updated megathread archive.
Thanks for the reply. The first 2 sentences from your post have nothing to do with my reply so I will not answer it but I can understand your point of view and concerns. Yes the game isn't just 1337 but it's not just XIX century either and accurately representing the first 450 years of gameplay should be more important then the last 50. The problem with partion borders is that they were arbitrary, didn't follow any historical internal borders and ceased to exist shortly after their creation thanks to the Napoleon. The game offers great granularity but to be able to portray both the partion borders and historical ones there is no room left. Which means that it's either one or another. But I do agree that the congress of vienna borders should be achievable mainly given the fact that it requires a small amount of location tweaking. They were even included in my own proposal regarding the region which I think paradox have taken into consideration but it's no matter that I would cry over.Also, the game isn't just 1337, but it spams for more than 500 years into the future. Due to location shapes being immutable during gameplay, its preferable from a gameplay perspective to allow dynamism instead of a 100% accurate portrayal of a certain region, Paradox already stated that they shall prioritize gameplay over history accuracy.
The region as a whole wont be destroyed by removing them and god forbid shape them after the first/second/third partition; because you, in your game, wont never allow it; but me, or anyone else, in their game, should be able to do it if wanted.
Am sorry. You trusted me and I failed you.very,very late....i belieed in you..i trusted.....but you.....dissapointed.....world will be never again....
It actually isn’t bait! The name is from me playing CK2 a decade ago and in this case the French hexagon and natural borders are both important to the period, both as a historical and player objective.Guy with a cliché German name says French borders are more important than German borders.
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It'd be a good suggestion for Victoria or perhaps an Eurasian spin-off for After The End, but not so much EU5.I know that it is fairly minor thing but Łuków location should be within Podlasie province and Mazovia area. At least that's how I feel it should be as someone who lives around there.
On main maps ypu do the job although...you are...you are.....forgiven..but do not dissapoint us further...or..WE WILL RESPECTFULLY DISAGREE WITH YOU!!Am sorry. You trusted me and I failed you.![]()
As the dev diary said, Yuri II rules both under personal union as King of Ruthenia. At this time, Liubartas was a local ruler in Volhynia until 1340. This is where things get a bit confusing, because representing Ruthernia as a union of separated Galicia and Volhynia means that technically yes, Yuri II ruled both, but also technically Liubartas ruled Volhynia as his subject. So they're not really representing it wrong, but if they have a Lithuanian ruler in Oreshek as a subject of Novgorod then they might as well have a lithuanian ruler in Volhynia as well.@Pavía I'm confused why you guys divided Galicia-Volhynia since by 1337 the twi principalities were already unified into a united kingdom
Edit. Actually turns out we are both wrong, since in 1337 the kingdom of Galicia-Volhynia was divided yes but Yuri II only controlled Halych while Volhynia was ruled by Liubartas the youngest son of Gediminas, the two principalities were once again united in 1340 when Yuri II was poisoned by the nobility which granted Liubertas the Halych starting the Galicia-Volhynian wars.
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P.s. just call it principality of Halych not Halychia
ignoring the previous person's use of the Weimar German borders which are completely out of this time frame, the other two borders, the borders of the 3rd partition and post Napoleonic Prussia (better known as the German empire's eastern border) are within this games time period and as another defender of the polish internal borders stated "this game is intended to simulate history" while it's unreasonable to expect the ai to perfectly simulate historic events especially with the player making ahistoric actions i feel that having at least German empire borders which not only existed in this time frame but lasted for close to a century afterwards as a possibility for a history simulator is valuable,What has this "argument" even devolved to?
- Guys this map is bad because it doesn't let me recreate a country that's outside of the timeframe of the game
- Many such cases
- No you don't get it I NEED to have this specific country's borders be perfect
- That would ruin other countries, just approximate it
- No, YOU approximate it, I NEED mine to be perfect
Any plans on adding Kuiyavian culture? Inowrocław was main city of Duchy of Kuiyavia for long time, same with bishopric in Kruszwica (both are really close to each other, about 20km).1. Yet to be reviewed, as mentioned.
2. The main culture in the locations they own. So Plock, Rawa, and Czersk are Mazovian; Leczyca, Sieradz, and Poland are Lesser Polish; Inowroclaw, Greater Polish; and the Silesian ones, well, Silesian.
3. We considered some feedback (the divide between Poland and Silesian was a bit artificial if no other regional cultures were considered), and also the design in other neighboring regions. They all would be part of the Polish culture group, though.
In regard to this I advise to make all Silesian majority locations at the start to be in Polish language, whilst maintaining the Silesian culture.Silesian language didn't exist at the time, it was Polish, then Germanized. One of the reasons why I don't understand the reason for splitting up Polish cultures. If you want the location names to make sense you can add a dynamic way for Silesian culture to prop up in the XVI century. Or if you want to have the cultures split for game balance, at least make the dynamic locations for Silesian be an event, in the XVI century if Poland doesn't retake it.
the congress of Vienna which established the Prussian eastern border happened in 1815 which assuming this game has the same end date as Eu4 is within the time frame of this game and these borders lasted for over a century which while allowing for your comedic comparison also shows the historic relevancy of these bordersIn that case, why not divide Berlin into East and West to satisfy some Russian fantasy? Or better yet, split it into four locations for each occupation zone to satisfy a British-French-American dream? If it's less than 30 years of difference between these German imperial borders and occupation of Berlin.
Thats a fine response; at the end of the day it's up to Paradox to decide, and to the very least we have the possibility to modding even if it's not ideal. Sorry if there was some misunderstanding and thank you for not seeing my comments as antagonist, it was never the intention.Thanks for the reply. The first 2 sentences from your post have nothing to do with my reply so I will not answer it but I can understand your point of view and concerns. Yes the game isn't just 1337 but it's not just XIX century either and accurately representing the first 450 years of gameplay should be more important then the last 50. The problem with partion borders is that they were arbitrary, didn't follow any historical internal borders and ceased to exist shortly after their creation thanks to the Napoleon. The game offers great granularity but to be able to portray both the partion borders and historical ones there is no room left. Which means that it's either one or another. But I do agree that the congress of vienna borders should be achievable mainly given the fact that it requires a small amount of location tweaking. They were even included in my own proposal regarding the region which I think paradox have taken into consideration but it's no matter that I would cry over.
While it looks cool, I think this would make the location of Inowroclaw too small to be included? I'm not against it, though. It could be a nice addition (if it's indeed independent!), but both locations (Gniewkowo and Inowroclaw) would be the size of Dobrzyn.To echo the others:
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- The war should be over by now! Hostilities have ceased! But I'm still hoping maybe there's an event for the peace deal shortly after game start
- Sad to see the last independent Kuyavian duchy still not represented (Gniewkowo) while Inowrocław (owned by the Polish king and pending integration in the coming decades) is.