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Jeray and Claude are supposed to use their guild to shoot Bi. If Bi isn't shot then one of them is a baddie.
Jeray has claimed padre and I know DNC was in contact with a padre. Nobody else has claimed padre and we haven't seen a dead one, so I think that claim is true. And while a baddie could pick padre, then I think it's less likely than him being goodie.
Claude hasn't claimed anything.

Avernite is clairvoyant afaik, and if he isn't then he's vH. As I stated yesterday then it doesn't make too much sense for a baddie to pick clairvoyant when you can get e.g. assassin for the same amount of points.

Audren is vH as far as I can tell so he's cleared.

Ike is alderman and I think it makes less sense for a baddie to pick alderman than a goodie, as I'd think there's better things to pick than alderman for a few points baddie. Though, it is possible for a baddie to pick it, so Ike could well be a baddie.


Cyms has admitted being a baddie.
Bi will be shot and hopefully he's a baddie.

Hence, tomorrow it should be either Ike or Claude who's the last wolf. We know there's two starting baddies left. If Cyms is a starting baddie then there's at least one starting baddie left. There is an unattached baddie, probably a starting unattached, out there if Cym's calls for attachment are legit. There might be a curse.
Hence, of the 8 people alive atm there might be 4 baddies alive at worst, 2 at best.

Focus should be on catching the last starting baddie, I'd imagine. Though, if possible, then TIEing Claude and Ike might make sense, if possible, as that should ensure a goodie win unless Avernite and Jeray is a baddie, in which case we're dead meat anyway.
 
Don't thini we could have done much at this point. At least I managed to pinpoint Bi as a baddie too.
So we did have two of the remaining baddies.


Avernite, were you turned or a starting baddie?
 
Don't thini we could have done much at this point. At least I managed to pinpoint Bi as a baddie too.
So we did have two of the remaining baddies.


Avernite, were you turned or a starting baddie?
Lady Luck was kind and unkind.

Though if I just won, kind.
 
And Audren and I actually did talk about Claude being a possbiility for wolf. But we didn't really have much things we could do about it. The threeway killed us, I think. Which is part of why I always say that we need to watch out with threeways. Why people wanted that threeway I don't get.
Twoways can be fine, threeways often will lead to undesired things.
 
And Audren and I actually did talk about Claude being a possbiility for wolf. But we didn't really have much things we could do about it. The threeway killed us, I think. Which is part of why I always say that we need to watch out with threeways. Why people wanted that threeway I don't get.
Twoways can be fine, threeways often will lead to undesired things.
Pretty sure it shook down to a two-way before it was over, so...

What really did the village in was the seer being shot by a goodie for no reason.
 
Lady Luck was kind and unkind.

Though if I just won, kind.
I take it you were a starting baddie who used lady luck and got clairvoyant, then?
I'd completely forgot about lady luck. Should have taken that into account with regard to saying whether picking clairvoyant as a baddie made sense or not.


Probably should have listened a bit more to Audren who didn't trust you. Though, not really anything we could do. The village was way too inactive to give us much of a chance.
 
I take it you were a starting baddie who used lady luck and got clairvoyant, then?
I'd completely forgot about lady luck. Should have taken that into account with regard to saying whether picking clairvoyant as a baddie made sense or not.


Probably should have listened a bit more to Audren who didn't trust you. Though, not really anything we could do. The village was way too inactive to give us much of a chance.
No, I was a 2-point goodie who got clairvoyant and cursed. Or I assume as much, giving me 2 points and cursed would be just cruel of the GM.
 
Pretty sure it shook down to a two-way before it was over, so...

What really did the village in was the seer being shot by a goodie for no reason.
Oh it is indeed a tie, but you're gonna win on parity if I'm not mistaken, as I doubt Claude sent in that guild shot order on Bi, and that's the only way we'd have been able to hit back.


Though, despite losing the seer so early I think we actually were really close to getting it. We definitely still had a chance until the day of the threeway. And with a bit of luck we still could have got it as late as today.
 
No, I was a 2-point goodie who got clairvoyant and cursed. Or I assume as much, giving me 2 points and cursed would be just cruel of the GM.
Ah. And yeah, you would have been a good bet for curse. But looking for a potential curse before getting the starting reds we knew were out there would be non ideal, as we dind't know if there was a turn and hence we might end up lynching good poeple in a hunt for a non existing turn.

Though, I might have focused too much on Ike and Claude to really consider you even if Bi and Cyms died. Not sure. I didn't really fully trust you, though.
 
Let's wait for the update so as not to ruin the suspense.
 
Council of Nikea Final Votecount

Emperor Ike: 5
Cymsdale[730]
Claude[738 Cymsdale -> 739]
Avernite[732 Cymsdale -> 740]
BiPolarBear[733 Cymsdale -> 741]
BiPolarBear[733 Cymsdale -> 741]

Cymsdale: 4
Jeray[718] #DOES NOT COUNT#
Audren[720]
Wagonlitz[721]
Emperor Ike[727]
Emperor Ike[727]
 
Only people who send in an order to use a guild power get their vote not counted
That frankly is a stupid system, but eh.
Also, a bit stupid that you apparently aren't requiring guild orders to be stated in the guild PM. Might want to change that for another time.