This post tracks all the bugs and future feature requests for Zoning Toolkit.
If you encounter a bug, please take a screen shot if you can to show the issue. Also, please provide as much details as possible so that the bug can be fixed quickly.
If there is a feature request, feel free to add it to this thread and I will take a look at it.
Hope you guys are enjoying the Mod!
Happy Building!
Running list of Forum suggestions:
1. Control distance of zone from road. (See as "Zoning Setback" in Zoning Adjuster)
2. Have it prioritize old road zoning rather than new road (See in Zoning Adjuster), this should prevent buildings from being built on sideroads created later in the game, rather zoning on a main road.
3. Control spacing between zone to break up pattern to create natural looking spacing between buildings (See spacing feature in Zone It!)
4. Control depth of zone, how many squares it is allowed to go out per road. (See Zone It! zoning radius)
5. Zone Anarchy, so you can create zones through roads, other zones, etc. (See Zone It! anarchy)
If you encounter a bug, please take a screen shot if you can to show the issue. Also, please provide as much details as possible so that the bug can be fixed quickly.
If there is a feature request, feel free to add it to this thread and I will take a look at it.
Hope you guys are enjoying the Mod!
Happy Building!
Running list of Forum suggestions:
1. Control distance of zone from road. (See as "Zoning Setback" in Zoning Adjuster)
2. Have it prioritize old road zoning rather than new road (See in Zoning Adjuster), this should prevent buildings from being built on sideroads created later in the game, rather zoning on a main road.
3. Control spacing between zone to break up pattern to create natural looking spacing between buildings (See spacing feature in Zone It!)
4. Control depth of zone, how many squares it is allowed to go out per road. (See Zone It! zoning radius)
5. Zone Anarchy, so you can create zones through roads, other zones, etc. (See Zone It! anarchy)
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