Jeray and Claude are supposed to use their guild to shoot Bi. If Bi isn't shot then one of them is a baddie.
Jeray has claimed padre and I know DNC was in contact with a padre. Nobody else has claimed padre and we haven't seen a dead one, so I think that claim is true. And while a baddie could pick padre, then I think it's less likely than him being goodie.
Claude hasn't claimed anything.
Avernite is clairvoyant afaik, and if he isn't then he's vH. As I stated yesterday then it doesn't make too much sense for a baddie to pick clairvoyant when you can get e.g. assassin for the same amount of points.
Audren is vH as far as I can tell so he's cleared.
Ike is alderman and I think it makes less sense for a baddie to pick alderman than a goodie, as I'd think there's better things to pick than alderman for a few points baddie. Though, it is possible for a baddie to pick it, so Ike could well be a baddie.
Cyms has admitted being a baddie.
Bi will be shot and hopefully he's a baddie.
Hence, tomorrow it should be either Ike or Claude who's the last wolf. We know there's two starting baddies left. If Cyms is a starting baddie then there's at least one starting baddie left. There is an unattached baddie, probably a starting unattached, out there if Cym's calls for attachment are legit. There might be a curse.
Hence, of the 8 people alive atm there might be 4 baddies alive at worst, 2 at best.
Focus should be on catching the last starting baddie, I'd imagine. Though, if possible, then TIEing Claude and Ike might make sense, if possible, as that should ensure a goodie win unless Avernite and Jeray is a baddie, in which case we're dead meat anyway.