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BasileiosII said:
Before CTD, this error comes up:



"#988 - Côte d'Azur to be owned by Roman Empire when it's not a landprovince"

province 988 is the cote dAzure 9according to new prov-id in mymap...

983 Gulf of Almeria
984 Gulf of Valencia
985 Gulf of Mallorca
986 Barbary Coast
987 Gulf of Lion
988 Côte d'Azur
989 Western Mediterranean
990 Cape Bon
991 Gulf of Cagliari
992 Ligurian Sea
993 Tyrrenean Sea
994 Sirt
995 Straits of Messina
996 Malta Channel
997 Gulf of Sirte
998 Dardania
999 Oltenia
1000 Adriatic Sea
1001 Durazzo
1002 Ionian Sea
1003 Gulf of Tobruk

so what is the name of the province you wish? It isnt 988 at any rate.
Ayeshteni
 
Ayeshteni said:
province 988 is the cote dAzure 9according to new prov-id in mymap...

983 Gulf of Almeria
984 Gulf of Valencia
985 Gulf of Mallorca
986 Barbary Coast
987 Gulf of Lion
988 Côte d'Azur
989 Western Mediterranean
990 Cape Bon
991 Gulf of Cagliari
992 Ligurian Sea
993 Tyrrenean Sea
994 Sirt
995 Straits of Messina
996 Malta Channel
997 Gulf of Sirte
998 Dardania
999 Oltenia
1000 Adriatic Sea
1001 Durazzo
1002 Ionian Sea
1003 Gulf of Tobruk

so what is the name of the province you wish? It isnt 988 at any rate.
Ayeshteni


In the province.csv it says that 988 is Ohrid.

And did you find errors in the stuff I posted before my last post?

EDIT: Just saw that 998 is Ohrid! My Bad. Thanks. :eek:o ;)
 
BasileiosII said:
I corrected the Error and tried again, now there is a CTD without error message. :rofl:

I can't get it right! Stupid file. :mad: :(

did you remember to change owned, controlled and national provinces to 998.

Ayeshteni
 
BasileiosII said:
Cool-Toxic,

Here are my "demands" for the Roman Empire:

TAGS





CULTURES



Coptic culture will be all over Egypt.
Syrian over Syria, Judaea and Lebanon.
Greek culture will be in western and central Asia Minor and maybe in extreme southern Italy.
Armenian culture will be in eastern Asia Minor and present day Armenia. Roman (Latin) will only be in Rome, Ravenna, Sicily, and (parts of) North Africa (Carthage). Already adjusted the province.csv for those regions. If you want I can upload it later.

The reason I seperated Roman and Italian is because the scenario will go on into the Middle Ages where you can hardly speak of a Roman culture in Italy.


And can someone look over this? It always causes a CTD! :mad:

Where is the bug? I can't find it. :(

Code:
#country file#

This has been taken out of the Roman Empire.inc file I created. MyMap being used for placement.

And the scenario starts shortly after the Romano-Persian war, doesn't it? :confused:

If you could upload it, it would be great then i can have a look at it:D
 
Here's a proposed religious setup since we don't have one:

Catholic - Catholic
Protestant - Heretical (Heretics, especially in the east, better name?)
Reformed - Pagan (allows force conversion by Christians)
Orthodox - Orthodox (Patriarchate of Constantinople. No official Schism with Rome but de facto)
Pagan - Zoroastrian (allows Persia to be easily conquered by Muslims because it can be annexed as a whole)
Hindu - Hindu
Buddhist - Buddhist
Confucian - Confucian
Sunni - Sunni
Shiite - Shiite
 
cool-toxic said:
If you could upload it, it would be great then i can have a look at it:D

Just copy-paste it into text editor:

Code:
# The Roman's Lands #
#                   #
#  by BasileiosII   #
#####################

###################
# The Core Empire #
###################

country = { 
	tag = BYZ                                          
	ai = "default.ai"                                   
        treasury = 100                                      
        inflation = 0.200000                                
        policy = { 
		date = { year = 0 month = january day = 0 } 
		aristocracy = 8                          
		centralization = 8                         
		innovative = 2                              
		mercantilism = 6                            
		offensive = 4                               
		land = 6
		quality = 6                                 
		serfdom = 2                                 
		} 
        merchants = 2
        diplomats = 2
	missionaries = 2
        religion = { 
		type = orthodox                             
		} 
	culture = { 
		type = greek                               
		type = aztek                               
		}
        changedreligion = no
        knownprovinces = { 357 1430 1760 358 321 1013 356 1580 1419 998 1925 1001 362 365 1964 359 1432 820 479 480 481 1928 1755 1926 360 484 1752 1431 1901 1609 1610 1611 1007 1009 1010 478 482 483 477 476 1747 474 475 1737 1738 1738 }
	ownedprovinces = { 357 1430 1760 358 321 1013 356 1580 1419 998 1925 1001 362 365 1964 359 1432 820 479 480 481 1928 1755 1926 360 484 1752 1431 1901 1609 1610 1611 1007 1009 1010 478 482 483 477 476 1747 474 475 1737 1738 1738 }
	controlledprovinces = { 357 1430 1760 358 321 1013 356 1580 1419 998 1925 1001 362 365 1964 359 1432 820 479 480 481 1928 1755 1926 360 484 1752 1431 1901 1609 1610 1611 1007 1009 1010 478 482 483 477 476 1747 474 475 1737 1738 1738 }
	nationalprovinces = { 357 1430 1760 358 321 1013 356 1580 1419 998 1925 1001 362 365 1964 359 1432 820 479 480 481 1928 1755 1926 360 484 1752 1431 1901 1609 1610 1611 1007 1009 1010 478 482 483 477 476 1747 474 475 1737 1738 1738 }
#
#
#       # Greece, Balkans & Islands #
#
#        
        city = { 
		population = 300000 
		location = 375 
		name = "Konstantinoupolis"
		capital = yes 
		fortress = { level = 3 } 
		}
        city = { 
		population = 25000
		location = 1430
		name = "Adrianoupolis"
		fortress = { level = 2 } 
		}
        city = { 
		population = 65000            
		location = 1430
		name = "Thessalonike"
		fortress = { level = 2 } 
		}
        city = { 
		population = 9500
		location = 358
		name = "Philippoupolis"
		fortress = { level = 1 } 
		}
        city = { 
		population = 2500
		location = 321
		name = "Varna"               # Better Name?              
		fortress = { level = 1 } 
		}
        city = { 
		population = 2500
		location = 1013
		name = "Silistria"           # Better Name?           
		fortress = { level = 1 } 
		}
        city = { 
		population = 2500
		location = 356
		name = "Vidin"               # Better Name?               
		fortress = { level = 1 } 
		}
        city = { 
		population = 5500
		location = 1419
		name = "Sardike"
		fortress = { level = 1 } 
		}
        city = { 
		population = 3500
		location = 998
		name = "Ohrid"               # Better Name?              
		fortress = { level = 1 } 
		}
        city = { 
		population = 5000
		location = 1580
		name = "Chyretiai"               
		fortress = { level = 1 } 
		}
        city = { 
		population = 2500
		location = 1925
		name = "Ambrakeia"           
		fortress = { level = 0 } 
		}
        city = { 
		population = 8500
		location = 1001
		name = "Dhyrrachion"
		fortress = { level = 2 } 
		}
        city = { 
		population = 2500
		location = 362
		name = "Cattaro"              # Better Name?          
		fortress = { level = 1 } 
		}
        city = { 
		population = 5500
		location = 365
		name = "Salona"             
		fortress = { level = 1 } 
		}
        city = { 
		population = 2500
		location = 1964
		name = "Zadar"                # Better Name?               
		fortress = { level = 0 } 
		}
        city = { 
		population = 8500
		location = 359
		name = "Thebai"              
		fortress = { level = 1 } 
		}
        city = { 
		population = 4500
		location = 1432
		name = "Chalkis"             
		fortress = { level = 1 } 
		}
        city = { 
		population = 1500
		location = 920
		name = "Kerkyra"             
		fortress = { level = 1 } 
		}
        city = { 
		population = 800
		location = 479
		name = "Ionia"                 # Better Name?             
		fortress = { level = 0 } 
		}
        city = { 
		population = 5000
		location = 480
		name = "Chandax"             
		fortress = { level = 2 } 
		}
        city = { 
		population = 4500
		location = 481
		name = "Rhodos"             
		fortress = { level = 2 } 
		}
        city = { 
		population = 2500
		location = 1928
		name = "Lesbos"                # Better Name?            
		fortress = { level = 1 } 
		}
        city = { 
		population = 2500
		location = 1755
		name = "Naxos"                 # Better Name?    
		fortress = { level = 1 } 
		}
        city = { 
		population = 6000
		location = 1926
		name = "Korinthos"             
		fortress = { level = 2 } 
		}
        city = { 
		population = 2500
		location = 360
		name = "Mystras"                # Better Name?               
		fortress = { level = 1 } 
		}
        city = { 
		population = 9500
		location = 484
		name = "Konstanteia"            
		fortress = { level = 2 } 
		}
#
#
#       # Asia Minor & Armenia #
#
#
        city = { 
		population = 6500
		location = 1752
		name = "Abydos"            
		fortress = { level = 1 } 
		}
        city = { 
		population = 50000
		location = 1431
		name = "Nikaia"            
		fortress = { level = 2 } 
		}
        city = { 
		population = 8500
		location = 1901
		name = "Amastris"            
		fortress = { level = 1 } 
		}
        city = { 
		population = 15000
		location = 1609
		name = "Sinope"            
		fortress = { level = 2 } 
		}
        city = { 
		population = 6500
		location = 1610
		name = "Phaselis"            
		fortress = { level = 1 } 
		}
        city = { 
		population = 5000
		location = 1611
		name = "Isaura"            
		fortress = { level = 1 } 
		}
        city = { 
		population = 10000
		location = 1007
		name = "Attaleia"            
		fortress = { level = 2 } 
		}
        city = { 
		population = 18000
		location = 1009
		name = "Amorion"            
		fortress = { level = 2 } 
		}
        city = { 
		population = 8500
		location = 1010
		name = "Miletos"              # Better Name? #            
		fortress = { level = 1 } 
		}
        city = { 
		population = 55000
		location = 478
		name = "Smyrna"            
		fortress = { level = 2 } 
		}
        city = { 
		population = 45000
		location = 482
		name = "Ikonion"            
		fortress = { level = 2 } 
		}
        city = { 
		population = 35000
		location = 483
		name = "Tarsos"            
		fortress = { level = 1 } 
		}
        city = { 
		population = 7000
		location = 477
		name = "Philadelphia"         # Better Name? #              
		fortress = { level = 1 } 
		}
        city = { 
		population = 5500
		location = 476
		name = "Ankyra"            
		fortress = { level = 2 } 
		}
        city = { 
		population = 12000
		location = 1474
		name = "Kaisareia"            
		fortress = { level = 2 } 
		}
        city = { 
		population = 10000
		location = 474
		name = "Sebasteia"            
		fortress = { level = 1 } 
		}
        city = { 
		population = 35000
		location = 475
		name = "Trapesdounta"            
		fortress = { level = 2 } 
		}
        city = { 
		population = 15000
		location = 1737
		name = "Melitene"            
		fortress = { level = 2 } 
		}
        city = { 
		population = 6500
		location = 1738
		name = "Theodosioupolis"            
		fortress = { level = 1 } 
		}
        city = { 
		population = 4500
		location = 1739
		name = "Van"            
		fortress = { level = 1 } 
		}
        city = { 
		population = 2500
		location = 1744
		name = "Colchis"               # Better Name? #             
		fortress = { level = 1 } 
		}
#
#
#       # Syria & Mesopotamia #
#
#
        city = { 
		population = 15000
		location = 486
		name = "Nisbis"                 # Maybe Dara would be better? #      
		fortress = { level = 2 } 
		}
#
#
#       # Egypt #
#
#
         technology = { 
		land = {  level = 1 value = 300 } 
		naval = {  level = 1 value = 300 } 
		stability = {  level = 1 value = 0 }  
		trade = {  level = 2 value = 0 }     
		infra = {  level = 2 value = 0 }    
		group = latin
		}
}

As you might notice, I haven't placed Syria and Egypt yet. :eek:o
 
BasileiosII said:
Here's a proposed religious setup since we don't have one:

Catholic - Catholic
Protestant - Heretical (Heretics, especially in the east, better name?)
Reformed - Pagan (allows force conversion by Christians)
Orthodox - Orthodox (Patriarchate of Constantinople. No official Schism with Rome but de facto)
Pagan - Zoroastrian (allows Persia to be easily conquered by Muslims because it can be annexed as a whole)
Hindu - Hindu
Buddhist - Buddhist
Confucian - Confucian
Sunni - Sunni
Shiite - Shiite

this is how it´s going to be:

Catholic - Christianity
Protestant - Judaism
Reformed - Nestorian
Orthodox - Coptic
Pagan - Pagan
Hindu - Hindu
Buddhist - Buddhist
Confucian - Zoroastranism
Sunni - Sunni
Shiite - Shiite
Counter Catholic - Sufism

religions.bmp


EDIT: The text to text.csv(will be in the AU 0.2)
CATHOLIC;Christianity;;;;;;;;;;2234
PROTESTANT;Judaism;;;;;;;;;;2235
ORTHODOX;Coptic;;;;;;;;;;2236
SUNNI;Sunni;;;;;;;;;;2237
SHIITE;Shiite;;;;;;;;;;2238
PAGAN;Pagan;;;;;;;;;;2239
REFORMED;Nestorian;;;;;;;;;;2240
CREFCATHOLIC;Sufism;;;;;;;;;;2241
MOSLEM;Moslems;;;;;;;;;;2242
CHRISTIAN;Christianity;;;;;;;;;;2243
KONFUCIAN;Zoroastranism;;;;;;;;;;2244
BUDDHIST;Buddhist;;;;;;;;;;2245
HINDU;Hindu;;;;;;;;;;2246
 
cool-toxic said:
this is how it´s going to be:

Catholic - Christianity
Protestant - Judaism
Reformed - Nestorian
Orthodox - Coptic
Pagan - Pagan
Hindu - Hindu
Buddhist - Buddhist
Confucian - Zoroastranism
Sunni - Sunni
Shiite - Shiite
Counter Catholic - Sufism

religions.bmp


EDIT: The text to text.csv(will be in the AU 0.2)
CATHOLIC;Christianity;;;;;;;;;;2234
PROTESTANT;Judaism;;;;;;;;;;2235
ORTHODOX;Coptic;;;;;;;;;;2236
SUNNI;Sunni;;;;;;;;;;2237
SHIITE;Shiite;;;;;;;;;;2238
PAGAN;Pagan;;;;;;;;;;2239
REFORMED;Nestorian;;;;;;;;;;2240
CREFCATHOLIC;Sufism;;;;;;;;;;2241
MOSLEM;Moslems;;;;;;;;;;2242
CHRISTIAN;Christianity;;;;;;;;;;2243
KONFUCIAN;Zoroastranism;;;;;;;;;;2244
BUDDHIST;Buddhist;;;;;;;;;;2245
HINDU;Hindu;;;;;;;;;;2246

What is the sense behind this setup?
What is the difference between Christianity and Coptic? And why is Sufism Counter-Reformed? Should Sufi nations be able to force-convert Judaism and Nestorianism? And why should Christian nations be able to convert to Judaism?

Another proposal:

Maybe Make Catholic = Sunni
Protestant = Shiite
Reformed = Sufi

Then Make Shiite = "False" Christian #(Nestorian, Monophysites)
Sunni = "True" Christian #(Orthodox, Catholic, Copts)

Pagan = Pagan
Buddhist = Buddhist
Hindu = Hindu
Confucian = Zoroastrian
 
In an EUII scenario the arabs have to gain many provs by events or gain huge BBs to get nearly as big as historical. Either the fun for other nations (events) or the fun for the arab player (BB) will suffer.
 
It could be easily represented by making some countries next to it pagan and have some bb reduction events.
 
Sleepyhead said:
It could be easily represented by making some countries next to it pagan and have some bb reduction events.

This is what I proposed - make Pagan = Zoroastrianism. Persia is the only Zoroastrian country and it is fairly big so it will be easier for the Muslims to conquer it. Also Persia was defeated by the Romans a few years earlier and was in a state of decay so this could also be represented with the bad side effects of the Pagan religion.

I think the religious setup has to be heavily revised ... :rolleyes:
 
Nice to see that people are posting in this thread.. when I started it and came up with the idea, i didn't think it would go so far..

Nice work done by many people.. fantastic

Myself I don't know much about editing/programming.. so it's nice to see that competent people are using their skills..

just wondering: what is done, what is missing, from having a playable scenario? what have been decided so far?
 
mhusoy said:
just wondering: what is done, what is missing, from having a playable scenario? what have been decided so far?

AFAIK, there are no events, not all countries placed and no (or only litte) monarchs. I'm doing some Roman stuff and proposed a new religious setup but nothing else in the moment.

I think it will be a long time if something playable is out ... ;)
 
BasileiosII said:
What is the sense behind this setup?
What is the difference between Christianity and Coptic? And why is Sufism Counter-Reformed? Should Sufi nations be able to force-convert Judaism and Nestorianism? And why should Christian nations be able to convert to Judaism?

Another proposal:

Maybe Make Catholic = Sunni
Protestant = Shiite
Reformed = Sufi

Then Make Shiite = "False" Christian #(Nestorian, Monophysites)
Sunni = "True" Christian #(Orthodox, Catholic, Copts)

Pagan = Pagan
Buddhist = Buddhist
Hindu = Hindu
Confucian = Zoroastrian
I´m prepared to edit it like you have made it and your cultures.
But what about pagan? then you get more BB for annexing them and you can´t annex them like you could before>>TAG>>PAGAN.