This will be my second AAR, the first one being abandoned due to a combination of laziness, loss of the save game, and few people expressed interest. (Thanks for those who supported me)
This AAR will take place in the 1933 (Beta) scenario in Mod34. I will be playing as Germany, partly because I want to redeem the lost AAR, and partly because Germany is awesome.
Basic Rules/Notes
1. Try to stay at least semi-realistic, ie. not invade the US immediately or declaring war on Tibet to gain war-time IC bonus. (This may be hampered due to my limited knowledge on the majority of smaller events in the time period.)
2. No cheats/console, except for an 'aid package' of 10k rares and metal, due to the rapid loss of materials and to eliminate dissent from liberating a fascist nation, or creating a puppet of logical choice, such as Poland civilian government area, etc.
3. Nukes, should they appear, shall be restricted to no more than 2 per country, per year. (Because I feel it just isn't fair if I launch 20 nukes at the US)
4. No reloads, except when crashed.
5. All trades at 100%
6. Expect updates to be infrequent, possibly once a week or a week and a half, due to severe restriction of free time.
7. Comments are welcome at any time, and please tell me if you spot mistakes, gross inaccuracies, or very unhistorical actions. (Actual events, I will have a free hand. Declaring war, not so much.)
8. I will try to respond to every question that is brought up, just be warned it may take until the next update till I read them.
Game Settings:
1933
Germany
Normal/Weakling
No Full IC/Tech Team Takeover (Former because it is too overpowered, latter because my tech teams are numerous and already decent enough.)
Important Goals:
1. Build up military and industrial capabilities during the pre-war period.
2. Try not to annex nations unless events or such require it. (Due to the fact that there are more military units to use.)
3. Defeat and annex France, allowed to puppet Vichy France. (Will force into alliance, because I'll need their support in Africa.)
4. Defeat Britain and its puppets, annexation is preferred except in the case of those large nations like India.
5. Annihilate US and/or USSR if war is declared. (Puppeting)
6. If possible, dominate the world with at least 9/10 of VPs. (I am still getting the hang of Mod 34, and have barely played Normal difficulty, the most was 3 game days)
This AAR will take place in the 1933 (Beta) scenario in Mod34. I will be playing as Germany, partly because I want to redeem the lost AAR, and partly because Germany is awesome.
Basic Rules/Notes
1. Try to stay at least semi-realistic, ie. not invade the US immediately or declaring war on Tibet to gain war-time IC bonus. (This may be hampered due to my limited knowledge on the majority of smaller events in the time period.)
2. No cheats/console, except for an 'aid package' of 10k rares and metal, due to the rapid loss of materials and to eliminate dissent from liberating a fascist nation, or creating a puppet of logical choice, such as Poland civilian government area, etc.
3. Nukes, should they appear, shall be restricted to no more than 2 per country, per year. (Because I feel it just isn't fair if I launch 20 nukes at the US)
4. No reloads, except when crashed.
5. All trades at 100%
6. Expect updates to be infrequent, possibly once a week or a week and a half, due to severe restriction of free time.
7. Comments are welcome at any time, and please tell me if you spot mistakes, gross inaccuracies, or very unhistorical actions. (Actual events, I will have a free hand. Declaring war, not so much.)
8. I will try to respond to every question that is brought up, just be warned it may take until the next update till I read them.
Game Settings:
1933
Germany
Normal/Weakling
No Full IC/Tech Team Takeover (Former because it is too overpowered, latter because my tech teams are numerous and already decent enough.)
Important Goals:
1. Build up military and industrial capabilities during the pre-war period.
2. Try not to annex nations unless events or such require it. (Due to the fact that there are more military units to use.)
3. Defeat and annex France, allowed to puppet Vichy France. (Will force into alliance, because I'll need their support in Africa.)
4. Defeat Britain and its puppets, annexation is preferred except in the case of those large nations like India.
5. Annihilate US and/or USSR if war is declared. (Puppeting)
6. If possible, dominate the world with at least 9/10 of VPs. (I am still getting the hang of Mod 34, and have barely played Normal difficulty, the most was 3 game days)
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