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Regarding Norway & # of divisions, future rebalances, OOB, etc.

From my multiple games with Japan, I've noticed that the German AI is often (in 3 games out of 7-8) unable to capture Narvik by mid-1941 and refuses to launch Barbarossa in '41 (I am assuming the Narvik failure is related).

Maybe the 1 Cav division can become 3 Cav brigades instead of 3 MP-capped divisions?
Narvik has no influence to the AI switch for Barbarossa.
The "AI switch" for the buildup is linked to the global power releation, loses and army ratios. Not getting Narvik would end in a front drop by AI switiching to an "ignore Norway" stand. The entire AI is difficult to balance because there are not many switches and triggers OR u would need so complex triggers that they could go wrong very fast.

I will think about the "brigades" ;)
 
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Regarding Norway & # of divisions, future rebalances, OOB, etc.

From my multiple games with Japan, I've noticed that the German AI is often (in 3 games out of 7-8) unable to capture Narvik by mid-1941 and refuses to launch Barbarossa in '41 (I am assuming the Narvik failure is related).

Maybe the 1 Cav division can become 3 Cav brigades instead of 3 MP-capped divisions?
The point about the brigades is that there's no cavalry one, it's used for Rec armoured cars, and some of the divs that have a cavalry regiment attached, also had an art regiment. So if you want most accurate OOB, you have to allow more than 1 brigade to each div, and remove the battalion sized ones like AT
 
The point about the brigades is that there's no cavalry one, it's used for Rec armoured cars, and some of the divs that have a cavalry regiment attached, also had an art regiment. So if you want most accurate OOB, you have to allow more than 1 brigade to each div, and remove the battalion sized ones like AT
There is the problem in Brigade design that with multiple brigades u get a situation with snowballing combinations or with the result that u will always have to build the divisions with the intented set of brigades to get the combat result that is intended. So for TRP all support elements were rescalled to "detachment size" unit without changing the name. We could have renamed the "Brigade" to "Detachment" but we hadnt done it.

So at the end u have a number of "detachments" u would find in any army plus we can try to use them to get some sort of variation to starting units (like Rocket artillery for the german OOBs that is the "core of the Nebeltruppen" that was formed with 3 detachments in 1935).
 
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Plus the problem that ai would be terrible handling brigade building
 
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