This looks exactly like a problem reported here a week or so ago (see the previous page of this thread). Make sure your provinces.bmp file is placed in the same folder as provinceDef.xls, and that your config file is set up right.
This looks exactly like a problem reported here a week or so ago (see the previous page of this thread). Make sure your provinces.bmp file is placed in the same folder as provinceDef.xls, and that your config file is set up right.
Currently my mods are very unstable in 2.4
What is needed for compatibility besides the default.map changes? Vanilla landed titles seem to be needed but as of 2.4.4 not even bringing the whole vanilla landed_titles along seems to help ...
map/geographical_regions.txt - the regions defined here are used in various vanilla events and decisions. You can include all vanilla regions with an empty duchy list.Currently my mods are very unstable in 2.4
What is needed for compatibility besides the default.map changes? Vanilla landed titles seem to be needed but as of 2.4.4 not even bringing the whole vanilla landed_titles along seems to help ...
map/geographical_regions.txt - the regions defined here are used in various vanilla events and decisions. You can include all vanilla regions with an empty duchy list.
common/trade_routes/00_trade_routes.txt - the trade routes use lists of province IDs. Use a dummy file to disable.
cultures/ - as of 2.4.2, cultures should use graphical_cultures = { culture1gfx culture2gfx ... } in place of graphical_culture = culture1gfx second_graphical_culture = culture2gfx
map/geographical_regions.txt - the regions defined here are used in various vanilla events and decisions. You can include all vanilla regions with an empty duchy list.
common/trade_routes/00_trade_routes.txt - the trade routes use lists of province IDs. Use a dummy file to disable.
cultures/ - as of 2.4.2, cultures should use graphical_cultures = { culture1gfx culture2gfx ... } in place of graphical_culture = culture1gfx second_graphical_culture = culture2gfx
Stupid me: I forgot to port the first tech year over to the new defines format. That, of course, made the game CTD on startup ...The problems I am experiencing are frequent CTDs on load -.-
world_europe_west = {
duchies = {
}
}
Thanks. I'm not sure that was it, but my problem has quitely disappeared.First time posting here, made account just for these toolsThanks!
Seems that making map mods with the new version was not the greatest time to start modding this game, but I am stubborn..
Anyway, my problem is that game crashes on loading flags - part. Yet I tested the game without all the map-parts and everything (including flags) worked fine. Therefore I think that problem is in graphics or map, but I havent found any worthy bugs yet. Logs neither give any worthy solution.
Of helps on this thread:
- I found out the two regions and separated them.
- defines should have no problems as I ported them from main game and just chanced tech start date
- Cultures work fine, tested beforehand.
- How do I create a dummy empty duchy list for the events, as mentioned by richvh?
SaphireSeas, I think you have the problem that regions.txt has been separated into two different files this version.
This looks exactly like a problem reported here a week or so ago (see the previous page of this thread). Make sure your provinces.bmp file is placed in the same folder as provinceDef.xls, and that your config file is set up right.