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My 90+ year old character is currently on a grand tour and keeps dying of old age during it. My game crashes every time he dies. I cannot progress at all or complete the tour.

Make sure you bug report it. Dying during tour crashes the game
 
Still not fixed and its been a bug since last year. If you were part of the roman empire and became independent and you somehow had land that was once for one of the electors that could vote then you can vote for the succession of the roman empire even though you are independent and have nothing to do with the HRE anymore. Is this bug ever going to get fixed ?
 
The "tournament never starting" bug is still persisting after todays update (1.9.0.4.)
 
Been doing some close monitoring what is going on in my Ck3 world but I noticed dukes creating neighboring duchy titles while they have no dejure counties for that dutchy, surely this must be a bug right ?? If so then i sure hope it gets fixed as it happens a lot.
 
I started a game as Duke Vretislav of Bohemia. He has the "Wrathful" trait, but a lot of event options that should reduce stress for this trait instead give stress, and vice versa.

Played until he died and continued playing as his son Bretislav, who has the "Compassionate" trait. Same thing happened... for example: event option to imprison people reduces stress "because you are compassionate" which is obviously not what should happen.

Never had this issue before downloading the new DLC.
 
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When promising a grand wedding while one of the spouses is still a child the timer can run out before said child turns 16, i.e., breaking the betrothal.

Never had this issue when both were underage at time the of betrothal.
 
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Hello everyone,

The Tours and Tournaments is a massive addition to the game.

While it should work pretty well, there are some issues you might encounter during the gameplay.

Please find the list below:


Technical Issues:
  • Changing the "UI Scaling"-setting while participating in a Tournament causes visual issues.
    • Workaround: If you encounter this issue, you can restart the game
  • Changing "UI Scaling"-setting before planning a Grand Tournament breaks the Contest Selection screen
    • Workaround: If you encounter this issue, you can restart the game
  • FPS drops can occur when opening certain UI elements (i.e. stationing Man-at-arms or the Accolades UI)
  • Some players might experience issues with the translations (i.e. missing strings or characters). We are working on fixing these issues with future updates.

Gameplay Bugs:
  • Characters can sometimes turn back home during a travel without properly informing the player about the reasons why
  • The game currently does not inform players if their character can not participate in a martial contest if the character does not meet the criteria (i.e. Jousting, Archery, etc.)
  • If your spouse is set as the active regent, they will becomes unavailable in the Council Screen
  • If players play with a custom character, the game will show that achievements are not available, even though they are
  • The conclusion for a Tournament will falsely state that characters gained 0 XP for the Hastiluder Trait
  • If your Regent becomes imprisoned, they are marked as "Former Spouse" in the Character Window
  • Taking the decision "Restore Accolade" doesn't get you enough knights to fill your slots
  • For the "Bow" Contest Aptitude, the Hastiluder trait currently does not visually affect its value
  • Contest Aptitude show multiple mentions of the same effect instead of a summary
  • The Tooltip for Grand Blot sometimes doesn't explain why it cannot be planned
  • When arranging a betrothal, the game can sometimes give misleading information for why players can’t plan a Grand Wedding
  • There is a chance that the “Safety” skill of Caravan Masters displays a negative value despite that not being possible
  • In Multiplayer, Tournament Events can be hard to keep up with when playing at higher speeds
  • The UI for planning Grand Tournaments currently does not make it clear that the player does not need to invite guests for it. Tournaments will always be open and nearby guests will join them.
  • The "You can end Regency" action in the Current Situation menu shows up even if players can’t
  • It can occur that the target for an Activity Intent (i.e. "Murder", "Befriend" or "Seduce") does not join the activity. In this case, the Intent will revert back to the default option.
  • During the conclusion of a Grand Tournament you sometimes have the option to reward your Champion, even if they never qualified for the Contest
  • For Feasts, the "Befriend" intent can sometimes say you've failed despite having succeeded
  • The “Matrilineal” option in the “Arrange Marriage” window can not be clicked when playing a female character. Once both spouses have been selected, the option works properly again.



Visuals:
  • Marshalls from western cultures will not wear any clothes for players who don’t own Tours & Tournaments
  • Some clipping issues on new travel cloaks with existing outfits (especially for Middle-Eastern and North-African cultures)
  • Certain new assets have clipping issues with pregnant characters
  • During a Grand Tournament, the final animation of the contest outcome is sometimes different to the actual result
  • Some props (e.g. bows and arrows) can sometimes not be properly aligned to the animation

Recommendations:
  • When playing multiplayer, it is recommended to play at speed 2 when participating in activities
@Paradoksalny Kierownik any chance we could get this updated to address the latest patch and list issues confirmed after it was posted? Thanks
 
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Been doing some close monitoring what is going on in my Ck3 world but I noticed dukes creating neighboring duchy titles while they have no dejure counties for that dutchy, surely this must be a bug right ?? If so then i sure hope it gets fixed as it happens a lot.
This really needs a fix, it happens so often. Even when I take away the title again as his king and destroy the title he soon after creates it again and like i sad he has no dejure titles belonging to that dutchy. It makes no sense why it happens
 
Been doing some close monitoring what is going on in my Ck3 world but I noticed dukes creating neighboring duchy titles while they have no dejure counties for that dutchy, surely this must be a bug right ?? If so then i sure hope it gets fixed as it happens a lot.
I have not seen this yet, are you playing with any mods?
Are you sure they don't use the buy claim via pope instead of creating it?
I usually play with De Jure Requirement set to ON so even if they did do that and not hold any land the titles would get destroyed but I would have still seen it in the title history
 
Hello,
When the decision "Elevate the Kingdom of Mann & the Isles" is made, the Isle of Mann no longer has extra building sites.
 
When promising a grand wedding while one of the spouses is still a child the timer can run out before said child turns 16, i.e., breaking the betrothal.

Never had this issue when both were underage at time the of betrothal.
Screenshot 2023-05-17 161623.png


Also happens when both are still children. Grand weddings seem to be unusable with patch 1.9.0.4 and no mods.
 
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I have not seen this yet, are you playing with any mods?
Are you sure they don't use the buy claim via pope instead of creating it?
I usually play with De Jure Requirement set to ON so even if they did do that and not hold any land the titles would get destroyed but I would have still seen it in the title history
Figured it out what happened was that 2 counts that were his vassals are part of the dejure of that dutchy therefore he is allowed to create the title even though he doesnt hold the titles himself but since they are his vassals he can
 
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I can't play anymore because the game crashes when my character gets to the feast. I can't cancel this journey, it's not available to send my character home. When I push the feast button, the game crashes too. Are there any ways to fix this? I don't wanna start a new game. The main save file is old, but I play with the ironman, so the latest save is version 1.9.0.4. I've tried to load the game with the earlier version by using the Betas tab, but it didn't load at all like this.
 
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Inspired adventurers no longer ask what I would like them to find. They just go off after I fund them then bring something random back.