Situation Report - October 2nd, 1989 (that's 41 years into the game):
Almost all of Known Space has been brought within the reach of our Star Gates (orange lines). Only a few scattered stars remain outside our network.
Within the stargate network, I have been quite focused on improving our infrastructure within the corridor stretching from Luhman 16 just to widdershins of Sol, through the Sol system itself and coreward through Alpha Centauri to Luyten's Star. In the future I intend to extend the high-infrastructure corridor at both ends... through Tau Ceti to widdershins and through AX Microscopii to coreward.
These are not random choices.
The areas already developed contain some of the best colony sites and mineral sites (Alpha Centauri), and also fuel sites (Luhman 16) to be found in our immediate neighborhood; and the systems we plan to expand the high-infra zone into (Tau Ceti, AX Microscopii) contain more of the same.
Forward bases in Luyten's Star and (later) Tau Ceti will greatly assist the exploration efforts in the jump points nearby. Having fuel, spare parts, shore leave and overhauls all available in the forward zone will speed up the turnaround time and also extend our scouting range and endurance.
Setting up these well-armed forward bases will also reduce the scope for banditry in the outer fringes of our empire.
... the drawback of course is that a methodical process is a slow process.
When I speak of "improving our infrastructure" in a star system, I'm talking about deploying stacks of Grinders guarded by STO on valuable comets or small moons, deploying refinery stacks, guarded by Sentry / Sauron / Airfield stacks supported by Gadgets and Devices in close orbit around high-Sorium gas giants, colonizing a planet and constructing a Naval Base on it with enough maintenance facilities for spare parts and overhauls, enough Pops for shore leave, a refueling station and a stockpile of fuel and spares, an airfield, and so on. If the system is sufficiently spread-out (like Alpha Centauri is), we might want to establish a DSP and build a second Naval Base floating free in the middle of the trade route. It would requires an Ark habitat module to provide enough Pops for shore leave.