The disadvantage is that the GM more or less decrees what the deadline is in the not-enforced-deadline case, which could influence the game. A little.
A little?
A LITTLE???
It changed the ENTIRE outcome of game 1.
Imagine I give Kingepyon enough time to undo his Sabotage. We end up with a Failed mission and an outed reis.
Then there's a 3-man mission. Most likely, the way things were going, it'd have been esemesas, Kingepyon and Xarkan going. Kingepyon sabotages.
Final mission, you need to send 4 people. It's a crapshoot and the Resistance has 66% chance of losing the game.
What happened now? The two sabotages mean Cliges and Cymsdale are 100% cleared, so for the 3-man mission they just need to pick one Resistance out of ese/King/Xar. 66% chance of winning then and there.
Plus, if they fail, they exclude that person on the last mission. Guaranteed win.
So, sorry, but I'm not going to GM a game where I call those sorts of shots.
If we go down to the absolute basics, each player should, during a vote cycle, make his vote (private or public depending) AND publically give the green light for the game to move on. Separating those things seems to me the only way to guarantee a fair and equitable game for everyone involved.
Assumptions and the lot are nice to make things flow smoother and I am all for that, but if I'm going to end up deciding who wins, well then I might as well do it now and save us all some trouble.
- Leaders have 24 hours to handle Plot Cards and propose a Team. If they don't, Leader passes to the next person to keep the game going while we try to find a sub.
- During a Team Building vote cycle, you must publically Vote AND publically declare Green Light within 24 hours of the proposal. You cannot declare Green Light without Voting first. If you Voted but did not declare Green Light before the 24 hours are up, Green will be assumed and play will continue. If you did not Vote before the deadline, Approval and Green will be assumed to keep the game going while we look for a sub. You may Vote and Green Light in the same post. You may declare a Red Light which resets the deadline to 24 hours from your post. You may change your Vote and your Light at will. The vote cycle ends the very moment the last player declares (or is assumed to have declared) Green Light.
- During a Mission Result vote cycle, the same rules apply except that only the players on the mission must act, that Votes for the Mission Result must be done in private (while the Lights remain public) and that a Success Vote will be assumed for Resistance if they don't Vote while Sabotage will be assumed for the Spies.
- Preloads, conditional actions and the rest are allowed but must be posted in the same place as what they refer to: in public for everything except Mission Result Votes.
- Abuse of Red lights is harmful to everyone's enjoyment of the game. Don't do it.