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Ah I see. Is there anyway to use the tool to generate a new landed_title text file? It will be very useful for creating a mod based on the vanilla map.

If you want to scrap most of the vanilla files you can of course do that. Open up the provinceDef.xls and copy in the data from the definitions.csv. For that just open it as a CSV in Excel and copy over the cells.
Then add stuff that is missing -> de jure information, culture, religion, etc.
 
If you want to scrap most of the vanilla files you can of course do that. Open up the provinceDef.xls and copy in the data from the definitions.csv. For that just open it as a CSV in Excel and copy over the cells.
Then add stuff that is missing -> de jure information, culture, religion, etc.

That was what I did just now. Do you mind taking a look at my files and see if I did anything wrong?
 
Stupid question inbound:

How were you generating RBG values? Were you using the defaults? Your own algorithm? I am using your list and for easiness used the RBG values you provided. But I will likely run out soon. Ideas?
 
Stupid question inbound:

How were you generating RBG values? Were you using the defaults? Your own algorithm? I am using your list and for easiness used the RBG values you provided. But I will likely run out soon. Ideas?

Way to complicated xD
I just picked random colors from the color picker and colored the counties. Then I extracted the colors with the script on a per-kingdom basis, made counties out of them and named them randomly. Then I loaded it up and renamed and ordered them accordingly.
 
Way to complicated xD
I just picked random colors from the color picker and colored the counties. Then I extracted the colors with the script on a per-kingdom basis, made counties out of them and named them randomly. Then I loaded it up and renamed and ordered them accordingly.
Hmm, so no suggestion on creating new unique RGB values or checking that they are unique? Perhaps reuse the previous set with a value adjusted by a set value (e.g. 20).
 
Hmm, so no suggestion on creating new unique RGB values or checking that they are unique? Perhaps reuse the previous set with a value adjusted by a set value (e.g. 20).

Just pick a random color each time from the color picker there are 255x255x255 colors so it is pretty much impossible to pick the same one twice ;)
I usually pick them all from a certain color area so that a de jure kingdom is visible from looking at the provinces map.
 
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New Version (v8)!

I fixed that ugly alignment of the landed_titles.txt:
- line breaks are fixed -> it can now be viewed with the Windows text editors (notepad, editor)
- Braces are were they are supposed to be
 
I just wanted to thank you for this amazing tool. It saved me countless hours on my custom map with almost 900 original provinces. Got it to load first try! Thank you SO much! :)
 
I'm painting a map now, and this is what I have so far:



Basically I'm just filling in the map with random colors, I assume this is how it's done to prep for the map-filler conversion?

But on sea-zones, I'm just painting them like normal ones... I haven't opened the tool yet, but is there a way to tell it which are sea-zones and which are land-zones, or do they need to be painted in a different way?
 
I'm painting a map now, and this is what I have so far:



Basically I'm just filling in the map with random colors, I assume this is how it's done to prep for the map-filler conversion?

But on sea-zones, I'm just painting them like normal ones... I haven't opened the tool yet, but is there a way to tell it which are sea-zones and which are land-zones, or do they need to be painted in a different way?

The map filler tool is just an excel file. Open it up and take a look ;)
Prepping for it doesn't make all that much sense. Just write all the colors right into that excel file. No need to prepare a definitions.csv beforehand ;)
Sea zones can be any colors but it makes sense to give them some shade of light blue to be able to tell them apart.
 
The map filler tool is just an excel file. Open it up and take a look ;)
Prepping for it doesn't make all that much sense. Just write all the colors right into that excel file. No need to prepare a definitions.csv beforehand ;)
Sea zones can be any colors but it makes sense to give them some shade of light blue to be able to tell them apart.

Ahhh, just took a look at it and the provinceDEF.xls file - very interesting! Doesn't seem like rocket science so far getting it to work... but I bet I'll still have issues with it :) Still, yeah, awesome tool. Definitely going to save me tens of hours, if I even manage to get that far with a finished province map, of course!
 
Is this still being kept up to date? The excel file seems to be causing me issues, but it might be my install of excel

EDIT: NVM, working just fine now
 
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Ah, right. Any ETA for v9?

And unless there's been a large change, is there any reason why v8 wouldn't work?

v9 just fixes the alignments for the remaining files. If you viewed them in one of the standard windows editors the files looked ugly because I used \n instead of \r\n.
Furthermore it fixes pathes for Unix computers and it adds a column for province terrain. Not all that big of a release ;)