantart.com Misc CoAs/Graphics: HMAS-Nameless, Molleby, Smoesville, Micxzu, Pageman, Myrik_Justiciar, deloswerty, azaghal Database: Chrisjm89: Historical character histories. Hobbes MkII: Historical character histories Tompalmer: Historical corrections and community management. Initial Content: ThePiglet, Hroppa, AlecTrevelyan006, Helios Ra, Jazthesentinel, Maginor Clash of Kings Scenario: Tompalmer: Scenario Design Lead Mug bubule: Scenario Design Nacodaco: Scenario Design, Scenario Histories Knuckey: Scenario Scripting Hobbes MkII: Scenario Histories C_moore: Scenario Histories HuskyWolf: Scenario Histories and poor grammar Original Music : Aurélien Benharrats ( http://www.aurelien-b.fr/) Translations & Localization: Sparqman Werther (French Lead) French: tompalmer, Stannis, Lord Riusma Dany Quest: Loafcake, jimthepocket, MBjarno, blackninja9939, JON SNOWSTARK, EDAP, KnightKing Spanish: Osuna, Darkhorse27, Bysne, DiTo/DiToMz German: Loomis pulcherada Special thanks for french proofreading: Merela, Graymarch, Sand, Hawkin, Pandémie, Suwan Testing: 'Dom (JonSnoooow)' Saint_Esteban 'Ser Ham' Smoesville Karuga ItsAtrap Dingo lychnidos Kingsgrave DadeRoyal 'Benjen Coldwater' daddytorgo philosophert nudu Greatjon Zirael Narf GoogleSearch xoatl 'Daemon Blackfyre' EDAP SerBrightflame Special Thanks To: Grell74 for [url=http://forum.paradoxplaza.com/forum/showthread.php?491188-Westeros-Mod-War-of-the-Usurper]his original Crusader Kings mod[/url], from which we took many things (spoiler warning) Paradox Interactive for their great game George R. R. Martin for his awesome books Westeros.org for all it's information and resources, including many CoA graphics [url=http://forum.paradoxplaza.com/forum/showthread.php?592170-Mod-Campaign-Map-Culturally-different-cities.]Culturally Different Cities[/url] for our city graphics. [url=http://forum.paradoxplaza.com/forum/showthread.php?587854-CK2Plus-Balance-improvements-more-kingdoms-and-empires-more-ambitions-and-plots]CK2+[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?589312-MOD-Better-rebels.-No-more-whack-a-rebel!]Better Rebels[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?607099-Mini-mod-Family-Relations]Family Relations[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?605746-MOD-Friends-amp-Foes-100-Traits-Mod]Friends & Foes[/url] for trait ideas & iconography templates [url=http://forum.paradoxplaza.com/forum/showthread.php?591226-The-Prince-and-the-Thane-%28MOD-WIP%29]The Prince and the Thane[/url] for some of our ambitions [url=http://forum.paradoxplaza.com/forum/showthread.php?625248-Here-is-how-to-add-an-Embark-shortcut-key-%28and-others%29&p=14206952&viewfull=1#post14206952]Alphanos's shortcuts mod[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?609850-Minimod-Ransom-All-Decision]Ransom all minimod[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?624768-MOD-mini-Dungeons-and-Sieges-An-Imprisonment-Game!]Dungeons and Sieges mod[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?594644-MOD-Lupus-Agnum-improved-usefulness-of-the-martial-skill]Lupus Agnum mod[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?624367-MOD-Elder-Kings-a-CK2-Elder-Scrolls-mod]Elder Kings mod[/url] [url=http://forum.paradoxplaza.com/forum/showthread.php?644573-MOD-NB-New-Borders]NB+/New Borders mod[/url] [url=http://www.lagardedenuit.com/]La Garde de Nuite[/url] for help with the French translation.
What flavour does he want?
How long it take to end colonisation of specific prov?
I was having Ghozah for 40 years (!), having like 15-20 stewardship character, with ~15 stewardship castellan there all time... and it isn't even advanced!
Then I colonised Bhorash, created theocracy from it, 2 years and colony is advanced...