Personally - I would love to see more CHOICES integrated into EU5 systems. For example: sure, absolutism may be good for many reasons but let the player CHOSE low absolutism for some other bonus (for example I once proposed that Husaria unit would be much stronger with low absolutism).
Someone else proposed that high manpower means growing unemployment ergo growing unrest.
Make all the absurdly good choices in EU4 break something else and add to trouble.
What kind of new features do you wish for - mechanic wise?
Someone else proposed that high manpower means growing unemployment ergo growing unrest.
Make all the absurdly good choices in EU4 break something else and add to trouble.
What kind of new features do you wish for - mechanic wise?
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- 3