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Not sure it is really fixed ... :confused:

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I think I have maybe found an answer to a betrothal bug that results in the betrothed never marrying even when both become adults. My guess is that it has to do with when the ai member of the betrothed gains a title. I recently betrothed my daughter to the son of the king of Alba. His son became king of Italy and the marriage never took place even though both sides of the marriage are adults.
 
I think I have maybe found an answer to a betrothal bug that results in the betrothed never marrying even when both become adults. My guess is that it has to do with when the ai member of the betrothed gains a title. I recently betrothed my daughter to the son of the king of Alba. His son became king of Italy and the marriage never took place even though both sides of the marriage are adults.
not that. it happens to my every betrothal. every single courtier and they marry lowborn and unlanded wandering nobles.
 
not that. it happens to my every betrothal. every single courtier and they marry lowborn and unlanded wandering nobles.
My kids that were betrothed to characters that stayed unlanded had the marriages go through. When the other party got a title before both were adults, my kids would stay betrothed well into the 30s. I gave my second son the duchy of eastex before he came of age, and the marriage went through fine for him.
 
It seems that the new retinue MMAs you get from Acclaimed Knight attributes do not get the bonuses for increased MMA size. I can expand the normal MMAs to 19 now, but the Retinue Archers and Retinue Skirmishers are limited to 8 (or 6, not sure right now).

Is this WAD?
 
3 Bugs that I'm consistently seeing that nobody seems to have pointed out yet:

- Character Illnesses are often times "infinite". Never going away even after decades of doctor treatment​
- There is a button when assigning a commander to any army where the distant commander will travel to the army and take charge of it. This button does nothing.​
- When hosting a feast. At the end of the feast it says "You will not lose stress because you are shy" even when the character isn't​
 
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I can't plan my grand wedding. My betrothed is a ruler and is currently not in an activity.
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Yet when I try to press on the "Start Grand Wedding" icon, it won't start and says: " ! Already involved in an Activity "
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My character is not at an activity and has also not received any invites to Grand Tournaments despite happening all around my domain and within range. My character is a Marshal on my liege's council and regent presumptive. Don't know if that has an hidden effect on activities.
 
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When you get the event at a Tournament where you discover a lady pretending to be a man to participate as a knight, hiring them does not work properly. You are unable to use them as a knight. Issue is that they are counted as bein in the court f the tournament host. If you dismiss them, it is from the court of the tournament host, not the player. If they are dismissed, then re-invited to court, they work properly.

Edit: See discussion thread here:
 
Just to confirm the betrothal bug for the thousandth time and add my own:

1. Some of my kids seem to be "stuck" being wounded. I noticed that the more stress, the higher the chance for them to get wounded and stay that way basically forever only to die from their wounds. The court physician treatment window pops up several times every month.
2. Ill characters are stuck being ill.
3. Legendary hunt sightings don't seem to ever enable the legendary hunt window option.
4. My courtiers' positions remained stuck in my previous location in Scandinavia when I went on a Varangian adventure to Spain. They are shown as my courtiers, but double clicking them brings the camera to Scandinavia. When I invite them to any activities, their travel time is half a year, despite being my courtiers. They never seem to actually join my court even if I marry them.
 
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An issue that causes de-sync in multiplayer sessions.

If you do not have an appointed Caravan Master when the UI for planning a trip pops up, then you will see an absent character as expected. The problem is (in multiplayer sessions) if you click on the icon and choose someone then; the window closes, the game stutters and then a de-sync occurs. It means you have to get around this by closing the planning tab, assigning a Caravan Master normally so that he/she will be auto filled in the travel option. This has consistantly occured over multiple games over multiple sessions.

Has occured when trying to; Pay Homage, Petition Leige, Travel to Hunt/Feat and when hosting my own Grand Tour so I don't think it is event specific
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Some achievements are available while others aren't available in a modded playthrough, the issue doesn't exist when playing unmodded, even outside ironman.
 

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Is anybody else experiencing a never-ending ambience sound loop since the 1.9.1 update?

I don't know which ambient sound it is (maybe feast), but it does not go away and I have people chatting and shouting in the background all the time.
 
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