Our holidays are in July (like every year), the patch is coming out before that. I'm sorry if that wasn't clear from the message. I'm not going to make a guess at when we pass the needed tests to release as I don't want to set expectations for a release and then have a critical issue pop up delaying it. I know it sucks that we're vague about when patches come out, but we're sharing what we can without making promises we can't keep.
But you actuallly said it yourself one month ago: "we expect the next patch to be released in about a month". It's been about a month now, and after this month, all you can say is "Well, we don't know when we'll release it yet, but it will definitely be somewhere in the next two months." So basically within 30 days, your own estimates have changed from +/- 30 days to "a timeframe from 30 to 90 days". Wow ...
We're working on fixes based on priority. We could probably find some quick and easy fixes to minor issues, but those aren't the ones that are frustrating when you play the game.
Uhm, that's not correct. The smallest issues can be very frustrating. Look at which small mods are extremely popular. Good bug fixing should be a mix of major issues that take long to fix, and small issues to crunch the list. For example 10-15% of every sprint is dedicated to fixing small issues, just to get them fixed. Because otherwise, it's like you say: the minor issues just became an infinite backlog that won't even be fixed in 5 years.
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