Reducing their production massively sounds like a ridiculous debuff to anyone who wants to play in Africa, simply to specifically simulate something of more relevance to European history. I understand the series is titled Europa Universalis, but I think most people would agree that something inorganic and forced to steamroll a particular narrative of history wouldn't be fun. Imagine wanting to play a "control the spices" campaign starting in India, and around 1523 your colonies in West Africa stop producing anything because of an event to simulate... Europeans demanding spice from India.For that reason, these should be Pepper locations, and some mechanism should be introduced to reduce their production dramatically, or replace them at some point, to simulate the decline in their importance over the years, and to keep them from competing with Asian pepper long after trade shifted to favour the latter.
More realistically, I think if you really want to force demand for African peppers to decline (instead of it simply being that, for example, Asian peppers are more productive from the start and overwhelm the African share of imports once accessed directly -- or, African peppers suffer from higher local consumption, there being less to export to Asia), then the event should be in Europe to stimulate a decline in demand of spice goods sourced from Africa.
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