And my complaint is that by lumping the Urban Districts together, it's removed player choice and options, thus making planets rather tedious and uninteresting as a result. I kinda of feel like once the novelty of the new system wears off, you'll see it's flaws more clearly.My complaint about this one is that it would make the city and rural districts to similar and thus ruin the differences between them and thus making planets rather uninteresting as a result. Somehow, I don't think this is your problem with city districts.
And I don't understand how pushing 3 types of Districts together into 1 button actually achieves those goals. The same way that I prefer to be able to build energy or mineral districts one by one, I want to do the same thing to City, Forge, or Unity districts.A better analogy would be to combine the rural districts into one and make the city districts 3. But then you run into the question about planets with really good soil for farming or lots of minerals. Or whatever. Still ignoring that, I'd argue that we have a lot more resources that are made in cities than in rural districts so it might even make a kind of sense. It would certainly be interesting to test.
I didn't think I failed to understand the problem, until now.
I thought that the complaint was that the change reduced a level of control that you regularly use. And that makes the game harder to play and enjoy. As I understand it, those of us who don't mind or even enjoy the games either don't use that level of control, or don't use it often. So, its loss is of minimal concern.
I said it in a different post but, I feel like this update is intended to make the average player--role play or just sub-optimal--have as little disruption of their normal play style as possible while giving the devs more tools to play with.
I have no problem with them limiting the amount of custom districts to 2, on top of City Districts, meaning you end up with the exact same amount in total. I'm fine with them splitting up Building Slots and putting them with each of those choices as well. I just don't understand what's been added to my choices or gameplay by forcing me to build 2-3 districts all at once, instead.
Someone told me what this "adds" is forcing you to use buildings to fine tune the number of jobs. But they could already do that, it was one of my choices. Now I have fewer choices, meaning that the choice of building becomes more of a solution, than a choice.
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