Is there any special notation to setting an ocean province as a major river? Or do we need to manually do that outside the tool?
Eagerly waiting for v13
tech1.year=1520
tech1.military=0.5
tech1.economy=1.0
tech1.culture=1.0
# last date
tech2.year=2100
tech2.military=5.0
tech2.economy=5.0
tech2.culture=5.0
Cool as always but sadly I'm still getting the runtime error.
Since the new tribal holding was added, is it possible to generate the holdings instead of a barony, city or temple?
1.0 | Exception in thread "main" java.lang.NumberFormatException: For input stri
ng: "Qusqo(B)"
at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source)
at sun.misc.FloatingDecimal.parseDouble(Unknown Source)
at java.lang.Double.parseDouble(Unknown Source)
at kld.ck2tools.ConvertXlsToProvinces.parseCounties(ConvertXlsToProvince
s.java:473)
at kld.ck2tools.ConvertXlsToProvinces.start(ConvertXlsToProvinces.java:6
6)
at kld.ck2tools.ConvertXlsToProvinces.main(ConvertXlsToProvinces.java:59
)
C:\Users\Thobewill\Documents\CK2Tools-v13>pause
Press any key to continue . . .
Having a problem when I run it. I've got the barony names in column N like you said to but I'm getting an exception thrown whenever the tool tries to read one of them:
Code:1.0 | Exception in thread "main" java.lang.NumberFormatException: For input stri ng: "Qusqo(B)" at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source) at sun.misc.FloatingDecimal.parseDouble(Unknown Source) at java.lang.Double.parseDouble(Unknown Source) at kld.ck2tools.ConvertXlsToProvinces.parseCounties(ConvertXlsToProvince s.java:473) at kld.ck2tools.ConvertXlsToProvinces.start(ConvertXlsToProvinces.java:6 6) at kld.ck2tools.ConvertXlsToProvinces.main(ConvertXlsToProvinces.java:59 ) C:\Users\Thobewill\Documents\CK2Tools-v13>pause Press any key to continue . . .
Maybe this is a petty suggestion, but a way to define the at least the main color of the title in the mapfiller would be awesome. Even something like each title taking the color of its de jure capital's province would be less painfull that entering the color codes manually. I wish something like that could be added
It worked like this before: Capital, Duchy, Kingdom, Empire had the same color.
People disliked that. So I added a color offset to titles. I could, of course, make this configurable in the config.txt
The localization error comes up if you don't have a tier of a certain type. If you have no empire you will get it -> not really a problem
Terrain .... Hm ... how would you set climates for wastelands in the mod files?
Like with normal provinces? It doesn't give them the graphic snow if you don't give them a climate. Literally just need to write it into the climate file like it already does with the rest.