Originally posted by Languish
So much for my working dayI can't help but constantly think about this excellent scenario and the potential it has.
Know what you mean.
Originally posted by Languish
Relations with the Micmac Tribe, and ideas for Events
Early relations with the Micmacs will of course be crucial it determining the nature of the vinalnd players progression in north america. This tribe don’t strictly stand in the way of Vinland should they wish to expand heavily into north america, but enevitably conflicts will arise between vinland and some native tribe. In 1419 the territories will not actually have a common land border if my provincial ideas remain as they now are. This is actually a bonus. For example, In order to seriously attack the Micmacs the Vinland player will need to mount a serious naval assault, something that is likely to cost heavily in casualties and resources. This could be far better spent aiding against the Huron with the Micmacs with a smaller transport of "token" forces. Religon will also play a massive part in the future of vinland and north america as time goes by. Based upon the events I have seen scripted in part so far this is a summary of how they might interact with the natives using those events.
It will take a bit of coordination to make sure the Vinland events tie in with the Micmac events. But it would be great...
Originally posted by Languish
1420's
This should be characterised by a high starting relations value between vinland and micmac. The chief opponent, to draw the vinland player in immediately, should be whether to assist and aid the Micmac in the task of securing their ancient hunting grounds from Huron predators. Bjarni Eiríksson should be protrayed, imho, as the archetypal viking warrior chief. Honourable, Imposing yet Diplomatic. It would be his decision, from the outset of the game, to decide on the long term fate of the colony. An event should occur almost immediately, to avoid any quick DoW's, signifying Huron raids into Micmac hunting grounds, and their calls for assistance to the Vinlanders. This decision is fundamental to the intial direction of the vinlanders military and trade efforts and who they primarily interact with. This event should be relatively persuasive in swaying vinlanders to ally with the micmacs for the better of the community.
In on of my events I've portrayed Bjarni Eiríksson as one who was opposed to further expansion, and tried unsuccessfully to make his son do the same. So I think under Bjarni's rule there would exist peaceful trade relations with the natives... which would become more hostile when his son takes the throne and tries to expand....
Originally posted by Languish
1430 - 40's
These years are characterised by the rasher rule of Þorvaldr helluflagi who is killed in 1439 during his now famous expidition. Fortunately this event can be written to cater for two separate possibilities. If the vinlanders have soured relations with the Micmacs by refusing to assist against the Huron this could potentially occur in Micmac territory... or alternatively if allied/friendly with the Micmacs this would then have likely occurred in Huron territory. We just wake and sleep the differently worded events. His widow, Þorgerðr in fróða, takes up the reign of power immediately afterwards, and is forced to make a decision on the fate of the tribe involved, all tribes, or to take no action at all that would endanger the colony.
Sounds good.
Originally posted by Languish
1450's
The Heresy Of Einarr øxnamegin dominates this decade as the player is forced to make a pretty hefty decision about the future of vinland based upon the arrival of Einarr øxnamegin from the wilderness. His origins should be dependant on who the Vinlander is allied with, or at war against. His return to Vinland, and if elected, would have a profound impact on the nature of vinland. Not only do they practically merge culturally with the abenaki (Micmac) or huron (Huron) but they should almost assuredly be faced with an appropriate religious option. I think, so long as micmac exists, he should have been raised in Micmac land. His arrival would heal any rifts with vinland, or merely strenghten already strong ties. But he should be seen as a religious bridge between the two peoples.
I was thinking the tribe that Einarr encountered would be a very small tribe and would not be as large as the Micmac. This is because I have wrote that the tribe was annhiliated in a raid by a neighbouring hostile tribe... but Let's say that they were an Abenaki tribe that formed a part of the Micmac nation. The hostile tribe in question, could be the Huron or one of the tribes making up the Huron.
Originally posted by Languish
Also rather cooly, if he isnt selected he could return to micmac as a ruler for them? That'd be pretty cool. This could even change the tech group of the micmacs or give them other "westernising" bonuses/events.
Yeah, and he would have his shaman friend to persuade them of his divinity.
Originally posted by Languish
Just some ideas I am cobbling together about the early vinland history that is possible. The Micmacs have made early events likely and often enough to keep the player entertained as time gets closer to early european intrusion. Please comment/add as you see fit.
Those were good ideas. As you work on them we should all work together to make sure they tie in with Vinland and vice versa. I would feel more comfortable in working on events knowing that the map was finished, and it looks like Havard is getting it along nicely.