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The last one we intercepted was headed for the Black Hole star system, past Lernea.

The Modrons seem to have some sort of agenda, but it's not clear what it is.
How do we knownit was headed there?
And how would they know about the Black ho

Oh, I wonder if they've discovered it from a differnrt direction and want to make a gate to be able to invade us from the rear...
 
We actually could build it, as a station.

That way it doesn't require a shipyard of appropriate size.

Yeah, that's the general idea.
Of course we can't build the tug moving it that way, so it's not fast. But it doesn't have to be.


How do we knownit was headed there?

It was at the jump point sitting still if I recall correctly.

And how would they know about the Black ho

The what??

Oh, I wonder if they've discovered it from a differnrt direction and want to make a gate to be able to invade us from the rear...

If they had a backdoor the gate constructor would be using that, not this route.

Don't worry about it, hidden jump points are rare.
 
It's a STAMPEDE!

sc-3002.jpg


That's forty of them. I'm sure the rest are right behind them.

Well... whether they are really Freighters or not, I'm not letting THAT lot past the check-point.



How do we knownit was headed there?
And how would they know about the Black ho

Oh, I wonder if they've discovered it from a differnrt direction and want to make a gate to be able to invade us from the rear...

We know that it was headed there because it had already passed through the Harmony => Lernea jump and was headed directly for the Lernea => Black Hole jump when it was intercepted.

The Modrons have high-speed AWACS scouts flying everywhere. We've just been ignoring them because it would take WAY too much effort to CATCH them. They move at over 20,000 kps. It would take a major operation to catch EACH of them... and if we're going to go to the trouble of mounting a major operation, why not do operation "Knock out the Modron Shipyards" instead?

How long will they be doing that?

Hours.

Probably not more than a day, though.
 
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These are the high-speed scouts that I mentioned.

sc-3003.jpg


We keep track of them easily enough, with those traffic-monitoring satellites we installed on all the jump points in our Empire (and some places outside our border).

The fact that the enemy scouts have left our traffic-monitoring system intact indicates that they don't carry any weapons.
 
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It's a STAMPEDE!

View attachment 1279527

That's forty of them. I'm sure the rest are right behind them.

Well... whether they are really Freighters or not, I'm not letting THAT lot past the check-point.

Fleeing from our navy. Just.. completely in the wrong direction. Tsk.
 
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Fleeing from our navy. Just.. completely in the wrong direction. Tsk.

There's no jump gate at the Neutral Zone end of the star system.

We had a Portal-class jump station (towed onto the jump point by a Tug) enabling jumps in and out of the Neutral Zone.

The Modrons brought in all those ships, and then declared war and wrecked everything within reach.

... including the Portal.

Which stranded them in our star system, while we concentrated our Navy for a counter-attack.
 
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There's no jump gate at the Neutral Zone end of the star system.

We had a Portal-class jump station (towed onto the jump point by a Tug) enabling jumps in and out of the Neutral Zone.

The Modrons brought in all those ships, and then declared war and wrecked everything within reach.

... including the Portal.

Which stranded them in our star system, while we concentrated our Navy for a counter-attack.

Oh, I know. It's just ironic. They locked themselves out of their own escape route.

And with those numbers, that's definitely freighters. Not many other options.
 
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And with those numbers, that's definitely freighters. Not many other options.
And they are just more parts for us to reverse engineer and more resources for us to recover and put to use.
 
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Less than 2 million km to go.

sc-3004.jpg


And with those numbers, that's definitely freighters. Not many other options.

I agree, but Freighters or not I'm not letting 43 enemy ships past the jump point.
 
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It's a STAMPEDE!

View attachment 1279527

That's forty of them. I'm sure the rest are right behind them.

Well... whether they are really Freighters or not, I'm not letting THAT lot past the check-point.





We know that it was headed there because it had already passed through the Harmony => Lernea jump and was headed directly for the Lernea => Black Hole jump when it was intercepted.

The Modrons have high-speed AWACS scouts flying everywhere. We've just been ignoring them because it would take WAY too much effort to CATCH them. They move at over 20,000 kps. It would take a major operation to catch EACH of them... and if we're going to go to the trouble of mounting a major operation, why not do operation "Knock out the Modron Shipyards" instead?



Hours.

Probably not more than a day, though.
Ah.
Makes me wonder if they found something extremely major across the black hole, and that's why they suddenly got so aggressive.
 
And they are just more parts for us to reverse engineer and more resources for us to recover and put to use.
True.
We should board them then, right?
To steal.their cargo.
 
Black hole.
Suddenly dawned on me they may have a backdoor, so didn't get the sentence finished.

Ah. Well, the Mayennes explain that. They have scouts.

Can't be that rare given how we've already found one.

Rare enough. You will find one or two loops but the odds that it loops back right into the core of the empire are low enough and especially random enough that planning for that eventuality isn't especially helpful. There are more than enough other eventualities to plan for that do matter. Especially when exploring new systems.
 
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The first two have been wrecked. We spotted 43 of them so far.

sc-3005.jpg


True.
We should board them then, right?
To steal.their cargo.

The Marines are recuperating, and are billions of km away.

The earlier boarding actions were in the inner star system.

This current Freighter action is near the Lernea jump point.
 
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Another one knocked out, and one immobilized.

*sigh* I'll send for the Marines.

Another 39 more to go. Plus whatever hasn't entered detection range yet.
 
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So far, from the first group of ten Freighters we've wrecked four and immobilized one.

sc-3006.jpg
 
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Rare enough. You will find one or two loops but the odds that it loops back right into the core of the empire are low enough and especially random enough that planning for that eventuality isn't especially helpful. There are more than enough other eventualities to plan for that do matter. Especially when exploring new systems.
It was more that financial centers don't cost much, agaik, and have no maintenance, so doesn't seem any drawback from bumping a dozen or so on any planet who ca support it.
 
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It was more that financial centers don't cost much, agaik, and have no maintenance, so doesn't seem any drawback from bumping a dozen or so on any planet who ca support it.

Aside from the mineral cost to build it (and there isn't all that much demand for Corbomite) the only real cost is opportunity cost.

A Freighter that's carrying a Financial Center out to your new colony ISN'T carrying a Deep Space Tracking Station, a factory or a mine instead.

A Pop out on a developing colony that's working a Financial Center ISN'T working a maintenance workshop, a mine, a factory, or whatever.
 
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Now five Freighters wrecked and two immobilized.
 
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