Yes, the SMEP event should replace the one in death_events.txt. It is not a major issue, you just get two different messages and slightly different results
Gigalocus said:how do i trigger britain surrender event?
Phoenixfire said:Hey Markmid, any idea when the next version will be out? I want to restart my GER GC but i could wait to betatest the latest version.
Tegetthoff said:Ok, got it.
One event (391) is in death_events.txt and is commented out in Jedi´s SMEP but not in the current SMEP for DD.
The other event is a SMEP event, GER 3450, appropriately located in uk.txt.
Regards
Tegetthoff
markmid said:I can put one together now, if you think we have the bulk of the doubled events listed. It all depends how many further errors I come across when doing so, which is why i'd like to do as much as possible in one go.
Tegetthoff said:Hello guys,
I wouldn´t raise this usually but a release of SMEP 5.0 seems imminent.
Up to now the method of creating the SMEP for DD seems to have been to copy events into the DD files (markmid correct me if I am wrong).
Would it not be better to start with the SMEP 5.0 event files and delete any conflicts?
I am mentioning this because we will probably have to start again as soon as SMEP 5.0 is out and from the screenshots it seems to be a major progress.
If we are more ambitious, we might even think of placing the SMEP events in the files where you can actually find them, like having the Atlantic wall in the germany.txt instead of the uk.txt .....![]()
Tux the Penguin said:That's something that I've been meaning to do for quite some time now...
Oh, and I found WAD glitch. As Germany, I conquered Yugo and released the individual states as puppets. When I release Serbia, an event fires which is something to tht extent of "Punish Serbia for starting WW1". So I follow the only possibility, and then recreate Serbia (to reduce TC load.)
And then the event fires again. Now I went in and found it and made the event have the trigger "NOT = { ispuppet = yes }" which seems to take care of itself. Or something to that effect.
Jebus said:Which is one of the most irritating things ever inserted into a HOI2 mod.
Tegetthoff said:Ok, just reporting back on my 1936 GER GC
I had Bitter Peace in March 1943, the complete event series fired ok. Two provinces that had been conquered by Hungary (Lvov and Stryj) ended up being a Soviet island, I had to edit that in the save file. I do not believe this to be a problem related to porting SMEP to DD but rather a detail in the event chain that needs to be fixed.
Romanian - Hungarian war fired also, which is a rather strange event since both nations had all their troops deep in Russia and conducted a fairly long phoney war until some troops arrived to actually do some fighting.
Despite the mighty Jedi´s assurance, the Atlantic wall events # 2, 3 and 4 never fired.
tarakan said:I have a little glitch to report
it is 1940. I took france and rep spain. upon annexation french infantry was said to have taken majorca
fine
i bomb it
here is the pic
what series of events provided french AI with 1943 infantry in 1940?![]()
eRadicate said:I have some questions:
1. Does this mod work with the DDDaim?
2. Do the Sexxi Colour & Sexxi leaders files are included here? If they arent, can I use the sexxi colour\sexxi leaders files from the HOI2 smep???
Maps can be sexy! Always makes me laugh :rofl:
BTW, this is a gr8 mod
THRILLHOUSE said:In my experience:
1. Yes it does.
2. No, but it should work, yeah.