Developer diaries

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Dev Diary: Decorations Patch

Hi everyone. We’re back with a development diary as patch 1.1.8, also known as Decorations Patch, is almost ready for you. Yes, it isn’t Detailer’s Patch #2 as this patch is not as big as the last one, but we hope you will still enjoy it. Since we wanted to get the homeless fix out as soon as...

Dev Diary #155 - The Shattered Empire

Note: You can also listen to today's Dev Diary here on our YouTube channel!



Hello everybody! I’m Jacob, the Community Manager for Crusader Kings. This week’s dev diary will be slightly different, as we’re going to cover several topics from several different...

Tinto Maps #16 - 30th of August 2024 - Central, Eastern and Southern Africa

Hello everybody, and welcome to Tinto Maps, (one of) the day(s) of the week when we look at controversial beautiful maps! Today we will finish the regions of the African continent, revealing the maps of Central, Eastern, and Southern Africa!

But before we do start, let me remind you...

Stellaris Dev Diary #351 - Storm Chaser Origin, Civics, and Precursors

Hi everyone,

Today, we’ll review the Origin and Civics of the Cosmic Storms Mechanical Expansion and provide some information about the new Precursors (without spoiling everything!)

Cosmic Storms is going to be released on September 10th.

Passing it over to @PDX_Ferry and...

Developer Diary #16: Camarilla Court

The team at The Chinese Room has been hard at work on Bloodlines 2, and we’re excited to show you the cast of our Camarilla Kindred this week.

Seattle has been dominated by the Camarilla for a century. It is an organisation of Vampires that has fingers in many aspects of mortal society to keep...

Victoria 3 - Dev Diary #126 - Update 1.8 Overview

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Happy Thursday and welcome back to another Victoria 3 development diary. This week we’re going to take a bird’s eye view of the headline features of update 1.8, which is of course the next free update for the game, planned to be released sometime later this year. However, before we...

Tinto Talks #27 - 28th of August 2024

Welcome to Tinto Talks number #28, another Happy Wednesday, the day in the week where we give your information about our almost entirely super secret Project Caesar, so we can listen to your feedback.

This week, we will delve into more details about buildings, and how buildings are not just...

Development Update | When to expect Dev Diaries

Hello there! Your Community Manager, Katten, here.

Let's get right into it; we haven't talked about our upcoming expansion since all the way back in June. Let's change that and dive right in!

The Hearts of Iron Development team has been hard at work since the end of last year on this upcoming...

Dev Diary #154 - Art & Music of Roads to Power

Note: You can also listen to today's Dev Diary here on our YouTube channel!



Hello!
Lucas Ribeiro here, 2D Art Lead at CKIII. I’m here to share with you the results of our art struggles to represent both the awesome splendor of the Byzantine Empire and the...

DevBlog #60 | Foundry Fridays: Update 2 Overview

Hello everyone!

Last week we launched our first update and we’re happy to see you enjoying the new features. Some of you have already uploaded mods to Steam workshop and our team is very excited to see that. We also want to thank everyone who sent us feedback, always appreciated.

With the...

Tinto Maps #15 - 23rd of August 2024 - Horn of Africa

Hello, and welcome one more week to Tinto Maps! After a short break, we’re back to the duty of sharing more maps! Today the region we will look at is the Horn of Africa! So let’s take a look at it, without further ado:

Countries:
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Here we have the countries around...

Stellaris Dev Diary #350 - Storms and their Aftermath

Hi everyone,

The Cosmic Storms Mechanical Expansion is going to make planetfall on September 10th. That’s not that far away, so today we’ll be going over the Storm mechanics and their aftermath effects.

Passing it over to @Gruntsatwork to take over from here.

How Do Storms...​

Tinto Talks #26 - 21st of August 2024

Welcome everyone to the 26th Tinto Talks, the Happy Wednesday where we tell you interesting information about our super top-secret game with the code name of Project Caesar.

Previously in Grand Strategy Games, playable entities, or countries as we usually refer to them, always required you to...

What’s Next for Bloodlines 2

Good evening,

Today, The Chinese Room’s Alex Skidmore, Creative Director for Vampire: The Masquerade - Bloodlines 2, and Mattias Lilja, Deputy CEO for Paradox Interactive, share an update on Bloodlines 2.


To quickly recap, Mattias and Alex share:
  • Bloodlines 2’s...

Dev Diary #153 - Byzantine Flavor

Note: You can also listen to today's Dev Diary here on our YouTube channel!



Χαῖρε! I’m Chad, a game designer here on the CK3 team. Today, I’ll be walking you through some highlights of what we’ve added in terms of Byzantine flavor in Roads to Power.

Some cursory but...

Stellaris Dev Diary #349 - A Storm is Brewing: Announcing Cosmic Storms

A phenomenon is sweeping across the galaxy.​

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I’m excited to announce that Episode 2 of Stellaris: Season 08, the Cosmic Storms mechanical expansion, will be released alongside the Stellaris 3.13 ‘Vela’ update on September 10th, 2024.

...​

Dev Diary #7: Creating New Skins

Hi everyone, welcome to our latest Dev Diary!

Tomorrow, we’re celebrating an anniversary: Ours! That’s right, it’s two years since the full release of Across The Obelisk. Like all good birthdays, this one features gifts. But in this case, we’re the ones doing the giving.

As a thank-you for...

Developer Diary #15: Dialogue Choice Systems

The summer break is over, and we’re back with a juicy Dev Diary for you. Today, Sarah Longthorne, TCR's Senior Narrative Designer and Writer, will delve into the intricacies of our dialogue systems and the thought processes behind their design for Bloodlines 2. Just a small warning: This journal...

Victoria 3 - Dev Diary #125 - Hot Bug Summer

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Happy Thursday and welcome back to our first of many development diaries before the end of the year! After a terrific launch and reception of Sphere of Influence in June, followed by several hotfixes with improvements and bugfixes, many devs on the team took a well-deserved...

Tinto Talks #25 - 14th of August 2024

Welcome to another Tinto Talks, the 25th one, the Happy Wednesday where we give you lots of information about our upcoming, still secret and unannounced game, with the codename of Project Caesar.

Today we delve into the mechanics of colonialism, another aspect of painting the map.

Power...

Update 1: Cables & Creations is LIVE!

Hello Founders!

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The time has come: Update 1 “Cable & Creations” is finally here! Upgrade your advanced processes and gain unprecedented control over your factory operations with the new Data Cables, or expand your creative horizons while delving into Steam Workshop with...

Millennia | Ancient Worlds & Update 5 Release

Hello there! Katten, your friendly neighbourhood community manager, here.

Ancient Worlds, along with Update 5, has now been released. Let’s break down what’s included!

Ancient Worlds

Let's start with the DLC itself, Ancient Worlds, I will link to the...

Mod Highlight #8 - Landscape of Dreams

Hello everyone!

Welcome to another mod highlight! This will be the final mod highlight of the summer, and we will be returning to our regularly scheduled dev diaries on Thursday!

This mod highlight is all about new technologies, and all of the mods add new techs to expand on vanilla mechanics...

Dev Diary #152 - Landless Adventurers (Part II)

Note: You can also listen to today's Dev Diary here on our YouTube channel!



Welcomes back, comrades, to Landless Adventurers Part 2! I’m Wokeg, and last week, we went over the general core gameplay (what we expect you to be doing, where your resources come from, and what you...

Tinto Maps #14 - 9th of August 2024 - Western Africa

Hello, and welcome one more week to Tinto Maps, the day of the week for map nerds lovers! This week we will be taking a look at Western Africa! These lands were named historically in different ways, although probably the most widespread naming was Guinea, which also names the Gulf...