While several people have noted this, we couldn't agree internally on what exactly construction represents IRL.
We shoul ask the community what's Your opinion? Hopefully this will allow us to reach a consensus.
Currently it seems to be based on launch date (ships in construction are the ones already launched.)
However, from being laid down to bein launched a ship consumes resources and worktime. we think this should be represented as under construciton.
But should it be added when laid down or when ordered?
A ship in-game can be added to queue without any progress bein made. This could represent a ship that was ordered but not laid down yet.
And what readiness should it have when launched?
reference:
so please help us to improve the guide, what precentage should the ships under construction have and should ships that were ordered but not laid down be included?
Ships not laid down will still have had a fair bit of work carried out, orders will be placed for structural steel, armour plating will begin production and various things like turrets and fire control equipment, drydocks will be reserved etc. Between order to Laying down big ships was somewhere around 15% of the total build time from an RN perspective.
Then once the body of the ship is complete and will float it is launched, freeing up the slipway/drydock, and moved to a quayside berth to be fitted out, where it's interior components are fitted, turrets, smoke stack, masts and towers etc.
This can take as long or as short a time as the nation is willing to pay for. Jackie Fisher had HMS
Dreadnought built in just over a year due to extensive preproduction work, in other words he cheated, it really took ~18 months and in itself that was bloody fast (in Hoi Terms he used 10 shipyards, maybe even turning it up to 11
the cheating old devil).
HMS
Lion and
Temeraire of the proposed 6 ship Lion Class are good examples. The orders were placed in February '39, the two ships laid down in June and July, and then partly* suspended in October '39, in November work was allowed to continue when spare labour was available, until May 1940 when work was fully suspended and the unused Steel from
Lion was taken to be used on
Vanguard. After several years of redesigns and proposed conversions to carriers, what was built of both ships were scrapped. Despite not existing in Hoi terms, they were hogging valuable drydocks for several years.
A launched ship has around 2/3 to 3/4 of the work done, and somewhere between 30 - 70% of the fittings ready to be fitted depending on which years budget a canny politician has hidden the funds. Iowa was fitted out in what 8 months? KGV in 19.
HOI doesn't have a multi stage build process for Ships, nor should it at its level of abstraction. Though it would be interesting if it did, it would inevitably be quite fiddly and probably not add much for the average gamer.
So my personal point of view is this, if we can't in some way differentiate between order stage, laying down, floating, fitting out and sea trials, then from the games own level of abstraction this is all one process where Steel and Chromium go in and a complete ship with all its internals, armour and guns comes out.
Therefore any ship ordered in the period is being worked on from this perspective and should be in the build queue in each scenario.
I'd suggest that as a baseline 3 shipyards should be enough to construct a Battleship or Carrier in a period of around 3-4 years (tech tier dependant), allowing for rush ordering with 4 or 5 shipyards. And to be fair I think the devs have this close enough right now. I'm really not sure with Cruisers, destroyers and subs and won't offer an opinion other than to me they appear to be set up in such a way as to encourage a player to hog shipyards to slow down Capital construction.
*I say partly because work on the turrets and guns continued for another year before also being suspended regardless of work on the ships themselves.
Ed. The more cynical part of me feels that the Devs decided not to put in game a lot of the in build ships because by implication certain countries, like the UK & USA, would then need to have quite a few more shipyards at the start of the scenarios to accurately model their actual historic ship building potential, and would consequently have a truly unassailable advantage vs Axis ship building maniacs. Not to mention the absurdly long Naval Treaty restrictions further rubbing it in and letting the Axis powers catch up a little more.
Which of course is a design decision and fine, if only they'd admit it ;P