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Getting killed night 1 kind of sucked, but I was rather surprised to find out DG shot me for no good reason. I thought for sure that my paranoia on Audren was vindicated when I died, and was internally fuming that the village was letting him live for so long. The truth was too stupid for me to consider.
Oh, absolutely. Until DG revealed I was SURE Audren must be evil.
 
Getting killed night 1 kind of sucked, but I was rather surprised to find out DG shot me for no good reason. I thought for sure that my paranoia on Audren was vindicated when I died, and was internally fuming that the village was letting him live for so long. The truth was too stupid for me to consider.

It's been a while since I played WW and it feels like almost the exact same thing happened last time I was in the game. It's really a gift to the wolves when goodies misuse their powers like that.

EDIT: No no, I remember, it was a goodie doing a false outing!
 
Before robbing Wagon, I was wanting to rob someone for a week or so but never really chose someone. On the night that I robbed Wagon, I actually wanted to rob DeathNote but packmates decided it's time to hunt her so I just chose Wagon pretty randomly instead.
 
You're way more obvious to your mates than to the village. And there wasn't much full on vote analysis this game, which also made it easier to hide.

I mainly forgot he existed for much of the game, so that might have played a part too. Though, being able to not stand out for much of the game is an accomplishment for a nw player too.



I do think that the Bro not including non voters in the final counts of the day is problematic, as it means that Bi several times just didn't figure on the final counts meaning that forgetting about him became easier. And then tehre were days where his vote was outright missed and not on the final count, which would have been spotted had there been a no voting list.
To be fair to me i wasn't originally supposed to do that votecount, but panzer was out with a friend so i stepped up. I had a bunch of other stuff to do and rushed to get it on time
Sorry
 
Thanks for hosting, Panzer and brovahkiin! Was a lot of fun getting deep within the JL shenanigans, and we came surprisingly close given the bevy of goodies that died over two days.
 
That frankly is a stupid system, but eh.
Also, a bit stupid that you apparently aren't requiring guild orders to be stated in the guild PM. Might want to change that for another time.

The weakness of the guild was that our votes didn't count. If guild orders had to be stated in guild PM, that means the weakness isn't as strong and and we basically get 3 assassin shots for free, which are very strong. I applaud Claude and crew on the outplay, that's what the weakness was there for.

But yeah DutchGuy being dumb was quite annoying. Especially since things would have gone better if he actually explained he was a dumb goodie(it happens, I was one too this game tbh) instead of seemingly self-outing himself as a baddie.
 
The weakness of the guild was that our votes didn't count. If guild orders had to be stated in guild PM, that means the weakness isn't as strong and and we basically get 3 assassin shots for free, which are very strong. I applaud Claude and crew on the outplay, that's what the weakness was there for.

I'm not sure I understand how the weakness isn't as potent if you had to submit guild orders. It didn't really bother me, but I'm not sure i understand what you're saying.
 
but DNFC told me not to vote him just before he died.

The him in the sentence was Claude... ;)
So you were told not to vote Claude until Claude was dead? Though, you might have meant "she died" and forgot the s.

But yes, I was a bit unsure about your diatribe about guilds being ungood.
I generally consider guilds deathtraps. That's one of the reasons I didn't join the one DNC suggested. Being priest was another as I feared Panzer migtht have removed my priest if I had joined. But even as a more normal goodie I wouldn't ahve joined at that point in time. And I am pretty known for being against guilds, so I didn't think it was too out of place as we were talking about them. But I did consider if I was talking too much about them being bad.
But yeah, the only reason I joined one was that I knew we either were at parity or past it and we had no powers left, the last scanner just having poofed from the robber. So it was a move of desperation, or a last hurrah as Johho called it.

Getting killed night 1 kind of sucked, but I was rather surprised to find out DG shot me for no good reason. I thought for sure that my paranoia on Audren was vindicated when I died, and was internally fuming that the village was letting him live for so long. The truth was too stupid for me to consider.
I too suspected Audren, and I actually suspected him pretty much until today. Though only low level and in any case I had to roll with it. If Audren indeed was a baddie then we had lost without a question. But I did think he mgiht well be lying due to that shot on you.

so I just chose Wagon pretty randomly instead.
Which just further points out how robber is a bad trait. I genuinely think it's comparable to lover. I know aedan probably will oppose that claim due to the wagon tonka lover pair. On the other hand I have lost a winning game solely due to the thief (robber version where victim is killed, often is neutral too to make it worse). It just can breka so much due to how it poofs roles like that. Plus, you know that the victim either is a guaranteed villager or a guaranteed cultist and that he can't be cursed, so once you have priest scannd him you have a 100% confirmed goodie. Which also is why wolves need to hunt a robbery victim immediately unless they know the victim is a baddie.

To be fair to me i wasn't originally supposed to do that votecount, but panzer was out with a friend so i stepped up. I had a bunch of other stuff to do and rushed to get it on time
Sorry
It was several days. But yeah, understandable. Though, one of you ought to have fixed it later, at the latest the next day. As it did affect the game.

The weakness of the guild was that our votes didn't count. If guild orders had to be stated in guild PM, that means the weakness isn't as strong and and we basically get 3 assassin shots for free, which are very strong. I applaud Claude and crew on the outplay, that's what the weakness was there for.
How is the weakness negated by you having to state your orders int he guild pm instead of in your role pms?
You still lose your vote. Allowing for hidden votes just gives an advantage to the baddies and can murk things up. And in any case then guilds should have the same power voting rules. Had there been a baddie in my guild he'd have been worse off as he wouldnt' be able to secretly not send in an order. And he also would be able to be killed by anybody guessing he was in a guild.
 
Thanks for hosting, Panzer and bro. Congrats to the winners.

I had fun experimenting with Alchemist trait even though most of the powerful checks got wasted due to poor JL coordination but with No seer trust was obviously harder to achieve.
 
So you were told not to vote Claude until Claude was dead? Though, you might have meant "she died" and forgot the s.

I generally consider guilds deathtraps. That's one of the reasons I didn't join the one DNC suggested. Being priest was another as I feared Panzer migtht have removed my priest if I had joined. But even as a more normal goodie I wouldn't ahve joined at that point in time. And I am pretty known for being against guilds, so I didn't think it was too out of place as we were talking about them. But I did consider if I was talking too much about them being bad.
But yeah, the only reason I joined one was that I knew we either were at parity or past it and we had no powers left, the last scanner just having poofed from the robber. So it was a move of desperation, or a last hurrah as Johho called it.

I too suspected Audren, and I actually suspected him pretty much until today. Though only low level and in any case I had to roll with it. If Audren indeed was a baddie then we had lost without a question. But I did think he mgiht well be lying due to that shot on you.

Which just further points out how robber is a bad trait. I genuinely think it's comparable to lover. I know aedan probably will oppose that claim due to the wagon tonka lover pair. On the other hand I have lost a winning game solely due to the thief (robber version where victim is killed, often is neutral too to make it worse). It just can breka so much due to how it poofs roles like that. Plus, you know that the victim either is a guaranteed villager or a guaranteed cultist and that he can't be cursed, so once you have priest scannd him you have a 100% confirmed goodie. Which also is why wolves need to hunt a robbery victim immediately unless they know the victim is a baddie.

It was several days. But yeah, understandable. Though, one of you ought to have fixed it later, at the latest the next day. As it did affect the game.

How is the weakness negated by you having to state your orders int he guild pm instead of in your role pms?
You still lose your vote. Allowing for hidden votes just gives an advantage to the baddies and can murk things up. And in any case then guilds should have the same power voting rules. Had there been a baddie in my guild he'd have been worse off as he wouldnt' be able to secretly not send in an order. And he also would be able to be killed by anybody guessing he was in a guild.
After that day I went abroad and haven't really been able to do stuff here due to time zone shift and busyness. I was up past midnight to help do the last day
But you are right. My gming still has room to grow
 
All credit to panzer i just wrote fluff updates and didn't even do that too many times because I went off to venice
I stayed up late to write this one for the finale but really this is all panzer who is amazing

Aww, thank you! And thanks very much for your help in hosting, especially on the day I couldn't make it. Really appreciated :)

The weakness of the guild was that our votes didn't count. If guild orders had to be stated in guild PM, that means the weakness isn't as strong and and we basically get 3 assassin shots for free, which are very strong. I applaud Claude and crew on the outplay, that's what the weakness was there for.

But yeah DutchGuy being dumb was quite annoying. Especially since things would have gone better if he actually explained he was a dumb goodie(it happens, I was one too this game tbh) instead of seemingly self-outing himself as a baddie.

Yep, this is exactly it! For reference, here were the possible guilds:

Guild 1: Scanning guild - gets a random bunch of priestly, seerish, sorcerish and/or spying scans (determined by dice roll). Price: One random member becomes cursed, the guild is made aware of this but not of who the member is
Idea: Gets scanning powers to help with information gathering, at the same time gets cursed to spread paranoia and make all scans in general a bit less meaningful

Guild 2: Protection guild. Gets a random bunch of angelic/doctor powers. Price: All members become lovers (in this game would have been worded as "if one member dies, the others do too)
Idea: Quite straightforward, ability to protect and reduce deaths while also increasing the risk of multiple deaths. Although this is probably the heaviest price and the last guild you want to be in. It was still the only one that could have really saved the village had Wagon/Audren/Johho rolled it on the last day

Guild 3: Attacking guild. Gets a random number of assassin shots (1-5, determined by dice roll). Price: Your vote doesn't count when you vote to use the power
Idea: Gives you more unconventional killing powers, at the cost of reducing your conventional killing power through voting. However, when I first came up with this it didn't seem like a really bad cost. Given the choice between being in this guild and not being in it, you'd always want to be because you can just not vote to use powers and thus ignore the cost completely. So I made it so that this guild specifically has to vote in private to create the chance of deception like the one we saw on the last day. Thus sometimes being in this guild could be worse than not being in it.

Guild 4: Mixed guild. Gets a small number of scanning powers, a small number of attacking powers, a small number of assassin shots. Price: Non-expired traits of all members are replaced by a random trait that costs one less.
Idea: Simply increases your raw power as a group, at the cost of decreasing every individual's raw power alone.

Guild 5: Random guild. Roll a 1d5 for number of traits, call it n. Roll a nd11 to determine the price of every trait on the goodie pickpoint table. In this case we got 11, 3, and 2. 11 which is seer got turned into 5 seerish scans, 3 got a random trait that costs 3 (in this case, restless) and 2 got a random trait that costs 2(in this case, ghost whipserer). Price: If you are found out, you are killed
Idea: Okay so in this one the cost doesn't really contrast nicely in an "ironic" way with the powers like before but I just liked the idea of a guild that has to stay secret at all costs


I'm not sure I understand how the weakness isn't as potent if you had to submit guild orders. It didn't really bother me, but I'm not sure i understand what you're saying.

Imagine if they did have to submit orders in the guild PM. Then Jeray would have noticed that Claude didn't submit an order to hunt anyone, therefore he would have known the attack wasn't going through and would have cancelled his own order, making his vote count. This would have made it impossible for the wolves to save Cymsdale
 
It was still the only one that could have really saved the village had Wagon/Audren/Johho rolled it on the last day
Getting assassin shots would have helped us too. It would even have helped more than protection, I think.
Though, the fact that the guild only happened at deadline and hence we couldn't use it the day johho died did cut a bit into the usefulness.

Imagine if they did have to submit orders in the guild PM. Then Jeray would have noticed that Claude didn't submit an order to hunt anyone, therefore he would have known the attack wasn't going through and would have cancelled his own order, making his vote count. This would have made it impossible for the wolves to save Cymsdale
And why would that necessarily have been bad? Cyms had been found out after all. I still think that it skews it towards baddies too much. Having baddies in a guild with that many assassin shots already is really powerful.
 
Getting assassin shots would have helped us too. It would even have helped more than protection, I think.
Though, the fact that the guild only happened at deadline and hence we couldn't use it the day johho died did cut a bit into the usefulness.

And why would that necessarily have been bad? Cyms had been found out after all. I still think that it skews it towards baddies too much. Having baddies in a guild with that many assassin shots already is really powerful.
You form a guild with a baddy, a baddy is in the guild
 
Ok @Wagonlitz but either way.
Even If the shot order was going in the guild pm you could change the shot order or cancel it last minute like a double snipe.
It will be the same thing as before just a little bit more complicated having to do the double snipe

But I wouldn't have changed a lot. Jeray wasn't around deadline.

Good game.
Was getting paranoid at the end.
I was unattached and never have been an unattached baddie and with out a seer and outings I didnt knew who to talk to

And at last with all the changes and everything.
Was a fun game

Thanks to the gms
 
Even If the shot order was going in the guild pm you could change the shot order or cancel it last minute like a double snipe.
Indeed. And it would be more visible then. Thojugh it might just be personal preference. And a parity snipe should take some effort.