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Originally posted by Languish
You had any event idea's recently? any comments on my other posts?

Yes, actually I have some but wanted to keep them secret until I've scripted them. Oh well, here they are:

Anglo-Heathen War
(Because the Vinlanders are viewed as Heathens, even if they are practicing christianity.)

This even involves a hypothetical rivalry between England and Vinland over territory in the new world. It is triggered by the two nations neighbouring each other. It is a rivalry, not an actual war... yet. More like a cold war. ;)

To counter the growing threat of the English, Vinland has the option of expanding it's army or it's navy (with positive and negative consequences to each choice).

It is a real shame that EU2 does not allow for custom classes of warships as HOI does. Because in this event I would have liked to make it possible for the introduction of a oak battleship for Vinland if going for expansion of the navy. But since this is not possible, I guess a few warships and an admiral or maybe a shipyard will have to suffice.

Intervention

This event occurs a short time after the above event and is triggered by a state of war between Eire and England (as well as at least +50 relations).

Here Vinland gets the option to intervene on behalf of Eire as it is in their best interest. As the saying goes, the enemy of my enemy is my friend. If Eire falls, it will put England in a stronger position and allow them to focus more heavily on the new world, so the king decides to either

A.) Send an expeditionary naval fleet - only possible if vinland chooses the naval road in the above event. The effect is -5 (or so) warships as well as transports from the Vinland navy which are then granted to Eire. Perhaps as well as a expert admiral to command it. This fleet could be effective in preventing an English landing on Eire's shores, thus ensuring Eire's independence.

B.) Similar to choice A, except dealing with land forces. I think you can tell pretty much where I am going with this, so I won't explain. ;)

C.) "Do not intervene" - Self explanatory.

D.) Contribute money...


This was the result of attempting to think up events from the perspective of other nations. Maybe it shows that I am a little biased towards Eire, or as I like to refer to them "byzantium of western europe" because they are an underdog, and a challenging one at that. ;)
 
Originally posted by Languish
Found this on a Civ site somewhere... interesting... if a little uncoloured. I have have found animations for a viking and a longship. I strongly doubt they will be of practically use to us... but maybe they might give Birger Jarl or someone else an idea of wha we ideally would like.

here

I fear Birger Jarl has forsaken us. :( We should try to find help elsewhere, or within ourselves... ;)
 
Anglo-Heathen War

This is interesting idea but very tricky to write an effective response to. I can understand the suprise the english, or indeed any other nation, would have when encountering these norse settlers however they are to all intents and purposes scandinavian. It would be hard to wage war or take offense at their settlement, especially if they were christianised. However certain circumstances would create an air of tension. If vinland was pro-catholic and remained pro-catholic then they would ultimately become spiritual enemies of the english, active support for the irish would no doubt lower relations.

Remember the concepts i had above of the type of vinland player. One who chooses western european integration over american expansion is likely to have reasoanble relations with most european nations, especially those in the northern hemisphere. A pagan american only nation is likely to be a prime target for the english.

This event in my mind would be heavily trigger dependant. Good event though.
 
Originally posted by Languish
Anglo-Heathen War

This is interesting idea but very tricky to write an effective response to. I can understand the suprise the english, or indeed any other nation, would have when encountering these norse settlers however they are to all intents and purposes scandinavian. It would be hard to wage war or take offense at their settlement, especially if they were christianised. However certain circumstances would create an air of tension. If vinland was pro-catholic and remained pro-catholic then they would ultimately become spiritual enemies of the english, active support for the irish would no doubt lower relations.

Remember the concepts i had above of the type of vinland player. One who chooses western european integration over american expansion is likely to have reasoanble relations with most european nations, especially those in the northern hemisphere. A pagan american only nation is likely to be a prime target for the english.

This event in my mind would be heavily trigger dependant. Good event though.

Should we prepare events with the possibility in mind that Vinland may remain heathen throughout the game? I wonder how often an AI vinland stays this way...
 
Hi guys, sorry to interrupt your project planning... but seing how very long your thread is (this is page 60-something!), I was wondering: why don't u ask the moderators to create a Vinland Forum - just like the AGC, AoN, IFU and those? What does it take to get them to make you such a sub forum?

It would clearly be benefitial to divide this giant thread into minor ones for organisation purposes (at least, I think so).
 
Originally posted by Hive
Hi guys, sorry to interrupt your project planning... but seing how very long your thread is (this is page 60-something!), I was wondering: why don't u ask the moderators to create a Vinland Forum - just like the AGC, AoN, IFU and those? What does it take to get them to make you such a sub forum?

It would clearly be benefitial to divide this giant thread into minor ones for organisation purposes (at least, I think so).

Now that we have progressed to this stage i wish we could. It would guarantee getting A LOT more people involved.

edit: mods/admins here... i would be happy to be the admin of that forum if it were created.
 
Originally posted by Languish
Some feedback/additions/suggestions would be nice from those who have responded before in the past (you included krunchy boy).

Sorry, I've been much excited about the idea of the open universalis... :)

Which could indirectly be a good thing for this scenario. As I have said before, I felt limitations of the EU2 engine which stifles my creativity. Perhaps "open universalis" would allow more creative freedom in event scripting? I could certainly use more triggers/commands.
 
Originally posted by Languish
You are joking?

No. I can't really simulate (through events) some things I would like to... For example, can't introduce a new ship class, or reduce badboy, or etc.

And of course let's not forget the inability to add or remove CoTs.
 
No, i mean't as in you seem to be again veering away from this project into something else. It is, of course a free world, and you have no contractual obligation to continue or even finish this project but it does make my job increasingly harder. It is far better to be discussing something like this with one or more people than merely posting for long stretches of time by yourself. Recently your feedback, even comments, has been incredibly useful. What are your future intentions???

Originally posted by Captain Krunch
No. I can't really simulate (through events) some things I would like to... For example, can't introduce a new ship class, or reduce badboy, or etc.

And of course let's not forget the inability to add or remove CoTs.
 
Originally posted by Languish
No, i mean't as in you seem to be again veering away from this project into something else. It is, of course a free world, and you have no contractual obligation to continue or even finish this project but it does make my job increasingly harder. It is far better to be discussing something like this with one or more people than merely posting for long stretches of time by yourself. Recently your feedback, even comments, has been incredibly useful. What are your future intentions???

Well, what I had meant was that this scenario *might* be better suited for that project, as it might provide better tools to aid our creative ambitions...

In any case, I doubt my contributions here would cease. I am at best a part time contributor for several projects at once. I can't be devoted to anything full time, or else I will get burnt out.
 
I know this is offtopic, but I want to show you what our old friend Jaron has posted about me... I can hardly believe it.

I'm sorry Cap'n but I've always wanted to do this...

*pours milk over Captain Krunch*

Now hop into my bowl like a good lad, this won't hurt much, I promise.

:eek: :D
 
Freeciv

Freeciv will be a pile of dross for the vinland scenario - period. You can convert should you desire to do so but i strongly doubt it will be even close the scenario here, and if commitment is anything to go by i doubt it will get finished. I can manage devoting most of my time to the vinland scenario so i dont see why that would involve "getting burned out". It will good to see you contributing here but you must playtest the scenario. To simply keep adding events without even playtesting the existing is simply not worth it. Other less committed players can do this so

Jaron

That guy is an utter waste of space. Unfortunately I cant really swear on these forums, so the only thing i can say is i wouldnt have a problem dealing with the possibility of him falling under the wheels of a bus.
 
Originally posted by Languish
Freeciv

Freeciv will be a pile of dross for the vinland scenario - period. You can convert should you desire to do so but i strongly doubt it will be even close the scenario here, and if commitment is anything to go by i doubt it will get finished. I can manage devoting most of my time to the vinland scenario so i dont see why that would involve "getting burned out". It will good to see you contributing here but you must playtest the scenario. To simply keep adding events without even playtesting the existing is simply not worth it. Other less committed players can do this so bus.

Well, it was just an idea (it is not freeciv I was suggesting, by the way).

As for playtesting, that would require playing EU2 (something I have not done for quite some time). I have been considering playing again though.